Files
UnrealEngineUWP/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkModule.cpp
Max Chen 4561801a81 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
#rb none

[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00

22 lines
517 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "ILiveLinkClient.h"
#include "LiveLinkPrivate.h"
FName ILiveLinkClient::ModularFeatureName = "ModularFeature_LiveLinkClient";
DEFINE_LOG_CATEGORY(LogLiveLinkRoles);
class FLiveLinkInterfaceModule : public IModuleInterface
{
public:
virtual bool SupportsDynamicReloading() override
{
return false;
}
};
IMPLEMENT_MODULE(FLiveLinkInterfaceModule, LiveLinkInterface);