Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
ceb59f20564fb967d975dff1d21759bc6b53bd91
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Win
History
Matthew Griffin 728ea31018 Removed unnecessary code forcing Rocket build to use Development now that DebugGame is an option. Opted to retain the same intermediate folder naming though as these are technically always development.
Added IsEngineInstalled function to UBT to better explain why some of the Rocket code is different.

#codereview Ben.Marsh

[CL 2472268 by Matthew Griffin in Main branch]
2015-03-09 07:59:37 -04:00
..
Properties
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Win.Automation.csproj
Removed conditional inclusion of most platform files in UBT project so the same project can be used in Visual Studio and Mono Develop/Xamarin Studio, removed _Mono UBT and UAT projects, updated automation scripts to be compatible with Mono 3.10
2014-12-15 15:28:22 -05:00
WinPlatform.Automation.cs
Removed unnecessary code forcing Rocket build to use Development now that DebugGame is an option. Opted to retain the same intermediate folder naming though as these are technically always development.
2015-03-09 07:59:37 -04:00
WinPlatformResources.Automation.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Powered by Gitea Page: 331ms Template: 19ms
English
English
Licenses API