Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheTracks/Private/GeometryCacheTracksModule.cpp
anousack kitisa cd5b2910c4 Added LLM tags for GeometryCache and Alembic allocations.
#jira UE-152476
#rb Johan.Duparc
#preflight 631a3c98ec45fbf3d73e8198

[CL 21921658 by anousack kitisa in ue5-main branch]
2022-09-09 11:36:22 -04:00

22 lines
575 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "GeometryCacheTracksModule.h"
#include "GeometryCacheModule.h"
#if WITH_EDITOR
#include "GeometryCacheSequencerModule.h"
#endif // WITH_EDITOR
IMPLEMENT_MODULE(FGeometryCacheTracksModule, GeometryCacheTracks)
void FGeometryCacheTracksModule::StartupModule()
{
LLM_SCOPE_BYTAG(GeometryCache);
#if WITH_EDITOR
FGeometryCacheSequencerModule& Module = FModuleManager::LoadModuleChecked<FGeometryCacheSequencerModule>(TEXT("GeometryCacheSequencer"));
#endif
}
void FGeometryCacheTracksModule::ShutdownModule()
{
}