Files
UnrealEngineUWP/Engine/Build/Commit.gitdeps.xml
devon penney 5ac7c548c9 expose max encoded distance with rigid mesh collision di
fix extra sampling of mesh distance field with accurate variant
fix connections for rigid mesh DI integration with fluids
fix loss of sign for accurate mode SDF collisions
#jira UE-216539

#virtualized

[CL 34207158 by devon penney in ue5-main branch]
2024-06-07 12:56:09 -04:00

31 MiB

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