Files
UnrealEngineUWP/Engine/Source/Runtime/PakFile
charles bloom 3bdc1ea255 FCompression::GetMaximumCompressedSize to clean up differentiation from CompressMemoryBound
use GetMaximumCompressedSize for decoding
use CompressMemoryBound for encoding

#rb dan.thompson

[CL 16897963 by charles bloom in ue5-main branch]
2021-07-20 12:28:54 -04:00
..