Files
UnrealEngineUWP/Engine/Source/Runtime/StaticMeshDescription
Sebastien Lussier f0b9abd9a8 FStaticMeshOperations - Added AppendMeshDescriptions()
* A more efficient version of AppendMeshDescription() for multiple meshes
* Properly reserve arrays to limit amount of temporary allocations
* Add triangles rather than polygons, avoid the costlier SourceMesh.GetPolygonVertexInstances() which had to perform a map lookup
#rb patrick.enfedaque
#robomerge Release-5.0-EarlyAccess

[CL 15419836 by Sebastien Lussier in ue5-main branch]
2021-02-16 13:49:10 -04:00
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