Files
UnrealEngineUWP/Engine/Config/BaseEditorKeyBindings.ini
Matt Hoffman f0f9fa55de Matinee/Editor: Removed Matinee bindings/settings from various ini files
#jira UE-105313
#rb Trivial

[CL 16698664 by Matt Hoffman in ue5-main branch]
2021-06-16 19:28:26 -04:00

14 lines
1.2 KiB
INI

[/Script/UnrealEd.UnrealEdKeyBindings]
; --- Curve Editor Bindings
+KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="CurveEditor_ChangeInterpModeAUTO")
+KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="CurveEditor_ChangeInterpModeUSER")
+KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="CurveEditor_ChangeInterpModeBREAK")
+KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="CurveEditor_ChangeInterpModeLINEAR")
+KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="CurveEditor_ChangeInterpModeCONSTANT")
+KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="A",CommandName="CurveEditor_FitViewToAll")
+KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="A",CommandName="CurveEditor_FitViewHorizontally")
+KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="A",CommandName="CurveEditor_FitViewVertically")
+KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="F",CommandName="CurveEditor_FitViewToSelected")
[UserDefinedGestures]
Content=~OpenBracket~\r\n~CloseBracket~