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ce1ea03e1d0db98ef4fafb87fbf1c8b57036f8bf
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Perforce.Managed
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carl bystrom 60c2d1b252 EpicGames.Perforce: Ensure reused Perforce clients are reset when syncing without have-table
#preflight none

[CL 23481559 by carl bystrom in ue5-main branch]
2022-12-12 15:09:22 -05:00
..
Transactions
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
CachedFileInfo.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
EpicGames.Perforce.Managed.csproj
…
FileContentId.cs
…
ManagedWorkspace.cs
EpicGames.Perforce: Ensure reused Perforce clients are reset when syncing without have-table
2022-12-12 15:09:22 -05:00
StreamSnapshot.cs
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StreamSnapshotFromMemory.cs
EpicGames.Perforce: Clarify parameter use in TryLoadAsync
2022-11-11 08:50:53 -05:00
StreamTree.cs
Horde: Add alternative sync method for ManagedWorkspace not using client's have table
2022-11-03 13:05:51 -04:00
StreamTreeBuilder.cs
Horde: Respect client file paths when syncing without a have table
2022-11-04 13:18:44 -04:00
StreamTreeReader.cs
…
WorkspaceDirectoryInfo.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
WorkspaceFileInfo.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
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