Files
UnrealEngineUWP/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRendererModule.cpp
Jamie Dale cf0d1737c8 Made font atlas pages in the editor 2048x2048
This had been done for texture atlas pages, but missed for font atlas pages.

#codereview Matt.Kuhlenschmidt

[CL 2367428 by Jamie Dale in Main branch]
2014-11-21 09:57:07 -05:00

105 lines
2.3 KiB
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "SlateRHIRendererPrivatePCH.h"
#include "Slate3DRenderer.h"
class FSlateRHIFontAtlasFactory : public ISlateFontAtlasFactory
{
public:
FSlateRHIFontAtlasFactory()
{
if (GIsEditor)
{
AtlasSize = 2048;
}
else
{
AtlasSize = 1024;
if (GConfig)
{
GConfig->GetInt(TEXT("SlateRenderer"), TEXT("FontAtlasSize"), AtlasSize, GEngineIni);
AtlasSize = FMath::Clamp(AtlasSize, 0, 2048);
}
}
}
virtual ~FSlateRHIFontAtlasFactory()
{
}
virtual TSharedRef<FSlateFontAtlas> CreateFontAtlas() const override
{
return MakeShareable(new FSlateFontAtlasRHI(AtlasSize, AtlasSize));
}
private:
/** Size of each font texture, width and height */
int32 AtlasSize;
};
/**
* Implements the Slate RHI Renderer module.
*/
class FSlateRHIRendererModule
: public ISlateRHIRendererModule
{
public:
// ISlateRHIRendererModule interface
virtual TSharedRef<FSlateRenderer> CreateSlateRHIRenderer( ) override
{
ConditionalCreateResources();
return MakeShareable( new FSlateRHIRenderer( ResourceManager, FontCache, FontMeasure ) );
}
virtual TSharedRef<ISlate3DRenderer> CreateSlate3DRenderer() override
{
ConditionalCreateResources();
return MakeShareable( new FSlate3DRenderer( ResourceManager, FontCache ) );
}
virtual TSharedRef<ISlateFontAtlasFactory> CreateSlateFontAtlasFactory() override
{
return MakeShareable(new FSlateRHIFontAtlasFactory);
}
virtual void StartupModule( ) override { }
virtual void ShutdownModule( ) override { }
private:
/** Creates resource managers if they do not exist */
void ConditionalCreateResources()
{
if( !ResourceManager.IsValid() )
{
ResourceManager = MakeShareable( new FSlateRHIResourceManager );
}
if( !FontCache.IsValid() )
{
FontCache = MakeShareable(new FSlateFontCache(MakeShareable(new FSlateRHIFontAtlasFactory)));
}
if( !FontMeasure.IsValid() )
{
FontMeasure = FSlateFontMeasure::Create(FontCache.ToSharedRef());
}
}
private:
/** Resource manager used for all renderers */
TSharedPtr<FSlateRHIResourceManager> ResourceManager;
/** Font cache used for all renderers */
TSharedPtr<FSlateFontCache> FontCache;
/** Font measure interface used for all renderers */
TSharedPtr<FSlateFontMeasure> FontMeasure;
};
IMPLEMENT_MODULE( FSlateRHIRendererModule, SlateRHIRenderer )