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cd3b8e7987445befd13548e83eaa899e79e9c2ca
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private
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Ben Marsh e9f67d76f0 Live coding: Add multiple modules in one call at startup, rather than adding each module individuallly.
#rb none
#jira UE-74946

[CL 6605695 by Ben Marsh in Dev-Build branch]
2019-05-22 11:22:38 -04:00
..
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Merging latest version of Live++ (check timestamps on object files, support for adding multiple modules at once)
2019-05-22 11:21:49 -04:00
LiveCodingLog.cpp
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LiveCodingLog.h
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LiveCodingModule.cpp
Live coding: Add multiple modules in one call at startup, rather than adding each module individuallly.
2019-05-22 11:22:38 -04:00
LiveCodingModule.h
Live coding: Add multiple modules in one call at startup, rather than adding each module individuallly.
2019-05-22 11:22:38 -04:00
LiveCodingSettings.cpp
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-19 14:39:34 -04:00
LiveCodingSettings.h
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-19 14:39:34 -04:00
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