Files
UnrealEngineUWP/Engine/Source/Developer/RawMesh/RawMesh.Build.cs
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

13 lines
360 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RawMesh : ModuleRules
{
public RawMesh(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(new string[] {"Developer/RawMesh/Public"});
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
}
}