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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cd73707429ac2dc6d3ac4fa9e7373237cda225c4
UnrealEngineUWP/Engine/Source/Runtime/Core
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Dan Thompson cd73707429 Update package writers to gather package hashes internally, then have CookByTheBookFinished copy them to asset package datas.
Add iostore chunk hashes to the asset registry during cook.
Remove old hashing code, which was extensive. This moves the async writes in to UE::Task from the old AsyncWorkSequence().
#rb Matt.Peters
#rb Jeff.Roberts
#preflight 624b24a5f73c316f68303946

[CL 19611812 by Dan Thompson in ue5-main branch]
2022-04-04 13:26:27 -04:00
..
Internal/IO
Adding support for writing back metadata to an asset registry during iostore staging. Initially this is size information about the chunks.
2022-03-02 19:22:28 -05:00
Private
- Changed FMonitoredProcess to buffer the output if the OnOutput delegate is not bound (get the buffered output with GetFullOutputWithoutDelegate())
2022-04-04 13:01:46 -04:00
Public
Update package writers to gather package hashes internally, then have CookByTheBookFinished copy them to asset package datas.
2022-04-04 13:26:27 -04:00
Tests
LowLevelTests: Reverted the Core tests that were moved in 19498448 and 19571202
2022-04-01 12:14:09 -04:00
Core.Build.cs
IncludeTool: add UE_INCLUDETOOL_IGNORE_INCONSISTENT_STATE as a way to turn off warnings about inconsistent state, from code, in IncludeTool
2022-03-30 19:34:21 -04:00
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