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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cc9d668fd1d962b5934e32f8a2df7fe32c7c5eda
UnrealEngineUWP/Engine/Source/Developer/Linux
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jamie hayes 88329c458b Make Linux Target Platform logic for shader formats match Windows by not targeting any platforms when server only. Fixes an issue where shaders could get cooked for targeted RHIs on Linux Server.
#rb brandon.schaefer
#preflight 628e599df622d972b58b8f52

[CL 20366973 by jamie hayes in ue5-main branch]
2022-05-25 12:43:24 -04:00
..
LinuxArm64TargetPlatform
…
LinuxPlatformEditor
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00
LinuxTargetPlatform
Make Linux Target Platform logic for shader formats match Windows by not targeting any platforms when server only. Fixes an issue where shaders could get cooked for targeted RHIs on Linux Server.
2022-05-25 12:43:24 -04:00
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