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UnrealEngineUWP
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cdc9692a994445da4e1475b0b26f30aba4cfd100
UnrealEngineUWP
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UnrealBuildTool
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History
Joakim Lindqvist
1daa186c0c
Add -fdiagnostics-absolute-paths to clang builds on linux to get fully qualifed paths to all files involved when a error happens in a header
...
#rb ben.marsh [CL 7039070 by Joakim Lindqvist in Dev-Build branch]
2019-06-17 03:23:04 -04:00
..
Android
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-06-10 19:47:29 -04:00
HoloLens
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-06-10 19:47:29 -04:00
HTML5
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-06-10 19:47:29 -04:00
IOS
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-06-10 19:47:29 -04:00
Linux
Add -fdiagnostics-absolute-paths to clang builds on linux to get fully qualifed paths to all files involved when a error happens in a header
2019-06-17 03:23:04 -04:00
Lumin
- Big update to platforms: PlatformExtensions
2019-05-03 08:03:23 -04:00
Mac
- LTO dsyms now work, at least with dsymutil 10.0.1, and -j is no longer passed in to dsymutil 9
2019-05-31 13:52:59 -04:00
TVOS
- Big update to platforms: PlatformExtensions
2019-05-03 08:03:23 -04:00
Windows
Add support for tracking and validating compile times between builds so we can be alerted if a file's compile time suddenly bloats.
2019-06-12 16:35:03 -04:00