Files
UnrealEngineUWP/Engine/Source/Developer/MeshBuilder
tiago costa 7c964bec02 Store pointer to FRayTracingGeometry in FStaticMeshLODResources instead of object.
- only create FRayTracingGeometry objects if ray tracing is enabled on static mesh, project and platform.

#rb aleksander.netzel, Kenzo.Terelst

[CL 33969193 by tiago costa in ue5-main branch]
2024-05-29 07:22:38 -04:00
..