Files
UnrealEngineUWP/Engine/Source/Developer/MaterialUtilities
kevin ortegren 98fc53bc29 Adding compiling of Shading Model material output property for all the material compilers. Missing this was causing some material baking to fail.
#rb none
#rnx


#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: kevin.ortegren
#ROBOMERGE-SOURCE: CL 6339782 via CL 6339886 via CL 6339898
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6340508 by kevin ortegren in Dev-Build branch]
2019-05-07 09:02:55 -04:00
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