Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundEngineNodesNames.cpp
phil popp cf0b29a549 Support more audio channels in wave player node.
#rb Maxwell.Hayes, miles.flanagan
#jira UE-147036
#preflight 62fbbcb21e39eb26a0414cfb

[CL 21407206 by phil popp in ue5-main branch]
2022-08-16 12:39:27 -04:00

19 lines
421 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundEngineNodesNames.h"
namespace Metasound
{
namespace EngineNodes
{
const FName Namespace = "UE";
const FName MonoVariant = "Mono";
const FName StereoVariant = "Stereo";
const FName QuadVariant = "Quad";
const FName FiveDotZeroVariant = "5dot0";
const FName FiveDotOneVariant = "5dot1";
const FName SevenDotOneVariant = "7dot1";
}
}