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ce4243021125e58f20255fa460996ffbdacc79bc
UnrealEngineUWP/Engine/Source/Programs/BuildPatchTool
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Leigh Swift f3a9c86c1c BuildPatchTool will now run a chunked manifest generation as a threaded process for faster build iteration
#jira OPP-3427: Generation process should be multi-threaded
#reviewedby Richard.Fawcett

[CL 2582525 by Leigh Swift in Main branch]
2015-06-10 08:32:20 -04:00
..
Private
BuildPatchTool will now run a chunked manifest generation as a threaded process for faster build iteration
2015-06-10 08:32:20 -04:00
BuildPatchTool.Automation.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
BuildPatchTool.Build.cs
Fixed BuildPatchTool warnings caused by missing module dependencies
2015-05-28 11:08:54 -04:00
BuildPatchTool.Target.cs
Deprecate bBuildAdditionalConsoleApplication from LinkEnvironment, and move it to UEBuildBinaryConfiguration instead - it's not actually used by anything that does linking; it's a higher level behavior. The default is now false, which mirrors the only use case we had for it (and removes a hack for checking UEBuildConfiguration.bBuildEditor).
2015-04-02 11:09:01 -04:00
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