Files
UnrealEngineUWP/Engine/Source/Runtime/InteractiveToolsFramework
tyson brochu a07cbd52dd Add a TargetWorld member to MeshSurfacePointTool, similar to other base tool classes.
Add attribute editor and vertex paint tools to cloth editor.


#rnx
#rb jimmy.andrews
#preflight 6244706b8f06610224f09976

[CL 19557482 by tyson brochu in ue5-main branch]
2022-03-30 11:06:49 -04:00
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