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UnrealEngineUWP
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ce1ea03e1d0db98ef4fafb87fbf1c8b57036f8bf
UnrealEngineUWP
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Engine
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Runtime
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Foliage
History
richard malo
f086ad26d7
Fixed crash in PIE/Cook in world partition maps using old/unsupported Foliage Type Actor.
...
#rb patrick.enfedaque [CL 23658457 by richard malo in ue5-main branch]
2023-01-11 20:53:41 -05:00
..
Private
Fixed crash in PIE/Cook in world partition maps using old/unsupported Foliage Type Actor.
2023-01-11 20:53:41 -05:00
Public
Foliage optim: use a static name instead of looking it up for every call to FFoliageHelper::IsOwnedByFoliage.
2023-01-09 13:51:27 -05:00
Foliage.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00