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UnrealEngineUWP
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ccd86b32f790a676d8fe2ace0b52dcafe541ef63
UnrealEngineUWP
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Engine
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Build
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BatchFiles
History
Wes Hunt
9138084a82
UEB-120 - GenerateProjectFiles.bat will now exit with a non-zero exit code (1) when any failure happens. This should allow UGS to properly detect an error when, say, VS is not installed. Tested on a machine without VS installed and seems to work.
...
#codereview:ben.marsh [CL 2599349 by Wes Hunt in Main branch]
2015-06-24 14:53:52 -04:00
..
BuilderScripts
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HTML5
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Linux
Linux: PR
#1240
: Don't do partial upgrades on Arch Linux (UE-16919)
2015-06-17 17:20:46 -04:00
Mac
PR
#1231
: Fixed dependency script for Mac. (Contributed by FTPiano)
2015-06-22 09:55:00 -04:00
Build.bat
…
BuildThirdPartyLibs.bat
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Clean.bat
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
CopyVisualizers.bat
Fix attrib to correct file
2015-03-04 04:42:28 -05:00
DocsPreviewPage.bat
…
GenerateGlobalizationFiles.bat
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
GenerateProjectFiles.bat
UEB-120 - GenerateProjectFiles.bat will now exit with a non-zero exit code (1) when any failure happens. This should allow UGS to properly detect an error when, say, VS is not installed. Tested on a machine without VS installed and seems to work.
2015-06-24 14:53:52 -04:00
GetVSComnToolsPath.bat
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MakeAndInstallSSHKey.bat
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Rebuild.bat
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RocketGenerateProjectFiles.bat
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
RunUAT_LocalTest.bat
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RunUAT.bat
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
RunUAT.command
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
RunUAT.sh
Removed conditional inclusion of most platform files in UBT project so the same project can be used in Visual Studio and Mono Develop/Xamarin Studio, removed _Mono UBT and UAT projects, updated automation scripts to be compatible with Mono 3.10
2014-12-15 15:28:22 -05:00
RunUATTest.bat
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SyncToRemotePC.bat
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SyncToRemotePC.exclude
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TestCrashes.bat
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TestGUBPLocal.bat
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