Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
cdc9692a994445da4e1475b0b26f30aba4cfd100
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform
History
Joakim Lindqvist 1daa186c0c Add -fdiagnostics-absolute-paths to clang builds on linux to get fully qualifed paths to all files involved when a error happens in a header
#rb ben.marsh

[CL 7039070 by Joakim Lindqvist in Dev-Build branch]
2019-06-17 03:23:04 -04:00
..
Android
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-06-10 19:47:29 -04:00
HoloLens
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-06-10 19:47:29 -04:00
HTML5
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-06-10 19:47:29 -04:00
IOS
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-06-10 19:47:29 -04:00
Linux
Add -fdiagnostics-absolute-paths to clang builds on linux to get fully qualifed paths to all files involved when a error happens in a header
2019-06-17 03:23:04 -04:00
Lumin
- Big update to platforms: PlatformExtensions
2019-05-03 08:03:23 -04:00
Mac
- LTO dsyms now work, at least with dsymutil 10.0.1, and -j is no longer passed in to dsymutil 9
2019-05-31 13:52:59 -04:00
TVOS
- Big update to platforms: PlatformExtensions
2019-05-03 08:03:23 -04:00
Windows
Add support for tracking and validating compile times between builds so we can be alerted if a file's compile time suddenly bloats.
2019-06-12 16:35:03 -04:00
Powered by Gitea Page: 178ms Template: 14ms
English
English
Licenses API