Files
UnrealEngineUWP/Engine/Source
matt hoffman cdd3e7ce48 Fixes significant performance impact when opening a Cascade Particle system before opening Sequencer. Sequencer was causing Cascade viewports to endlessly do an expensive re-render.
#jira UE-76482
#rb Max.Chen

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: matt.hoffman
#ROBOMERGE-SOURCE: CL 7262663 via CL 7262664 via CL 7269038 via CL 7269177 via CL 7274212 via CL 7274349
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)

[CL 7346948 by matt hoffman in Dev-Build branch]
2019-07-17 00:43:48 -04:00
..
2019-07-17 00:38:37 -04:00