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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cdd5abbfbca4243c69a0c2b8636f59f6eb0fdee6
UnrealEngineUWP/Engine/Source
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cosmin sulea cdd5abbfbc UE-65459 - Remote Building for iOS Fails During Build Step: "File for download 'UBT-UE65273Verif-IOS-Development_Remote.txt' is not under the engine or project directory"
#rb Brian.Zaugg
#jira UE-65459

#ROBOMERGE-SOURCE: CL 4494653 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4494654 by cosmin sulea in Staging-4.21 branch]
2018-10-22 04:40:58 -04:00
..
Developer
Support for iOS Client builds.
2018-10-19 20:22:05 -04:00
Editor
Fix static analysis warning, based on CL 4485257 from BogdanV
2018-10-19 19:43:24 -04:00
Programs
UE-65459 - Remote Building for iOS Fails During Build Step: "File for download 'UBT-UE65273Verif-IOS-Development_Remote.txt' is not under the engine or project directory"
2018-10-22 04:40:58 -04:00
Runtime
Set GIsRequestingExit = 1 before broadcasting the ApplicationWillTerminate delegate so editor analytics session will be cleanly closed down when RequestExit(true) is called, which happens in automation testing (among other possible things).
2018-10-19 21:53:51 -04:00
ThirdParty
Moved Mac Ogg and Vorbis libraries to Binaries/ThirdParty (required for WebM plugin to work on Mac)
2018-10-19 16:28:54 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
2018-08-16 13:53:43 -04:00
UE4Game.Target.cs
…
UE4Server.Target.cs
…
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