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In order to use new feature user have to change GENERATED_UCLASS_BODY() macro to the new GENERATED_BODY(). Then no constructor is implicitly declared. If there is no constructor declared in UCLASS then PCIP one is declared and defined that passes PCIP down to super-class. On the other hand if there is a constructor declared then UObject system expects to have one of the default or PCIP constructor to initialize a class during loading from disk, default object creation, etc. and it expects that user will declare and define one. There is a possibility now to create UCLASS with the default constructor (i.e. no PCIP). New macro is encouraged by standard classes and in-editor wizards templates. #codereview Robert.Manuszewski [CL 2325282 by Jaroslaw Palczynski in Main branch]
7600 lines
240 KiB
C++
7600 lines
240 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "UnrealHeaderTool.h"
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#include "HeaderParser.h"
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#include "NativeClassExporter.h"
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#include "ClassMaps.h"
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#include "Classes.h"
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#include "StringUtils.h"
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#include "UObjectAnnotation.h"
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#include "DefaultValueHelper.h"
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#include "IScriptGeneratorPluginInterface.h"
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#include "Manifest.h"
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/*-----------------------------------------------------------------------------
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Constants & declarations.
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-----------------------------------------------------------------------------*/
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// Annotation of classes that have had an error during parsing
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static FUObjectAnnotationSparseBool FailedClassesAnnotation;
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enum {MAX_ARRAY_SIZE=2048};
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static const FName NAME_ToolTip(TEXT("ToolTip"));
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/**
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* Dirty hack global variable to allow different result codes passed through
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* exceptions. Needs to be fixed in future versions of UHT.
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*/
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extern ECompilationResult::Type GCompilationResult;
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/*-----------------------------------------------------------------------------
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Utility functions.
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-----------------------------------------------------------------------------*/
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namespace
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{
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bool IsActorClass(UClass *Class)
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{
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static FName ActorName = FName(TEXT("Actor"));
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while (Class)
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{
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if (Class->GetFName() == ActorName)
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{
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return true;
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}
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Class = Class->GetSuperClass();
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}
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return false;
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}
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bool ProbablyAMacro(const TCHAR* Identifier)
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{
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// Test for known delegate and event macros.
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TCHAR DelegateStart[] = TEXT("DECLARE_DELEGATE_");
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if (!FCString::Strncmp(Identifier, DelegateStart, ARRAY_COUNT(DelegateStart) - 1))
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return true;
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TCHAR DelegateEvent[] = TEXT("DECLARE_EVENT");
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if (!FCString::Strncmp(Identifier, DelegateEvent, ARRAY_COUNT(DelegateEvent) - 1))
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return true;
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// Failing that, we'll guess about it being a macro based on it being a fully-capitalized identifier.
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while (TCHAR Ch = *Identifier++)
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{
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if (Ch != TEXT('_') && (Ch < TEXT('A') || Ch > TEXT('Z')))
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return false;
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}
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return true;
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}
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/**
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* Parse and validate an array of identifiers (inside FUNC_NetRequest, FUNC_NetResponse)
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* @param FuncInfo function info for the current function
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* @param Identifiers identifiers inside the net service declaration
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*/
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void ParseNetServiceIdentifiers(FFuncInfo& FuncInfo, const TArray<FString>& Identifiers)
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{
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FString IdTag (TEXT("Id="));
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FString ResponseIdTag (TEXT("ResponseId="));
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FString MCPTag (TEXT("MCP"));
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FString ProtobufferTag(TEXT("Protobuffer"));
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for (auto& Identifier : Identifiers)
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{
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if (Identifier == ProtobufferTag)
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{
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FuncInfo.FunctionExportFlags |= FUNCEXPORT_NeedsProto;
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}
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else if (Identifier == MCPTag)
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{
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FuncInfo.FunctionExportFlags |= FUNCEXPORT_NeedsMCP;
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}
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else if (Identifier.StartsWith(IdTag))
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{
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int32 TempInt = FCString::Atoi(*Identifier.Mid(IdTag.Len()));
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if (TempInt <= 0 || TempInt > MAX_uint16)
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{
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FError::Throwf(TEXT("Invalid network identifier %s for function"), *Identifier);
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}
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FuncInfo.RPCId = TempInt;
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}
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else if (Identifier.StartsWith(ResponseIdTag))
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{
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int32 TempInt = FCString::Atoi(*Identifier.Mid(ResponseIdTag.Len()));
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if (TempInt <= 0 || TempInt > MAX_uint16)
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{
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FError::Throwf(TEXT("Invalid network identifier %s for function"), *Identifier);
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}
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FuncInfo.RPCResponseId = TempInt;
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}
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else
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{
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FError::Throwf(TEXT("Invalid network identifier %s for function"), *Identifier);
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}
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}
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if (FuncInfo.FunctionExportFlags & FUNCEXPORT_NeedsProto)
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{
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if (FuncInfo.RPCId == 0)
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{
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FError::Throwf(TEXT("net service function does not have an RPCId."));
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}
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if (FuncInfo.RPCId == FuncInfo.RPCResponseId)
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{
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FError::Throwf(TEXT("Net service RPCId and ResponseRPCId cannot be the same."));
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}
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if ((FuncInfo.FunctionFlags & FUNC_NetResponse) && FuncInfo.RPCResponseId > 0)
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{
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FError::Throwf(TEXT("Net service response functions cannot have a ResponseId."));
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}
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}
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if (!(FuncInfo.FunctionExportFlags & FUNCEXPORT_NeedsProto) && !(FuncInfo.FunctionExportFlags & FUNCEXPORT_NeedsMCP))
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{
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FError::Throwf(TEXT("net service function needs to specify at least one provider type."));
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}
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}
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/**
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* Processes a set of UFUNCTION or UDELEGATE specifiers into an FFuncInfo struct.
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*
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* @param FuncInfo - The FFuncInfo object to populate.
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* @param Specifiers - The specifiers to process.
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*/
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void ProcessFunctionSpecifiers(FFuncInfo& FuncInfo, const TArray<FPropertySpecifier>& Specifiers)
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{
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bool bSpecifiedUnreliable = false;
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for (const auto& Specifier : Specifiers)
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{
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if (Specifier.Key == TEXT("BlueprintNativeEvent"))
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{
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if (FuncInfo.FunctionFlags & FUNC_Net)
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{
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FError::Throwf(TEXT("BlueprintNativeEvent functions cannot be replicated!") );
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}
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else if ( (FuncInfo.FunctionFlags & FUNC_BlueprintEvent) && !(FuncInfo.FunctionFlags & FUNC_Native) )
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{
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// already a BlueprintImplementableEvent
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FError::Throwf(TEXT("A function cannot be both BlueprintNativeEvent and BlueprintImplementableEvent!") );
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}
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else if ( (FuncInfo.FunctionFlags & FUNC_Private) )
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{
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FError::Throwf(TEXT("A Private function cannot be a BlueprintNativeEvent!") );
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}
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FuncInfo.FunctionFlags |= FUNC_Event;
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FuncInfo.FunctionFlags |= FUNC_BlueprintEvent;
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}
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else if (Specifier.Key == TEXT("BlueprintImplementableEvent"))
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{
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if (FuncInfo.FunctionFlags & FUNC_Net)
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{
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FError::Throwf(TEXT("BlueprintImplementableEvent functions cannot be replicated!") );
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}
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else if ( (FuncInfo.FunctionFlags & FUNC_BlueprintEvent) && (FuncInfo.FunctionFlags & FUNC_Native) )
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{
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// already a BlueprintNativeEvent
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FError::Throwf(TEXT("A function cannot be both BlueprintNativeEvent and BlueprintImplementableEvent!") );
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}
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else if ( (FuncInfo.FunctionFlags & FUNC_Private) )
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{
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FError::Throwf(TEXT("A Private function cannot be a BlueprintImplementableEvent!") );
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}
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FuncInfo.FunctionFlags |= FUNC_Event;
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FuncInfo.FunctionFlags |= FUNC_BlueprintEvent;
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FuncInfo.FunctionFlags &= ~FUNC_Native;
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}
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else if (Specifier.Key == TEXT("Exec"))
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{
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FuncInfo.FunctionFlags |= FUNC_Exec;
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if( FuncInfo.FunctionFlags & FUNC_Net )
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{
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FError::Throwf(TEXT("Exec functions cannot be replicated!") );
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}
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}
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else if (Specifier.Key == TEXT("SealedEvent"))
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{
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FuncInfo.bSealedEvent = true;
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}
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else if (Specifier.Key == TEXT("Server"))
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{
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if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
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{
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FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as Client or Server"));
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}
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FuncInfo.FunctionFlags |= FUNC_Net;
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FuncInfo.FunctionFlags |= FUNC_NetServer;
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if( FuncInfo.FunctionFlags & FUNC_Exec )
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{
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FError::Throwf(TEXT("Exec functions cannot be replicated!") );
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}
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}
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else if (Specifier.Key == TEXT("Client"))
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{
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if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
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{
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FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as Client or Server"));
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}
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FuncInfo.FunctionFlags |= FUNC_Net;
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FuncInfo.FunctionFlags |= FUNC_NetClient;
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}
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else if (Specifier.Key == TEXT("NetMulticast"))
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{
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if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
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{
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FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as Multicast"));
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}
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FuncInfo.FunctionFlags |= FUNC_Net;
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FuncInfo.FunctionFlags |= FUNC_NetMulticast;
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}
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else if (Specifier.Key == TEXT("ServiceRequest"))
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{
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if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
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{
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FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as a ServiceRequest"));
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}
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FuncInfo.FunctionFlags |= FUNC_Net;
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FuncInfo.FunctionFlags |= FUNC_NetReliable;
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FuncInfo.FunctionFlags |= FUNC_NetRequest;
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FuncInfo.FunctionExportFlags |= FUNCEXPORT_CustomThunk;
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ParseNetServiceIdentifiers(FuncInfo, Specifier.Values);
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}
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else if (Specifier.Key == TEXT("ServiceResponse"))
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{
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if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
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{
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FError::Throwf(TEXT("BlueprintImplementableEvent or BlueprintNativeEvent functions cannot be declared as a ServiceResponse"));
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}
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FuncInfo.FunctionFlags |= FUNC_Net;
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FuncInfo.FunctionFlags |= FUNC_NetReliable;
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FuncInfo.FunctionFlags |= FUNC_NetResponse;
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ParseNetServiceIdentifiers(FuncInfo, Specifier.Values);
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}
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else if (Specifier.Key == TEXT("Reliable"))
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{
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FuncInfo.FunctionFlags |= FUNC_NetReliable;
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}
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else if (Specifier.Key == TEXT("Unreliable"))
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{
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bSpecifiedUnreliable = true;
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}
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else if (Specifier.Key == TEXT("CustomThunk"))
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{
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FuncInfo.FunctionExportFlags |= FUNCEXPORT_CustomThunk;
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}
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else if (Specifier.Key == TEXT("BlueprintCallable"))
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{
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FuncInfo.FunctionFlags |= FUNC_BlueprintCallable;
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}
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else if (Specifier.Key == TEXT("BlueprintPure"))
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{
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// This function can be called, and is also pure.
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FuncInfo.FunctionFlags |= FUNC_BlueprintCallable;
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FuncInfo.FunctionFlags |= FUNC_BlueprintPure;
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}
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else if (Specifier.Key == TEXT("BlueprintAuthorityOnly"))
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{
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FuncInfo.FunctionFlags |= FUNC_BlueprintAuthorityOnly;
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}
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else if (Specifier.Key == TEXT("BlueprintCosmetic"))
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{
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FuncInfo.FunctionFlags |= FUNC_BlueprintCosmetic;
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}
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else if (Specifier.Key == TEXT("WithValidation"))
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{
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FuncInfo.FunctionFlags |= FUNC_NetValidate;
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}
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else
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{
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FError::Throwf(TEXT("Unknown function specifier '%s'"), *Specifier.Key);
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}
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}
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if ( ( FuncInfo.FunctionFlags & FUNC_NetServer ) && !( FuncInfo.FunctionFlags & FUNC_NetValidate ) )
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{
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FError::Throwf( TEXT( "Server RPC missing 'WithValidation' keyword in the UPROPERTY() declaration statement. Required for security purposes." ) );
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}
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if (FuncInfo.FunctionFlags & FUNC_Net)
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{
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// Network replicated functions are always events
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FuncInfo.FunctionFlags |= FUNC_Event;
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check(!(FuncInfo.FunctionFlags & (FUNC_BlueprintEvent | FUNC_Exec)));
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bool bIsNetService = !!(FuncInfo.FunctionFlags & (FUNC_NetRequest | FUNC_NetResponse));
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bool bIsNetReliable = !!(FuncInfo.FunctionFlags & FUNC_NetReliable);
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if ( FuncInfo.FunctionFlags & FUNC_Static )
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FError::Throwf(TEXT("Static functions can't be replicated") );
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if (!bIsNetReliable && !bSpecifiedUnreliable && !bIsNetService)
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FError::Throwf(TEXT("Replicated function: 'reliable' or 'unreliable' is required"));
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if (bIsNetReliable && bSpecifiedUnreliable && !bIsNetService)
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FError::Throwf(TEXT("'reliable' and 'unreliable' are mutually exclusive"));
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}
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else if (FuncInfo.FunctionFlags & FUNC_NetReliable)
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{
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FError::Throwf(TEXT("'reliable' specified without 'client' or 'server'"));
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}
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else if (bSpecifiedUnreliable)
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{
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FError::Throwf(TEXT("'unreliable' specified without 'client' or 'server'"));
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}
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if (FuncInfo.bSealedEvent && !(FuncInfo.FunctionFlags & FUNC_Event))
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{
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FError::Throwf(TEXT("SealedEvent may only be used on events"));
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}
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if (FuncInfo.bSealedEvent && FuncInfo.FunctionFlags & FUNC_BlueprintEvent)
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{
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FError::Throwf(TEXT("SealedEvent cannot be used on Blueprint events"));
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}
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}
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void AddEditInlineMetaData(TMap<FName, FString>& MetaData)
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{
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MetaData.Add(TEXT("EditInline"), TEXT("true"));
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}
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}
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/////////////////////////////////////////////////////
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// FScriptLocation
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FHeaderParser* FScriptLocation::Compiler = NULL;
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FScriptLocation::FScriptLocation()
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{
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if ( Compiler != NULL )
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{
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Compiler->InitScriptLocation(*this);
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}
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}
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/////////////////////////////////////////////////////
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// FHeaderParser
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FString FHeaderParser::GetContext()
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{
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// Return something useful if we didn't even get as far as class parsing
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if (!Class)
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{
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return Filename;
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}
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FString Filename = IFileManager::Get().ConvertToAbsolutePathForExternalAppForRead(*GClassSourceFileMap[Class]);
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return FString::Printf(TEXT("%s(%i)"), *Filename, InputLine);
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}
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/*-----------------------------------------------------------------------------
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Code emitting.
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-----------------------------------------------------------------------------*/
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//
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// Get a qualified class.
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//
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FClass* FHeaderParser::GetQualifiedClass(const FClasses& AllClasses, const TCHAR* Thing)
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{
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TCHAR ClassName[256]=TEXT("");
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FToken Token;
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if (GetIdentifier(Token))
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{
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FCString::Strncat( ClassName, Token.Identifier, ARRAY_COUNT(ClassName) );
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}
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if (!ClassName[0])
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{
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FError::Throwf(TEXT("%s: Missing class name"), Thing );
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}
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return AllClasses.FindScriptClassOrThrow(ClassName);
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}
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/*-----------------------------------------------------------------------------
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Fields.
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-----------------------------------------------------------------------------*/
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/**
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* Find a field in the specified context. Starts with the specified scope, then iterates
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* through the Outer chain until the field is found.
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*
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* @param InScope scope to start searching for the field in
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* @param InIdentifier name of the field we're searching for
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* @param bIncludeParents whether to allow searching in the scope of a parent struct
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* @param FieldClass class of the field to search for. used to e.g. search for functions only
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* @param Thing hint text that will be used in the error message if an error is encountered
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*
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* @return a pointer to a UField with a name matching InIdentifier, or NULL if it wasn't found
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*/
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UField* FHeaderParser::FindField
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(
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UStruct* Scope,
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const TCHAR* InIdentifier,
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bool bIncludeParents,
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UClass* FieldClass,
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const TCHAR* Thing
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)
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{
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check(InIdentifier);
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FName InName( InIdentifier, FNAME_Find, true );
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if (InName != NAME_None)
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{
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for( ; Scope; Scope = Cast<UStruct>(Scope->GetOuter()) )
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{
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for( TFieldIterator<UField> It(Scope); It; ++It )
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{
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if (It->GetFName() == InName)
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{
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if (!It->IsA(FieldClass))
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{
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if (Thing)
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{
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FError::Throwf(TEXT("%s: expecting %s, got %s"), Thing, *FieldClass->GetName(), *It->GetClass()->GetName() );
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}
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return NULL;
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}
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return *It;
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}
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}
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if (!bIncludeParents)
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{
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break;
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}
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}
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}
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return NULL;
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}
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// Check if a field obscures a field in an outer scope.
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void FHeaderParser::CheckObscures(UStruct* Scope, const FString& ScriptName, const FString& FieldName)
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{
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UEnum* FoundEnum = NULL;
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if (UEnum::LookupEnumName(*ScriptName, &FoundEnum) != INDEX_NONE)
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{
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FError::Throwf(TEXT("'%s' obscures a value in enumeration '%s'"), *FoundEnum->GetPathName());
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}
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UStruct* BaseScope = Scope->GetInheritanceSuper();
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while (BaseScope != NULL)
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{
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int32 OuterContextCount = 0;
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UField* Existing = FindField(BaseScope, *FieldName, false, UField::StaticClass(), NULL);
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if (Existing != NULL)
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{
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FError::Throwf(TEXT("'%s' obscures '%s' defined in %s class '%s'."), *ScriptName, *FieldName, OuterContextCount ? TEXT("outer") : TEXT("base"), *Existing->GetOuter()->GetName());
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}
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BaseScope = BaseScope->GetInheritanceSuper();
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}
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}
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/**
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* @return true if Scope has UProperty objects in its list of fields
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*/
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bool FHeaderParser::HasMemberProperties( const UStruct* Scope )
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{
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// it's safe to pass a NULL Scope to TFieldIterator, but this function shouldn't be called with a NULL Scope
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checkSlow(Scope);
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TFieldIterator<UProperty> It(Scope,EFieldIteratorFlags::ExcludeSuper);
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return It ? true : false;
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}
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/**
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* Get the parent struct specified.
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*
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* @param CurrentScope scope to start in
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* @param SearchName parent scope to search for
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*
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* @return a pointer to the parent struct with the specified name, or NULL if the parent couldn't be found
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*/
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UStruct* FHeaderParser::GetSuperScope( UStruct* CurrentScope, const FName& SearchName )
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{
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UStruct* SuperScope = CurrentScope;
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while (SuperScope && !SuperScope->GetInheritanceSuper())
|
|
{
|
|
SuperScope = CastChecked<UStruct>(SuperScope->GetOuter());
|
|
}
|
|
if (SuperScope != NULL)
|
|
{
|
|
// iterate up the inheritance chain looking for one that has the desired name
|
|
do
|
|
{
|
|
UStruct* NextScope = SuperScope->GetInheritanceSuper();
|
|
if (NextScope)
|
|
{
|
|
SuperScope = NextScope;
|
|
}
|
|
// if we reached the top and the scope is not a class, try the current class hierarchy next
|
|
else if (Cast<UClass>(SuperScope) == NULL)
|
|
{
|
|
SuperScope = Class;
|
|
}
|
|
else
|
|
{
|
|
// otherwise we've failed
|
|
SuperScope = NULL;
|
|
}
|
|
} while (SuperScope != NULL && SuperScope->GetFName() != SearchName);
|
|
}
|
|
|
|
return SuperScope;
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Variables.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
//
|
|
// Compile an enumeration definition.
|
|
//
|
|
UEnum* FHeaderParser::CompileEnum(UClass* Scope)
|
|
{
|
|
check(Scope);
|
|
|
|
CheckAllow( TEXT("'Enum'"), ALLOW_TypeDecl );
|
|
|
|
// Get the enum specifier list
|
|
FToken EnumToken;
|
|
TArray<FPropertySpecifier> SpecifiersFound;
|
|
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Enum"), EnumToken.MetaData);
|
|
|
|
FScriptLocation DeclarationPosition;
|
|
|
|
// Check enum type. This can be global 'enum', 'namespace' or 'enum class' enums.
|
|
bool bReadEnumName = false;
|
|
UEnum::ECppForm CppForm = UEnum::ECppForm::Regular;
|
|
if (!GetIdentifier(EnumToken))
|
|
{
|
|
FError::Throwf(TEXT("Missing identifier after UENUM()") );
|
|
}
|
|
|
|
if (EnumToken.Matches(TEXT("namespace"), ESearchCase::CaseSensitive))
|
|
{
|
|
CppForm = UEnum::ECppForm::Namespaced;
|
|
bReadEnumName = GetIdentifier(EnumToken);
|
|
}
|
|
else if (EnumToken.Matches(TEXT("enum"), ESearchCase::CaseSensitive))
|
|
{
|
|
if (!GetIdentifier(EnumToken))
|
|
{
|
|
FError::Throwf(TEXT("Missing identifier after enum") );
|
|
}
|
|
|
|
if (EnumToken.Matches(TEXT("class"), ESearchCase::CaseSensitive) || EnumToken.Matches(TEXT("struct"), ESearchCase::CaseSensitive))
|
|
{
|
|
CppForm = UEnum::ECppForm::EnumClass;
|
|
bReadEnumName = GetIdentifier(EnumToken);
|
|
}
|
|
else
|
|
{
|
|
CppForm = UEnum::ECppForm::Regular;
|
|
bReadEnumName = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("UENUM() should be followed by \'enum\' or \'namespace\' keywords.") );
|
|
}
|
|
|
|
// Get enumeration name.
|
|
if (!bReadEnumName)
|
|
{
|
|
FError::Throwf(TEXT("Missing enumeration name") );
|
|
}
|
|
|
|
// Verify that the enumeration definition is unique within this scope.
|
|
UField* Existing = FindField(Scope, EnumToken.Identifier);
|
|
if (Existing && Existing->GetOuter() == Scope)
|
|
{
|
|
FError::Throwf(TEXT("enum: '%s' already defined here"), *EnumToken.TokenName.ToString());
|
|
}
|
|
|
|
CheckObscures(Scope, EnumToken.Identifier, EnumToken.Identifier);
|
|
ParseFieldMetaData(EnumToken.MetaData, EnumToken.Identifier);
|
|
|
|
// Create enum definition.
|
|
UEnum* Enum = new(Scope->HasAnyClassFlags(CLASS_Temporary) ? Scope->GetOuter() : Scope, EnumToken.Identifier, RF_Public) UEnum(FPostConstructInitializeProperties());
|
|
Enum->Next = Scope->Children;
|
|
Scope->Children = Enum;
|
|
|
|
// Validate the metadata for the enum
|
|
ValidateMetaDataFormat(Enum, EnumToken.MetaData);
|
|
|
|
// Read optional base for enum class
|
|
if (CppForm == UEnum::ECppForm::EnumClass && MatchSymbol(TEXT(":")))
|
|
{
|
|
FToken BaseToken;
|
|
if (!GetIdentifier(BaseToken))
|
|
{
|
|
FError::Throwf(TEXT("Missing enum base") );
|
|
}
|
|
|
|
// We only support uint8 at the moment, until the properties get updated
|
|
if (FCString::Strcmp(BaseToken.Identifier, TEXT("uint8")))
|
|
{
|
|
FError::Throwf(TEXT("Only enum bases of type uint8 are currently supported"));
|
|
}
|
|
|
|
GEnumUnderlyingTypes.Add(Enum, CPT_Byte);
|
|
}
|
|
|
|
// Get opening brace.
|
|
RequireSymbol( TEXT("{"), TEXT("'Enum'") );
|
|
|
|
switch (CppForm)
|
|
{
|
|
case UEnum::ECppForm::Namespaced:
|
|
{
|
|
// Now handle the inner true enum portion
|
|
RequireIdentifier(TEXT("enum"), TEXT("'Enum'"));
|
|
|
|
FToken InnerEnumToken;
|
|
if (!GetIdentifier(InnerEnumToken))
|
|
{
|
|
FError::Throwf(TEXT("Missing enumeration name") );
|
|
}
|
|
|
|
Enum->CppType = FString::Printf(TEXT("%s::%s"), EnumToken.Identifier, InnerEnumToken.Identifier);
|
|
|
|
RequireSymbol( TEXT("{"), TEXT("'Enum'") );
|
|
}
|
|
break;
|
|
|
|
case UEnum::ECppForm::Regular:
|
|
case UEnum::ECppForm::EnumClass:
|
|
{
|
|
Enum->CppType = EnumToken.Identifier;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// List of all metadata generated for this enum
|
|
TMap<FName,FString> EnumValueMetaData = EnumToken.MetaData;
|
|
|
|
// Add metadata for the module relative path
|
|
const FString *ModuleRelativePath = GClassModuleRelativePathMap.Find(Scope);
|
|
if(ModuleRelativePath != NULL)
|
|
{
|
|
EnumValueMetaData.Add(TEXT("ModuleRelativePath"), *ModuleRelativePath);
|
|
}
|
|
|
|
AddFormattedPrevCommentAsTooltipMetaData(EnumValueMetaData);
|
|
|
|
// Parse all enums tags.
|
|
FToken TagToken;
|
|
|
|
TArray<FScriptLocation> EnumTagLocations;
|
|
TArray<FName> EnumNames;
|
|
|
|
int32 CurrentEnumValue = 0;
|
|
|
|
while (GetIdentifier(TagToken))
|
|
{
|
|
AddFormattedPrevCommentAsTooltipMetaData(TagToken.MetaData);
|
|
|
|
FScriptLocation* ValueDeclarationPos = new(EnumTagLocations) FScriptLocation();
|
|
|
|
// Try to read an optional explicit enum value specification
|
|
if (MatchSymbol(TEXT("=")))
|
|
{
|
|
int32 NewEnumValue = 0;
|
|
GetConstInt(/*out*/ NewEnumValue, TEXT("Enumerator value"));
|
|
|
|
if ((NewEnumValue < CurrentEnumValue) || (NewEnumValue > 255))
|
|
{
|
|
FError::Throwf(TEXT("Explicitly specified enum values must be greater than any previous value and less than 256"));
|
|
}
|
|
|
|
CurrentEnumValue = NewEnumValue;
|
|
}
|
|
|
|
int32 iFound;
|
|
FName NewTag;
|
|
switch (CppForm)
|
|
{
|
|
case UEnum::ECppForm::Namespaced:
|
|
case UEnum::ECppForm::EnumClass:
|
|
{
|
|
NewTag = FName(*FString::Printf(TEXT("%s::%s"), EnumToken.Identifier, TagToken.Identifier), FNAME_Add, true);
|
|
}
|
|
break;
|
|
|
|
case UEnum::ECppForm::Regular:
|
|
{
|
|
NewTag = FName(TagToken.Identifier, FNAME_Add, true);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (EnumNames.Find(NewTag, iFound))
|
|
{
|
|
FError::Throwf(TEXT("Duplicate enumeration tag %s"), TagToken.Identifier );
|
|
}
|
|
|
|
if (CurrentEnumValue > 255)
|
|
{
|
|
FError::Throwf(TEXT("Exceeded maximum of 255 enumerators") );
|
|
}
|
|
|
|
UEnum* FoundEnum = NULL;
|
|
if (UEnum::LookupEnumName(NewTag, &FoundEnum) != INDEX_NONE)
|
|
{
|
|
FError::Throwf(TEXT("Enumeration tag '%s' already in use by enum '%s'"), TagToken.Identifier, *FoundEnum->GetPathName());
|
|
}
|
|
|
|
// Make sure the enum names array is tightly packed by inserting dummies
|
|
//@TODO: UCREMOVAL: Improve the UEnum system so we can have loosely packed values for e.g., bitfields
|
|
for (int32 DummyIndex = EnumNames.Num(); DummyIndex < CurrentEnumValue; ++DummyIndex)
|
|
{
|
|
FString DummyName = FString::Printf(TEXT("UnusedSpacer_%d"), DummyIndex);
|
|
FString DummyNameWithQualifier = FString::Printf(TEXT("%s::%s"), EnumToken.Identifier, *DummyName);
|
|
EnumNames.Add(FName(*DummyNameWithQualifier));
|
|
|
|
// These ternary operators are the correct way around, believe it or not.
|
|
// Spacers are qualified with the ETheEnum:: when they're regular enums in order to prevent spacer name clashes.
|
|
// They're not qualified when they're actually in a namespace or are enum classes.
|
|
InsertMetaDataPair(EnumValueMetaData, ((CppForm != UEnum::ECppForm::Regular) ? DummyName : DummyNameWithQualifier) + TEXT(".Hidden"), TEXT(""));
|
|
InsertMetaDataPair(EnumValueMetaData, ((CppForm != UEnum::ECppForm::Regular) ? DummyName : DummyNameWithQualifier) + TEXT(".Spacer"), TEXT(""));
|
|
}
|
|
|
|
// Save the new tag
|
|
EnumNames.Add( NewTag );
|
|
|
|
// Autoincrement the current enumerant value
|
|
CurrentEnumValue++;
|
|
|
|
// check for metadata on this enum value
|
|
ParseFieldMetaData(TagToken.MetaData, TagToken.Identifier);
|
|
if (TagToken.MetaData.Num() > 0)
|
|
{
|
|
// special case for enum value metadata - we need to prepend the key name with the enum value name
|
|
const FString TokenString = TagToken.Identifier;
|
|
for (const auto& MetaData : TagToken.MetaData)
|
|
{
|
|
FString KeyString = TokenString + TEXT(".") + MetaData.Key.ToString();
|
|
EnumValueMetaData.Add(FName(*KeyString), MetaData.Value);
|
|
}
|
|
|
|
// now clear the metadata because we're going to reuse this token for parsing the next enum value
|
|
TagToken.MetaData.Empty();
|
|
}
|
|
|
|
if (!MatchSymbol(TEXT(",")))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Add the metadata gathered for the enum to the package
|
|
if (EnumValueMetaData.Num() > 0)
|
|
{
|
|
UMetaData* PackageMetaData = Enum->GetOutermost()->GetMetaData();
|
|
checkSlow(PackageMetaData);
|
|
|
|
PackageMetaData->SetObjectValues(Enum, EnumValueMetaData);
|
|
}
|
|
|
|
if (!EnumNames.Num())
|
|
{
|
|
FError::Throwf(TEXT("Enumeration must contain at least one enumerator") );
|
|
}
|
|
|
|
// Trailing brace and semicolon for the enum
|
|
RequireSymbol( TEXT("}"), TEXT("'Enum'") );
|
|
MatchSemi();
|
|
|
|
if (CppForm == UEnum::ECppForm::Namespaced)
|
|
{
|
|
// Trailing brace for the namespace.
|
|
RequireSymbol( TEXT("}"), TEXT("'Enum'") );
|
|
}
|
|
|
|
// Register the list of enum names.
|
|
if (!Enum->SetEnums(EnumNames, CppForm))
|
|
{
|
|
const FName MaxEnumItem = *(Enum->GenerateEnumPrefix() + TEXT("_MAX"));
|
|
const int32 MaxEnumItemIndex = Enum->FindEnumIndex(MaxEnumItem);
|
|
if (MaxEnumItemIndex != INDEX_NONE)
|
|
{
|
|
ReturnToLocation(EnumTagLocations[MaxEnumItemIndex], false, true);
|
|
FError::Throwf(TEXT("Illegal enumeration tag specified. Conflicts with auto-generated tag '%s'"), *MaxEnumItem.ToString());
|
|
}
|
|
|
|
FError::Throwf(TEXT("Unable to generate enum MAX entry '%s' due to name collision"), *MaxEnumItem.ToString());
|
|
}
|
|
|
|
return Enum;
|
|
}
|
|
|
|
/**
|
|
* Checks if a string is made up of all the same character.
|
|
*
|
|
* @param Str The string to check for all
|
|
* @param Ch The character to check for
|
|
*
|
|
* @return True if the string is made up only of Ch characters.
|
|
*/
|
|
bool IsAllSameChar(const TCHAR* Str, TCHAR Ch)
|
|
{
|
|
check(Str);
|
|
|
|
while (TCHAR StrCh = *Str++)
|
|
{
|
|
if (StrCh != Ch)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Checks if a string is made up of all the same character.
|
|
*
|
|
* @param Str The string to check for all
|
|
* @param Ch The character to check for
|
|
*
|
|
* @return True if the string is made up only of Ch characters.
|
|
*/
|
|
bool IsLineSeparator(const TCHAR* Str)
|
|
{
|
|
check(Str);
|
|
|
|
return IsAllSameChar(Str, TEXT('-')) || IsAllSameChar(Str, TEXT('=')) || IsAllSameChar(Str, TEXT('*'));
|
|
}
|
|
|
|
/**
|
|
* @param Input An input string, expected to be a script comment.
|
|
* @return The input string, reformatted in such a way as to be appropriate for use as a tooltip.
|
|
*/
|
|
FString FHeaderParser::FormatCommentForToolTip(const FString& Input)
|
|
{
|
|
// Return an empty string if there are no alpha-numeric characters or a Unicode characters above 0xFF
|
|
// (which would be the case for pure CJK comments) in the input string.
|
|
bool bFoundAlphaNumericChar = false;
|
|
for ( int32 i = 0 ; i < Input.Len() ; ++i )
|
|
{
|
|
if ( FChar::IsAlnum(Input[i]) || (Input[i] > 0xFF) )
|
|
{
|
|
bFoundAlphaNumericChar = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( !bFoundAlphaNumericChar )
|
|
{
|
|
return FString( TEXT("") );
|
|
}
|
|
|
|
// Check for known commenting styles.
|
|
FString Result( Input );
|
|
const bool bJavaDocStyle = Input.Contains(TEXT("/**"));
|
|
const bool bCStyle = Input.Contains(TEXT("/*"));
|
|
const bool bCPPStyle = Input.StartsWith(TEXT("//"));
|
|
|
|
if ( bJavaDocStyle || bCStyle)
|
|
{
|
|
// Remove beginning and end markers.
|
|
Result = Result.Replace( TEXT("/**"), TEXT("") );
|
|
Result = Result.Replace( TEXT("/*"), TEXT("") );
|
|
Result = Result.Replace( TEXT("*/"), TEXT("") );
|
|
}
|
|
|
|
if ( bCPPStyle )
|
|
{
|
|
// Remove c++-style comment markers. Also handle javadoc-style comments by replacing
|
|
// all triple slashes with double-slashes
|
|
Result = Result.Replace(TEXT("///"), TEXT("//")).Replace( TEXT("//"), TEXT("") );
|
|
|
|
// Parser strips cpptext and replaces it with "// (cpptext)" -- prevent
|
|
// this from being treated as a comment on variables declared below the
|
|
// cpptext section
|
|
Result = Result.Replace( TEXT("(cpptext)"), TEXT("") );
|
|
}
|
|
|
|
// Get rid of carriage return or tab characters, which mess up tooltips.
|
|
Result = Result.Replace( TEXT( "\r" ), TEXT( "" ) );
|
|
|
|
//wx widgets has a hard coded tab size of 8
|
|
{
|
|
const int32 SpacesPerTab = 8;
|
|
Result = Result.ConvertTabsToSpaces (SpacesPerTab);
|
|
}
|
|
|
|
// get rid of uniform leading whitespace and all trailing whitespace, on each line
|
|
TArray<FString> Lines;
|
|
Result.ParseIntoArray(&Lines, TEXT("\n"), false);
|
|
|
|
for (auto& Line : Lines)
|
|
{
|
|
// Remove trailing whitespace
|
|
Line.TrimTrailing();
|
|
|
|
// Remove leading "*" and "* " in javadoc comments.
|
|
if (bJavaDocStyle)
|
|
{
|
|
// Find first non-whitespace character
|
|
int32 Pos = 0;
|
|
while (Pos < Line.Len() && FChar::IsWhitespace(Line[Pos]))
|
|
{
|
|
++Pos;
|
|
}
|
|
|
|
// Is it a *?
|
|
if (Pos < Line.Len() && Line[Pos] == '*')
|
|
{
|
|
// Eat next space as well
|
|
if (Pos+1 < Line.Len() && FChar::IsWhitespace(Line[Pos+1]))
|
|
{
|
|
++Pos;
|
|
}
|
|
|
|
Line = Line.RightChop(Pos + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Find first meaningful line
|
|
int32 FirstIndex = 0;
|
|
for (FString Line : Lines)
|
|
{
|
|
Line.Trim();
|
|
|
|
if (Line.Len() && !IsLineSeparator(*Line))
|
|
break;
|
|
|
|
++FirstIndex;
|
|
}
|
|
|
|
int32 LastIndex = Lines.Num();
|
|
while (LastIndex != FirstIndex)
|
|
{
|
|
FString Line = Lines[LastIndex - 1];
|
|
Line.Trim();
|
|
|
|
if (Line.Len() && !IsLineSeparator(*Line))
|
|
break;
|
|
|
|
--LastIndex;
|
|
}
|
|
|
|
Result.Empty();
|
|
|
|
if (FirstIndex != LastIndex)
|
|
{
|
|
auto& FirstLine = Lines[FirstIndex];
|
|
|
|
// Figure out how much whitespace is on the first line
|
|
int32 MaxNumWhitespaceToRemove;
|
|
for (MaxNumWhitespaceToRemove = 0; MaxNumWhitespaceToRemove < FirstLine.Len(); MaxNumWhitespaceToRemove++)
|
|
{
|
|
if (!FChar::IsLinebreak(FirstLine[MaxNumWhitespaceToRemove]) && !FChar::IsWhitespace(FirstLine[MaxNumWhitespaceToRemove]))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (int32 Index = FirstIndex; Index != LastIndex; ++Index)
|
|
{
|
|
FString Line = Lines[Index];
|
|
|
|
int32 TemporaryMaxWhitespace = MaxNumWhitespaceToRemove;
|
|
|
|
// Allow eating an extra tab on subsequent lines if it's present
|
|
if ((Index > 0) && (Line.Len() > 0) && (Line[0] == '\t'))
|
|
{
|
|
TemporaryMaxWhitespace++;
|
|
}
|
|
|
|
// Advance past whitespace
|
|
int32 Pos = 0;
|
|
while (Pos < TemporaryMaxWhitespace && Pos < Line.Len() && FChar::IsWhitespace(Line[Pos]))
|
|
{
|
|
++Pos;
|
|
}
|
|
|
|
if (Pos > 0)
|
|
{
|
|
Line = Line.Mid(Pos);
|
|
}
|
|
|
|
if (Index > 0)
|
|
{
|
|
Result += TEXT("\n");
|
|
}
|
|
|
|
if (Line.Len() && !IsAllSameChar(*Line, TEXT('=')))
|
|
{
|
|
Result += Line;
|
|
}
|
|
}
|
|
}
|
|
|
|
//@TODO: UCREMOVAL: Really want to trim an arbitrary number of newlines above and below, but keep multiple newlines internally
|
|
// Make sure it doesn't start with a newline
|
|
if (!Result.IsEmpty() && FChar::IsLinebreak(Result[0]))
|
|
{
|
|
Result = Result.Mid(1);
|
|
}
|
|
|
|
// Make sure it doesn't end with a dead newline
|
|
if (!Result.IsEmpty() && FChar::IsLinebreak(Result[Result.Len() - 1]))
|
|
{
|
|
Result = Result.Left(Result.Len() - 1);
|
|
}
|
|
|
|
// Done.
|
|
return Result;
|
|
}
|
|
|
|
void FHeaderParser::AddFormattedPrevCommentAsTooltipMetaData(TMap<FName, FString>& MetaData)
|
|
{
|
|
// Don't add a tooltip if one already exists.
|
|
if (MetaData.Find(NAME_ToolTip))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Don't add a tooltip if the comment is empty after formatting.
|
|
FString FormattedComment = FormatCommentForToolTip(PrevComment);
|
|
if (!FormattedComment.Len())
|
|
{
|
|
return;
|
|
}
|
|
|
|
MetaData.Add(NAME_ToolTip, *FormattedComment);
|
|
|
|
// We've already used this comment as a tooltip, so clear it so that it doesn't get used again
|
|
PrevComment.Empty();
|
|
}
|
|
|
|
static const TCHAR* GetAccessSpecifierName(EAccessSpecifier AccessSpecifier)
|
|
{
|
|
switch (AccessSpecifier)
|
|
{
|
|
case ACCESS_Public:
|
|
return TEXT("public");
|
|
case ACCESS_Protected:
|
|
return TEXT("protected");
|
|
case ACCESS_Private:
|
|
return TEXT("private");
|
|
default:
|
|
check(0);
|
|
}
|
|
return TEXT("");
|
|
}
|
|
|
|
// Tries to parse the token as an access protection specifier (public:, protected:, or private:)
|
|
EAccessSpecifier FHeaderParser::ParseAccessProtectionSpecifier(FToken& Token)
|
|
{
|
|
EAccessSpecifier ResultAccessSpecifier = ACCESS_NotAnAccessSpecifier;
|
|
|
|
for (EAccessSpecifier Test = EAccessSpecifier(ACCESS_NotAnAccessSpecifier + 1); Test != ACCESS_Num; Test = EAccessSpecifier(Test + 1))
|
|
{
|
|
if (Token.Matches(GetAccessSpecifierName(Test)))
|
|
{
|
|
// Consume the colon after the specifier
|
|
RequireSymbol(TEXT(":"), *FString::Printf(TEXT("after %s"), Token.Identifier));
|
|
return Test;
|
|
}
|
|
}
|
|
return ACCESS_NotAnAccessSpecifier;
|
|
}
|
|
|
|
|
|
/**
|
|
* Compile a struct definition.
|
|
*/
|
|
UScriptStruct* FHeaderParser::CompileStructDeclaration(FClasses& AllClasses, FClass* Scope)
|
|
{
|
|
check(Scope);
|
|
|
|
// Make sure structs can be declared here.
|
|
CheckAllow( TEXT("'struct'"), ALLOW_TypeDecl );//@TODO: UCREMOVAL: After the switch: Make this require global scope
|
|
|
|
FScriptLocation StructDeclaration;
|
|
|
|
bool IsNative = false;
|
|
bool IsExport = false;
|
|
bool IsTransient = false;
|
|
uint32 StructFlags = STRUCT_Native;
|
|
TMap<FName, FString> MetaData;
|
|
|
|
// Add metadata for the module relative path
|
|
const FString *ModuleRelativePath = GClassModuleRelativePathMap.Find(Scope);
|
|
if(ModuleRelativePath != NULL)
|
|
{
|
|
MetaData.Add(TEXT("ModuleRelativePath"), *ModuleRelativePath);
|
|
}
|
|
|
|
// Get the struct specifier list
|
|
TArray<FPropertySpecifier> SpecifiersFound;
|
|
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Struct"), MetaData);
|
|
|
|
// Consume the struct keyword
|
|
RequireIdentifier(TEXT("struct"), TEXT("Struct declaration specifier"));
|
|
|
|
// The struct name as parsed in script and stripped of it's prefix
|
|
FString StructNameInScript;
|
|
|
|
// The struct name stripped of it's prefix
|
|
FString StructNameStripped;
|
|
|
|
// The required API module for this struct, if any
|
|
FString RequiredAPIMacroIfPresent;
|
|
|
|
// Read the struct name
|
|
ParseNameWithPotentialAPIMacroPrefix(/*out*/ StructNameInScript, /*out*/ RequiredAPIMacroIfPresent, TEXT("struct"));
|
|
|
|
// Record that this struct is RequiredAPI if the CORE_API style macro was present
|
|
if (!RequiredAPIMacroIfPresent.IsEmpty())
|
|
{
|
|
StructFlags |= STRUCT_RequiredAPI;
|
|
}
|
|
|
|
// Handle the forced naming inconsistency (field names for structs, etc... do *not* have their prefix on them)
|
|
bool bOverrideStructName = false;
|
|
FString CustomExportText;
|
|
if (StructsWithNoPrefix.Contains(StructNameInScript))
|
|
{
|
|
CustomExportText = StructNameInScript;
|
|
}
|
|
else
|
|
{
|
|
bOverrideStructName = true;
|
|
StructNameStripped = GetClassNameWithPrefixRemoved(StructNameInScript);
|
|
}
|
|
|
|
// Effective struct name
|
|
const FString EffectiveStructName = bOverrideStructName ? *StructNameStripped : *StructNameInScript;
|
|
|
|
// Process the list of specifiers
|
|
for (TArray<FPropertySpecifier>::TIterator SpecifierIt(SpecifiersFound); SpecifierIt; ++SpecifierIt)
|
|
{
|
|
const FString& Specifier = SpecifierIt->Key;
|
|
|
|
if (Specifier == TEXT("NoExport"))
|
|
{
|
|
//UE_LOG(LogCompile, Warning, TEXT("Struct named %s in %s is still marked noexport"), *EffectiveStructName, *(Class->GetName()));//@TODO: UCREMOVAL: Debug printing
|
|
StructFlags &= ~STRUCT_Native;
|
|
}
|
|
else if (Specifier == TEXT("Atomic"))
|
|
{
|
|
StructFlags |= STRUCT_Atomic;
|
|
}
|
|
else if (Specifier == TEXT("Immutable"))
|
|
{
|
|
StructFlags |= STRUCT_Immutable | STRUCT_Atomic;
|
|
|
|
if (Class != UObject::StaticClass())
|
|
{
|
|
FError::Throwf(TEXT("Immutable is being phased out in favor of SerializeNative, and is only legal on the mirror structs declared in UObject"));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown struct specifier '%s'"), *Specifier);
|
|
}
|
|
}
|
|
|
|
// Verify uniqueness (if declared within UClass).
|
|
if (!Scope->HasAnyClassFlags(CLASS_Temporary))
|
|
{
|
|
UField* Existing = FindField(Scope, *EffectiveStructName);
|
|
if (Existing && Existing->GetOuter() == Scope)
|
|
{
|
|
FError::Throwf(TEXT("struct: '%s' already defined here"), *EffectiveStructName);
|
|
}
|
|
|
|
if (FindObject<UClass>(ANY_PACKAGE, *EffectiveStructName) != NULL)
|
|
{
|
|
FError::Throwf(TEXT("struct: '%s' conflicts with class name"), *EffectiveStructName);
|
|
}
|
|
|
|
CheckObscures(Scope, StructNameInScript, EffectiveStructName);
|
|
}
|
|
|
|
// Get optional superstruct.
|
|
bool bExtendsBaseStruct = false;
|
|
|
|
if (MatchSymbol(TEXT(":")))
|
|
{
|
|
RequireIdentifier(TEXT("public"), TEXT("struct inheritance"));
|
|
bExtendsBaseStruct = true;
|
|
}
|
|
|
|
UScriptStruct* BaseStruct = NULL;
|
|
if (bExtendsBaseStruct)
|
|
{
|
|
FToken ParentScope, ParentName;
|
|
if (GetIdentifier( ParentScope ))
|
|
{
|
|
UStruct* StructClass = Scope;
|
|
FString ParentStructNameInScript = FString(ParentScope.Identifier);
|
|
if (MatchSymbol(TEXT(".")))
|
|
{
|
|
if (GetIdentifier(ParentName))
|
|
{
|
|
ParentStructNameInScript = FString(ParentName.Identifier);
|
|
FString ParentNameStripped = GetClassNameWithPrefixRemoved(ParentScope.Identifier);
|
|
StructClass = AllClasses.FindClass(*ParentNameStripped);
|
|
if( !StructClass )
|
|
{
|
|
// If we find the literal class name, the user didn't use a prefix
|
|
StructClass = AllClasses.FindClass(ParentScope.Identifier);
|
|
if( StructClass )
|
|
{
|
|
FError::Throwf(TEXT("'struct': Parent struct class '%s' is missing a prefix, expecting '%s'"), ParentScope.Identifier, *FString::Printf(TEXT("%s%s"),StructClass->GetPrefixCPP(),ParentScope.Identifier) );
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("'struct': Can't find parent struct class '%s'"), ParentScope.Identifier );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf( TEXT("'struct': Missing parent struct type after '%s.'"), ParentScope.Identifier );
|
|
}
|
|
}
|
|
|
|
FString ParentStructNameStripped;
|
|
UField* Field = NULL;
|
|
bool bOverrideParentStructName = false;
|
|
|
|
if( !StructsWithNoPrefix.Contains(ParentStructNameInScript) )
|
|
{
|
|
bOverrideParentStructName = true;
|
|
ParentStructNameStripped = GetClassNameWithPrefixRemoved(ParentStructNameInScript);
|
|
}
|
|
|
|
// If we're expecting a prefix, first try finding the correct field with the stripped struct name
|
|
if (bOverrideParentStructName)
|
|
{
|
|
Field = FindField( StructClass, *ParentStructNameStripped, true, UScriptStruct::StaticClass(), TEXT("'extends'") );
|
|
}
|
|
|
|
// If it wasn't found, try to find the literal name given
|
|
if (Field == NULL)
|
|
{
|
|
Field = FindField( StructClass, *ParentStructNameInScript, true, UScriptStruct::StaticClass(), TEXT("'extends'") );
|
|
}
|
|
|
|
// Resolve structs declared in another class //@TODO: UCREMOVAL: This seems extreme
|
|
if (Field == NULL)
|
|
{
|
|
if (bOverrideParentStructName)
|
|
{
|
|
Field = FindObject<UScriptStruct>(ANY_PACKAGE, *ParentStructNameStripped);
|
|
}
|
|
|
|
if (Field == NULL)
|
|
{
|
|
Field = FindObject<UScriptStruct>(ANY_PACKAGE, *ParentStructNameInScript);
|
|
}
|
|
}
|
|
|
|
// If the struct still wasn't found, throw an error
|
|
if ((Field == NULL) || !Field->IsA( UScriptStruct::StaticClass() ))
|
|
{
|
|
FError::Throwf(TEXT("'struct': Can't find struct '%s'"), *ParentStructNameInScript );
|
|
}
|
|
else
|
|
{
|
|
// If the struct was found, confirm it adheres to the correct syntax. This should always fail if we were expecting an override that was not found.
|
|
BaseStruct = ((UScriptStruct*)Field);
|
|
if( bOverrideParentStructName )
|
|
{
|
|
const TCHAR* PrefixCPP = StructsWithTPrefix.Contains(ParentStructNameStripped) ? TEXT("T") : BaseStruct->GetPrefixCPP();
|
|
if( ParentStructNameInScript != FString::Printf(TEXT("%s%s"), PrefixCPP, *ParentStructNameStripped) )
|
|
{
|
|
BaseStruct = NULL;
|
|
FError::Throwf(TEXT("Parent Struct '%s' is missing a valid Unreal prefix, expecting '%s'"), *ParentStructNameInScript, *FString::Printf(TEXT("%s%s"), PrefixCPP, *Field->GetName()));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("'struct': Missing parent struct after ': public'") );
|
|
}
|
|
}
|
|
|
|
// if we have a base struct, propagate inherited struct flags now
|
|
if (BaseStruct != NULL)
|
|
{
|
|
StructFlags |= (BaseStruct->StructFlags&STRUCT_Inherit);
|
|
}
|
|
|
|
// If declared in a header without UClass, the outer is the class package.
|
|
UObject* StructOuter = Scope->HasAnyClassFlags(CLASS_Temporary) ? Scope->GetOuter() : Scope;
|
|
// Create.
|
|
UScriptStruct* Struct = new(StructOuter, *EffectiveStructName, RF_Public) UScriptStruct(FPostConstructInitializeProperties(), BaseStruct);
|
|
Struct->Next = Scope->Children;
|
|
Scope->Children = Struct;
|
|
|
|
// Check to make sure the syntactic native prefix was set-up correctly.
|
|
// If this check results in a false positive, it will be flagged as an identifier failure.
|
|
if (bOverrideStructName)
|
|
{
|
|
FString DeclaredPrefix = GetClassPrefix( StructNameInScript );
|
|
if( DeclaredPrefix == Struct->GetPrefixCPP() || DeclaredPrefix == TEXT("T") )
|
|
{
|
|
// Found a prefix, do a basic check to see if it's valid
|
|
const TCHAR* ExpectedPrefixCPP = StructsWithTPrefix.Contains(StructNameStripped) ? TEXT("T") : Struct->GetPrefixCPP();
|
|
FString ExpectedStructName = FString::Printf(TEXT("%s%s"), ExpectedPrefixCPP, *StructNameStripped);
|
|
if (StructNameInScript != ExpectedStructName)
|
|
{
|
|
FError::Throwf(TEXT("Struct '%s' has an invalid Unreal prefix, expecting '%s'"), *StructNameInScript, *ExpectedStructName);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const TCHAR* ExpectedPrefixCPP = StructsWithTPrefix.Contains(StructNameInScript) ? TEXT("T") : Struct->GetPrefixCPP();
|
|
FString ExpectedStructName = FString::Printf(TEXT("%s%s"), ExpectedPrefixCPP, *StructNameInScript);
|
|
FError::Throwf(TEXT("Struct '%s' is missing a valid Unreal prefix, expecting '%s'"), *StructNameInScript, *ExpectedStructName);
|
|
}
|
|
}
|
|
|
|
Struct->StructFlags = EStructFlags(Struct->StructFlags | StructFlags);
|
|
|
|
AddFormattedPrevCommentAsTooltipMetaData(MetaData);
|
|
|
|
// Register the metadata
|
|
AddMetaDataToClassData(Struct, MetaData);
|
|
|
|
// Get opening brace.
|
|
RequireSymbol( TEXT("{"), TEXT("'struct'") );
|
|
|
|
// Members of structs have a default public access level in c++
|
|
// Assume that, but restore the parser state once we finish parsing this struct
|
|
TGuardValue<EAccessSpecifier> HoldFromClass(CurrentAccessSpecifier, ACCESS_Public);
|
|
|
|
{
|
|
FToken StructToken;
|
|
StructToken.Struct = Struct;
|
|
StructToken.ExportInfo = CustomExportText;
|
|
|
|
// add this struct to the compiler's persistent tracking system
|
|
ClassData->AddStruct(StructToken);
|
|
}
|
|
|
|
int32 SavedLineNumber = InputLine;
|
|
|
|
// Clear comment before parsing body of the struct.
|
|
|
|
|
|
// Parse all struct variables.
|
|
FToken Token;
|
|
while (1)
|
|
{
|
|
ClearComment();
|
|
GetToken( Token );
|
|
|
|
if (EAccessSpecifier AccessSpecifier = ParseAccessProtectionSpecifier(Token))
|
|
{
|
|
CurrentAccessSpecifier = AccessSpecifier;
|
|
}
|
|
else if (Token.Matches(TEXT("UPROPERTY"), ESearchCase::CaseSensitive))
|
|
{
|
|
CompileVariableDeclaration(AllClasses, Struct, EPropertyDeclarationStyle::UPROPERTY);
|
|
}
|
|
else if (Token.Matches(TEXT("UFUNCTION"), ESearchCase::CaseSensitive))
|
|
{
|
|
FError::Throwf(TEXT("USTRUCTs cannot contain UFUNCTIONs."));
|
|
}
|
|
else if (Token.Matches(TEXT("GENERATED_USTRUCT_BODY")))
|
|
{
|
|
// Match 'GENERATED_USTRUCT_BODY' '(' [StructName] ')'
|
|
if (CurrentAccessSpecifier != ACCESS_Public)
|
|
{
|
|
FError::Throwf(TEXT("GENERATED_USTRUCT_BODY must be in the public scope of '%s', not private or protected."), *StructNameInScript);
|
|
}
|
|
|
|
if (Struct->StructMacroDeclaredLineNumber != INDEX_NONE)
|
|
{
|
|
FError::Throwf(TEXT("Multiple GENERATED_USTRUCT_BODY declarations found in '%s'"), *StructNameInScript);
|
|
}
|
|
|
|
Struct->StructMacroDeclaredLineNumber = InputLine;
|
|
RequireSymbol(TEXT("("), TEXT("'struct'"));
|
|
|
|
FToken DuplicateStructName;
|
|
if (GetIdentifier(DuplicateStructName))
|
|
{
|
|
if (!DuplicateStructName.Matches(*StructNameInScript))
|
|
{
|
|
FError::Throwf(TEXT("The argument to GENERATED_USTRUCT_BODY must match the struct name '%s' if present. However, the argument can be omitted entirely."), *StructNameInScript);
|
|
}
|
|
}
|
|
|
|
RequireSymbol(TEXT(")"), TEXT("'struct'"));
|
|
|
|
// Eat a semicolon if present (not required)
|
|
SafeMatchSymbol(TEXT(";"));
|
|
}
|
|
else if ( Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("ifdef")) )
|
|
{
|
|
PushCompilerDirective(ECompilerDirective::Insignificant);
|
|
}
|
|
else if ( Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("ifndef")) )
|
|
{
|
|
PushCompilerDirective(ECompilerDirective::Insignificant);
|
|
}
|
|
else if (Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("endif")))
|
|
{
|
|
if (CompilerDirectiveStack.Num() < 1)
|
|
{
|
|
FError::Throwf(TEXT("Unmatched '#endif' in class or global scope"));
|
|
}
|
|
CompilerDirectiveStack.Pop();
|
|
// Do nothing and hope that the if code below worked out OK earlier
|
|
}
|
|
else if ( Token.Matches(TEXT("#")) && MatchIdentifier(TEXT("if")) )
|
|
{
|
|
//@TODO: This parsing should be combined with CompileDirective and probably happen much much higher up!
|
|
bool bInvertConditional = MatchSymbol(TEXT("!"));
|
|
bool bConsumeAsCppText = false;
|
|
|
|
if (MatchIdentifier(TEXT("WITH_EDITORONLY_DATA")) )
|
|
{
|
|
if (bInvertConditional)
|
|
{
|
|
FError::Throwf(TEXT("Cannot use !WITH_EDITORONLY_DATA"));
|
|
}
|
|
|
|
PushCompilerDirective(ECompilerDirective::WithEditorOnlyData);
|
|
}
|
|
else if (MatchIdentifier(TEXT("WITH_EDITOR")) )
|
|
{
|
|
if (bInvertConditional)
|
|
{
|
|
FError::Throwf(TEXT("Cannot use !WITH_EDITOR"));
|
|
}
|
|
PushCompilerDirective(ECompilerDirective::WithEditor);
|
|
}
|
|
else if (MatchIdentifier(TEXT("CPP")))
|
|
{
|
|
bConsumeAsCppText = !bInvertConditional;
|
|
PushCompilerDirective(ECompilerDirective::Insignificant);
|
|
//@todo: UCREMOVAL, !CPP should be interpreted as noexport and you should not need the no export.
|
|
// this applies to structs, enums, and everything else
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("'struct': Unsupported preprocessor directive inside a struct.") );
|
|
}
|
|
|
|
if (bConsumeAsCppText)
|
|
{
|
|
// Skip over the text, it is not recorded or processed
|
|
int32 nest = 1;
|
|
while (nest > 0)
|
|
{
|
|
TCHAR ch = GetChar(1);
|
|
|
|
if ( ch==0 )
|
|
{
|
|
FError::Throwf(TEXT("Unexpected end of struct definition %s"), *Struct->GetName());
|
|
}
|
|
else if ( ch=='{' || (ch=='#' && (PeekIdentifier(TEXT("if")) || PeekIdentifier(TEXT("ifdef")))) )
|
|
{
|
|
nest++;
|
|
}
|
|
else if ( ch=='}' || (ch=='#' && PeekIdentifier(TEXT("endif"))) )
|
|
{
|
|
nest--;
|
|
}
|
|
|
|
if (nest==0)
|
|
{
|
|
RequireIdentifier(TEXT("endif"),TEXT("'if'"));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( !Token.Matches( TEXT("}") ) )
|
|
{
|
|
FToken DeclarationFirstToken = Token;
|
|
if (!SkipDeclaration(Token))
|
|
{
|
|
FError::Throwf(TEXT("'struct': Unexpected '%s'"), DeclarationFirstToken.Identifier );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
MatchSemi();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Validation
|
|
bool bStructBodyFound = Struct->StructMacroDeclaredLineNumber != INDEX_NONE;
|
|
bool bExported = !!(StructFlags & STRUCT_Native);
|
|
if (!bStructBodyFound && bExported)
|
|
{
|
|
// Roll the line number back to the start of the struct body and error out
|
|
InputLine = SavedLineNumber;
|
|
FError::Throwf(TEXT("Expected a GENERATED_USTRUCT_BODY() at the start of struct"));
|
|
}
|
|
|
|
// Link the properties within the struct
|
|
Struct->StaticLink(true);
|
|
|
|
return Struct;
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Retry management.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
/**
|
|
* Remember the current compilation points, both in the source being
|
|
* compiled and the object code being emitted.
|
|
*
|
|
* @param Retry [out] filled in with current compiler position information
|
|
*/
|
|
void FHeaderParser::InitScriptLocation( FScriptLocation& Retry )
|
|
{
|
|
Retry.Input = Input;
|
|
Retry.InputPos = InputPos;
|
|
Retry.InputLine = InputLine;
|
|
}
|
|
|
|
/**
|
|
* Return to a previously-saved retry point.
|
|
*
|
|
* @param Retry the point to return to
|
|
* @param Binary whether to modify the compiled bytecode
|
|
* @param bText whether to modify the compiler's current location in the text
|
|
*/
|
|
void FHeaderParser::ReturnToLocation(const FScriptLocation& Retry, bool Binary, bool bText)
|
|
{
|
|
if (bText)
|
|
{
|
|
Input = Retry.Input;
|
|
InputPos = Retry.InputPos;
|
|
InputLine = Retry.InputLine;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Nest information.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
//
|
|
// Return the name for a nest type.
|
|
//
|
|
const TCHAR *FHeaderParser::NestTypeName( ENestType NestType )
|
|
{
|
|
switch( NestType )
|
|
{
|
|
case NEST_GlobalScope:
|
|
return TEXT("Global Scope");
|
|
case NEST_Class:
|
|
return TEXT("Class");
|
|
case NEST_Interface:
|
|
return TEXT("Interface");
|
|
case NEST_FunctionDeclaration:
|
|
return TEXT("Function");
|
|
default:
|
|
check(false);
|
|
return TEXT("Unknown");
|
|
}
|
|
}
|
|
|
|
// Checks to see if a particular kind of command is allowed on this nesting level.
|
|
bool FHeaderParser::IsAllowedInThisNesting(uint32 AllowFlags)
|
|
{
|
|
return ((TopNest->Allow & AllowFlags) != 0);
|
|
}
|
|
|
|
//
|
|
// Make sure that a particular kind of command is allowed on this nesting level.
|
|
// If it's not, issues a compiler error referring to the token and the current
|
|
// nesting level.
|
|
//
|
|
void FHeaderParser::CheckAllow( const TCHAR* Thing, uint32 AllowFlags )
|
|
{
|
|
if (!IsAllowedInThisNesting(AllowFlags))
|
|
{
|
|
if (TopNest->NestType == NEST_GlobalScope)
|
|
{
|
|
FError::Throwf(TEXT("%s is not allowed before the Class definition"), Thing );
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("%s is not allowed here"), Thing );
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Check that a specified object is accessible from
|
|
// this object's scope.
|
|
//
|
|
void FHeaderParser::CheckInScope( UObject* Obj )
|
|
{
|
|
if ( Obj != NULL )
|
|
{
|
|
UClass* CheckClass = (Cast<UClass>(Obj) != NULL) ? Cast<UClass>(Obj) : Obj->GetClass();
|
|
|
|
if ( !AllowReferenceToClass(CheckClass) )
|
|
{
|
|
FError::Throwf(TEXT("Invalid reference to unparsed class: '%s'"), *CheckClass->GetPathName());
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns whether the specified class can be referenced from the class currently being compiled.
|
|
*
|
|
* @param CheckClass the class we want to reference
|
|
*
|
|
* @return true if the specified class is an intrinsic type or if the class has successfully been parsed
|
|
*/
|
|
bool FHeaderParser::AllowReferenceToClass( UClass* CheckClass ) const
|
|
{
|
|
check(CheckClass);
|
|
|
|
return (Class->GetOuter() == CheckClass->GetOuter())
|
|
|| ((CheckClass->ClassFlags&CLASS_Parsed) != 0)
|
|
|| ((CheckClass->ClassFlags&CLASS_Intrinsic) != 0);
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Nest management.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
/**
|
|
* Increase the nesting level, setting the new top nesting level to
|
|
* the one specified. If pushing a function or state and it overrides a similar
|
|
* thing declared on a lower nesting level, verifies that the override is legal.
|
|
*
|
|
* @param NestType the new nesting type
|
|
* @param ThisName name of the new nest
|
|
* @param InNode @todo
|
|
*/
|
|
void FHeaderParser::PushNest( ENestType NestType, FName ThisName, UStruct* InNode )
|
|
{
|
|
// Defaults.
|
|
UStruct* PrevTopNode = TopNode;
|
|
UStruct* PrevNode = NULL;
|
|
uint32 PrevAllow = 0;
|
|
|
|
UField* Existing = NULL;
|
|
if (NestType == NEST_FunctionDeclaration)
|
|
{
|
|
for (TFieldIterator<UField> It(TopNode,EFieldIteratorFlags::ExcludeSuper); It; ++It)
|
|
{
|
|
if (It->GetFName() == ThisName)
|
|
{
|
|
FError::Throwf(TEXT("'%s' conflicts with '%s'"), *ThisName.ToString(), *It->GetFullName() );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update pointer to top nesting level.
|
|
TopNest = &Nest[NestLevel++];
|
|
TopNode = NULL;
|
|
TopNest->Node = InNode;
|
|
TopNest->NestType = NestType;
|
|
|
|
// Prevent overnesting.
|
|
if( NestLevel >= MAX_NEST_LEVELS )
|
|
{
|
|
FError::Throwf(TEXT("Maximum nesting limit exceeded") );
|
|
}
|
|
|
|
// Inherit info from stack node above us.
|
|
const bool bIsNewNode = (NestType == NEST_Class) || (NestType == NEST_Interface) || (NestType == NEST_FunctionDeclaration);
|
|
if (NestLevel > 1)
|
|
{
|
|
if (bIsNewNode)
|
|
{
|
|
// Create a new stack node.
|
|
if ((NestType == NEST_Class) || (NestType == NEST_Interface))
|
|
{
|
|
TopNest->Node = TopNode = Class;
|
|
}
|
|
else if (NestType == NEST_FunctionDeclaration)
|
|
{
|
|
UFunction* Function = new(PrevTopNode ? (UObject*)PrevTopNode : (UObject*)Class, ThisName, RF_Public) UFunction( FPostConstructInitializeProperties(), NULL );
|
|
TopNest->Node = TopNode = Function;
|
|
Function->RepOffset = MAX_uint16;
|
|
Function->ReturnValueOffset = MAX_uint16;
|
|
Function->FirstPropertyToInit = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Use the existing stack node.
|
|
TopNest->Node = TopNest[-1].Node;
|
|
TopNode = TopNest->Node;
|
|
}
|
|
|
|
check(TopNode != NULL);
|
|
PrevNode = TopNest[-1].Node;
|
|
PrevAllow = TopNest[-1].Allow;
|
|
}
|
|
|
|
// NestType specific logic.
|
|
switch( NestType )
|
|
{
|
|
case NEST_GlobalScope:
|
|
check(PrevNode==NULL);
|
|
TopNest->Allow = ALLOW_Class | ALLOW_TypeDecl;
|
|
check(PrevNode == NULL);
|
|
TopNode = InNode;
|
|
break;
|
|
|
|
case NEST_Class:
|
|
check(ThisName != NAME_None);
|
|
TopNest->Allow = ALLOW_VarDecl | ALLOW_Function | ALLOW_TypeDecl;
|
|
break;
|
|
|
|
// only function declarations are allowed inside interface nesting level
|
|
case NEST_Interface:
|
|
check(ThisName != NAME_None);
|
|
TopNest->Allow = ALLOW_Function | ALLOW_TypeDecl;
|
|
break;
|
|
|
|
case NEST_FunctionDeclaration:
|
|
check(ThisName != NAME_None);
|
|
check(PrevNode != NULL);
|
|
TopNest->Allow = ALLOW_VarDecl;
|
|
|
|
TopNode->Next = PrevNode->Children;
|
|
PrevNode->Children = TopNode;
|
|
|
|
break;
|
|
|
|
default:
|
|
FError::Throwf(TEXT("Internal error in PushNest, type %i"), (uint8)NestType );
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Decrease the nesting level and handle any errors that result.
|
|
*
|
|
* @param NestType nesting type of the current node
|
|
* @param Descr text to use in error message if any errors are encountered
|
|
*/
|
|
void FHeaderParser::PopNest( FClasses& AllClasses, ENestType NestType, const TCHAR* Descr )
|
|
{
|
|
// Validate the nesting state.
|
|
if (NestLevel <= 0)
|
|
{
|
|
FError::Throwf(TEXT("Unexpected '%s' at global scope"), Descr, NestTypeName(NestType) );
|
|
}
|
|
else if (NestType == NEST_GlobalScope)
|
|
{
|
|
NestType = TopNest->NestType;
|
|
}
|
|
else if (TopNest->NestType != NestType)
|
|
{
|
|
FError::Throwf(TEXT("Unexpected end of %s in '%s' block"), Descr, NestTypeName(TopNest->NestType) );
|
|
}
|
|
|
|
// Remember code position.
|
|
if (NestType == NEST_FunctionDeclaration)
|
|
{
|
|
//@TODO: UCREMOVAL: Move this code to occur at delegate var declaration, and force delegates to be declared before variables that use them
|
|
if (ClassData->ContainsDelegates())
|
|
{
|
|
UFunction* TopFunction = CastChecked<UFunction>(TopNode);
|
|
|
|
// now validate all delegate variables declared in the class
|
|
TMap<FName, UFunction*> DelegateCache;
|
|
FixupDelegateProperties(AllClasses, TopFunction, TopFunction->GetOwnerClass(), DelegateCache);
|
|
}
|
|
}
|
|
else if (NestType == NEST_Class)
|
|
{
|
|
// Todo - One drawback to doing this here is we don't get correct line numbers
|
|
// for conflicting implementations.
|
|
UClass* TopClass = CastChecked<UClass>(TopNode);
|
|
|
|
// first, fixup all delegate properties with the delegate types they're supposed to be bound to
|
|
if (ClassData->ContainsDelegates())
|
|
{
|
|
// now validate all delegate variables declared in the class
|
|
TMap<FName,UFunction*> DelegateCache;
|
|
FixupDelegateProperties(AllClasses, TopClass, TopClass, DelegateCache);
|
|
}
|
|
|
|
// Validate all the rep notify events here, to make sure they're implemented
|
|
VerifyRepNotifyCallbacks(TopClass);
|
|
|
|
// Iterate over all the interfaces we claim to implement
|
|
for (auto& Impl : TopClass->Interfaces)
|
|
{
|
|
// And their super-classes
|
|
for( UClass* Interface = Impl.Class; Interface; Interface = Interface->GetSuperClass() )
|
|
{
|
|
// If this interface is a common ancestor, skip it
|
|
if (TopNode->IsChildOf(Interface))
|
|
continue;
|
|
|
|
// So iterate over all functions this interface declares
|
|
for (auto InterfaceFunction : TFieldRange<UFunction>(Interface, EFieldIteratorFlags::ExcludeSuper))
|
|
{
|
|
bool Implemented = false;
|
|
|
|
// And try to find one that matches
|
|
for (UFunction* ClassFunction : TFieldRange<UFunction>(TopNode))
|
|
{
|
|
if (ClassFunction->GetFName() != InterfaceFunction->GetFName())
|
|
continue;
|
|
|
|
if ((InterfaceFunction->FunctionFlags & FUNC_Event) && !(ClassFunction->FunctionFlags & FUNC_Event))
|
|
FError::Throwf(TEXT("Implementation of function '%s' must be declared as 'event' to match declaration in interface '%s'"), *ClassFunction->GetName(), *Interface->GetName());
|
|
|
|
if ((InterfaceFunction->FunctionFlags & FUNC_Delegate) && !(ClassFunction->FunctionFlags & FUNC_Delegate))
|
|
FError::Throwf(TEXT("Implementation of function '%s' must be declared as 'delegate' to match declaration in interface '%s'"), *ClassFunction->GetName(), *Interface->GetName());
|
|
|
|
// Making sure all the parameters match up correctly
|
|
Implemented = true;
|
|
|
|
if (ClassFunction->NumParms != InterfaceFunction->NumParms)
|
|
FError::Throwf(TEXT("Implementation of function '%s' conflicts with interface '%s' - different number of parameters (%i/%i)"), *InterfaceFunction->GetName(), *Interface->GetName(), ClassFunction->NumParms, InterfaceFunction->NumParms);
|
|
|
|
int32 Count = 0;
|
|
for( TFieldIterator<UProperty> It1(InterfaceFunction),It2(ClassFunction); Count<ClassFunction->NumParms; ++It1,++It2,Count++ )
|
|
{
|
|
if( !FPropertyBase(*It1).MatchesType(FPropertyBase(*It2), 1) )
|
|
{
|
|
if( It1->PropertyFlags & CPF_ReturnParm )
|
|
{
|
|
FError::Throwf(TEXT("Implementation of function '%s' conflicts only by return type with interface '%s'"), *InterfaceFunction->GetName(), *Interface->GetName() );
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Implementation of function '%s' conflicts with interface '%s' - parameter %i '%s'"), *InterfaceFunction->GetName(), *Interface->GetName(), Count, *It1->GetName() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Delegate signature functions are simple stubs and aren't required to be implemented (they are not callable)
|
|
if (InterfaceFunction->FunctionFlags & FUNC_Delegate)
|
|
{
|
|
Implemented = true;
|
|
}
|
|
|
|
// Verify that if this has blueprint-callable functions that are not implementable events, we've implemented them as a UFunction in the target class
|
|
if( !Implemented
|
|
&& !Interface->HasMetaData(TEXT("CannotImplementInterfaceInBlueprint")) // FBlueprintMetadata::MD_CannotImplementInterfaceInBlueprint
|
|
&& InterfaceFunction->HasAnyFunctionFlags(FUNC_BlueprintCallable)
|
|
&& !InterfaceFunction->HasAnyFunctionFlags(FUNC_BlueprintEvent) )
|
|
{
|
|
FError::Throwf(TEXT("Missing UFunction implementation of function '%s' from interface '%s'. This function needs a UFUNCTION() declaration."), *InterfaceFunction->GetName(), *Interface->GetName());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if ( NestType == NEST_Interface )
|
|
{
|
|
if (ClassData->ContainsDelegates())
|
|
{
|
|
TMap<FName,UFunction*> DelegateCache;
|
|
FixupDelegateProperties(AllClasses, TopNode, ExactCast<UClass>(TopNode), DelegateCache);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Bad first pass NestType %i"), (uint8)NestType );
|
|
}
|
|
|
|
bool bLinkProps = true;
|
|
if (NestType == NEST_Class)
|
|
{
|
|
UClass* TopClass = CastChecked<UClass>(TopNode);
|
|
bLinkProps = !TopClass->HasAnyClassFlags(CLASS_Intrinsic);
|
|
}
|
|
TopNode->StaticLink(bLinkProps);
|
|
|
|
// Pop the nesting level.
|
|
NestType = TopNest->NestType;
|
|
NestLevel--;
|
|
TopNest--;
|
|
TopNode = TopNest->Node;
|
|
}
|
|
|
|
/**
|
|
* Binds all delegate properties declared in ValidationScope the delegate functions specified in the variable declaration, verifying that the function is a valid delegate
|
|
* within the current scope. This must be done once the entire class has been parsed because instance delegate properties must be declared before the delegate declaration itself.
|
|
*
|
|
* @todo: this function will no longer be required once the post-parse fixup phase is added (TTPRO #13256)
|
|
*
|
|
* @param ValidationScope the scope to validate delegate properties for
|
|
* @param OwnerClass the class currently being compiled.
|
|
* @param DelegateCache cached map of delegates that have already been found; used for faster lookup.
|
|
*/
|
|
void FHeaderParser::FixupDelegateProperties( FClasses& AllClasses, UStruct* ValidationScope, UClass* OwnerClass, TMap<FName, UFunction*>& DelegateCache )
|
|
{
|
|
check(ValidationScope);
|
|
check(OwnerClass);
|
|
|
|
for ( UField* Field = ValidationScope->Children; Field; Field = Field->Next )
|
|
{
|
|
UProperty* Property = Cast<UProperty>(Field);
|
|
if ( Property != NULL )
|
|
{
|
|
UDelegateProperty* DelegateProperty = Cast<UDelegateProperty>(Property);
|
|
UMulticastDelegateProperty* MulticastDelegateProperty = Cast<UMulticastDelegateProperty>(Property);
|
|
if ( DelegateProperty == NULL && MulticastDelegateProperty == NULL )
|
|
{
|
|
// if this is an array property, see if the array's type is a delegate
|
|
UArrayProperty* ArrayProp = Cast<UArrayProperty>(Property);
|
|
if ( ArrayProp != NULL )
|
|
{
|
|
DelegateProperty = Cast<UDelegateProperty>(ArrayProp->Inner);
|
|
MulticastDelegateProperty = Cast<UMulticastDelegateProperty>(ArrayProp->Inner);
|
|
}
|
|
}
|
|
if ( DelegateProperty != NULL || MulticastDelegateProperty != NULL )
|
|
{
|
|
// this UDelegateProperty corresponds to an actual delegate variable (i.e. delegate<SomeDelegate> Foo); we need to lookup the token data for
|
|
// this property and verify that the delegate property's "type" is an actual delegate function
|
|
FTokenData* DelegatePropertyToken = ClassData->FindTokenData(Property);
|
|
check(DelegatePropertyToken);
|
|
|
|
// attempt to find the delegate function in the map of functions we've already found
|
|
UFunction* SourceDelegateFunction = DelegateCache.FindRef(DelegatePropertyToken->Token.DelegateName);
|
|
if ( SourceDelegateFunction == NULL )
|
|
{
|
|
FString NameOfDelegateFunction = DelegatePropertyToken->Token.DelegateName.ToString() + FString( HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX );
|
|
if ( !NameOfDelegateFunction.Contains(TEXT(".")) )
|
|
{
|
|
// an unqualified delegate function name - search for a delegate function by this name within the current scope
|
|
SourceDelegateFunction = Cast<UFunction>(FindField(OwnerClass, *NameOfDelegateFunction, true, UFunction::StaticClass(), NULL));
|
|
if ( SourceDelegateFunction == NULL )
|
|
{
|
|
// convert this into a fully qualified path name for the error message.
|
|
NameOfDelegateFunction = OwnerClass->GetName() + TEXT(".") + NameOfDelegateFunction;
|
|
}
|
|
else
|
|
{
|
|
// convert this into a fully qualified path name for the error message.
|
|
NameOfDelegateFunction = SourceDelegateFunction->GetOwnerClass()->GetName() + TEXT(".") + NameOfDelegateFunction;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FString DelegateClassName, DelegateName;
|
|
NameOfDelegateFunction.Split(TEXT("."), &DelegateClassName, &DelegateName);
|
|
|
|
// verify that we got a valid string for the class name
|
|
if ( DelegateClassName.Len() == 0 )
|
|
{
|
|
UngetToken(DelegatePropertyToken->Token);
|
|
FError::Throwf(TEXT("Invalid scope specified in delegate property function reference: '%s'"), *NameOfDelegateFunction);
|
|
}
|
|
|
|
// verify that we got a valid string for the name of the function
|
|
if ( DelegateName.Len() == 0 )
|
|
{
|
|
UngetToken(DelegatePropertyToken->Token);
|
|
FError::Throwf(TEXT("Invalid delegate name specified in delegate property function reference '%s'"), *NameOfDelegateFunction);
|
|
}
|
|
|
|
// make sure that the class that contains the delegate can be referenced here
|
|
UClass* DelegateOwnerClass = AllClasses.FindScriptClassOrThrow(DelegateClassName);
|
|
CheckInScope(DelegateOwnerClass);
|
|
SourceDelegateFunction = Cast<UFunction>(FindField(DelegateOwnerClass, *DelegateName, false, UFunction::StaticClass(), NULL));
|
|
}
|
|
|
|
if ( SourceDelegateFunction == NULL )
|
|
{
|
|
UngetToken(DelegatePropertyToken->Token);
|
|
FError::Throwf(TEXT("Failed to find delegate function '%s'"), *NameOfDelegateFunction);
|
|
}
|
|
else if ( (SourceDelegateFunction->FunctionFlags&FUNC_Delegate) == 0 )
|
|
{
|
|
UngetToken(DelegatePropertyToken->Token);
|
|
FError::Throwf(TEXT("Only delegate functions can be used as the type for a delegate property; '%s' is not a delegate."), *NameOfDelegateFunction);
|
|
}
|
|
}
|
|
|
|
// successfully found the delegate function that this delegate property corresponds to
|
|
|
|
// save this into the delegate cache for faster lookup later
|
|
DelegateCache.Add(DelegatePropertyToken->Token.DelegateName, SourceDelegateFunction);
|
|
|
|
// bind it to the delegate property
|
|
if( DelegateProperty != NULL )
|
|
{
|
|
if( !SourceDelegateFunction->HasAnyFunctionFlags( FUNC_MulticastDelegate ) )
|
|
{
|
|
DelegateProperty->SignatureFunction = DelegatePropertyToken->Token.Function = SourceDelegateFunction;
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unable to declare a single-cast delegate property for a multi-cast delegate type '%s'. Either add a 'multicast' qualifier to the property or change the delegate type to be single-cast as well."), *SourceDelegateFunction->GetName());
|
|
}
|
|
}
|
|
else if( MulticastDelegateProperty != NULL )
|
|
{
|
|
if( SourceDelegateFunction->HasAnyFunctionFlags( FUNC_MulticastDelegate ) )
|
|
{
|
|
MulticastDelegateProperty->SignatureFunction = DelegatePropertyToken->Token.Function = SourceDelegateFunction;
|
|
|
|
if(MulticastDelegateProperty->HasAnyPropertyFlags(CPF_BlueprintAssignable | CPF_BlueprintCallable))
|
|
{
|
|
for (TFieldIterator<UProperty> PropIt(SourceDelegateFunction); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
|
|
{
|
|
UProperty* FuncParam = *PropIt;
|
|
if(FuncParam->HasAllPropertyFlags(CPF_OutParm) && !FuncParam->HasAllPropertyFlags(CPF_ConstParm))
|
|
{
|
|
FError::Throwf(TEXT("BlueprintAssignable delegates do not support non-const references at the moment. Function: %s Parameter: '%s'"), *SourceDelegateFunction->GetName(), *FuncParam->GetName());
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unable to declare a multi-cast delegate property for a single-cast delegate type '%s'. Either remove the 'multicast' qualifier from the property or change the delegate type to be 'multicast' as well."), *SourceDelegateFunction->GetName());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// if this is a state, function, or script struct, it might have its own delegate properties which need to be validated
|
|
UStruct* InternalStruct = Cast<UStruct>(Field);
|
|
if ( InternalStruct != NULL )
|
|
{
|
|
FixupDelegateProperties(AllClasses, InternalStruct, OwnerClass, DelegateCache);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Verifies that all specified class's UProperties with CFG_RepNotify have valid callback targets with no parameters nor return values
|
|
*
|
|
* @param TargetClass class to verify rep notify properties for
|
|
*/
|
|
void FHeaderParser::VerifyRepNotifyCallbacks( UClass* TargetClass )
|
|
{
|
|
// Iterate over all properties, looking for those flagged as CPF_RepNotify
|
|
for ( UField* Field = TargetClass->Children; Field; Field = Field->Next )
|
|
{
|
|
UProperty* Prop = Cast<UProperty>(Field);
|
|
if( Prop && (Prop->GetPropertyFlags() & CPF_RepNotify) )
|
|
{
|
|
FTokenData* PropertyToken = ClassData->FindTokenData(Prop);
|
|
check(PropertyToken);
|
|
|
|
// Search through this class and its superclasses looking for the specified callback
|
|
UFunction* TargetFunc = NULL;
|
|
UClass* SearchClass = TargetClass;
|
|
while( SearchClass && !TargetFunc )
|
|
{
|
|
// Since the function map is not valid yet, we have to iterate over the fields to look for the function
|
|
for( UField* TestField = SearchClass->Children; TestField; TestField = TestField->Next )
|
|
{
|
|
UFunction* TestFunc = Cast<UFunction>(TestField);
|
|
if( TestFunc && TestFunc->GetFName() == Prop->RepNotifyFunc )
|
|
{
|
|
TargetFunc = TestFunc;
|
|
break;
|
|
}
|
|
}
|
|
SearchClass = SearchClass->GetSuperClass();
|
|
}
|
|
|
|
if( TargetFunc )
|
|
{
|
|
if (TargetFunc->GetReturnProperty())
|
|
{
|
|
UngetToken(PropertyToken->Token);
|
|
FError::Throwf(TEXT("Replication notification function %s must not have return values"), *Prop->RepNotifyFunc.ToString());
|
|
break;
|
|
}
|
|
|
|
bool IsArrayProperty = ( Prop->ArrayDim > 1 || Cast<UArrayProperty>(Prop) );
|
|
int32 MaxParms = IsArrayProperty ? 2 : 1;
|
|
|
|
if ( TargetFunc->NumParms > MaxParms)
|
|
{
|
|
UngetToken(PropertyToken->Token);
|
|
FError::Throwf(TEXT("Replication notification function %s has too many parameters"), *Prop->RepNotifyFunc.ToString());
|
|
break;
|
|
}
|
|
|
|
TFieldIterator<UProperty> Parm(TargetFunc);
|
|
if ( TargetFunc->NumParms >= 1 && Parm)
|
|
{
|
|
// First parameter is always the old value:
|
|
if ( Parm->GetClass() != Prop->GetClass() )
|
|
{
|
|
UngetToken(PropertyToken->Token);
|
|
FError::Throwf(TEXT("Replication notification function %s has invalid parameter for property $%s. First (optional) parameter must be a const reference of the same property type."), *Prop->RepNotifyFunc.ToString(), *Prop->GetName());
|
|
break;
|
|
}
|
|
|
|
++Parm;
|
|
}
|
|
|
|
if ( TargetFunc->NumParms >= 2 && Parm)
|
|
{
|
|
// A 2nd parmaeter for arrays can be specified as a const TArray<uint8>&. This is a list of element indices that have changed
|
|
UArrayProperty *ArrayProp = Cast<UArrayProperty>(*Parm);
|
|
if (!(ArrayProp && Cast<UByteProperty>(ArrayProp->Inner)) || !(Parm->GetPropertyFlags() & CPF_ConstParm) || !(Parm->GetPropertyFlags() & CPF_ReferenceParm))
|
|
{
|
|
UngetToken(PropertyToken->Token);
|
|
FError::Throwf(TEXT("Replication notification function %s (optional) parameter must be of type 'const TArray<uint8>&'"), *Prop->RepNotifyFunc.ToString());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Couldn't find a valid function...
|
|
UngetToken(PropertyToken->Token);
|
|
FError::Throwf(TEXT("Replication notification function %s not found"), *Prop->RepNotifyFunc.ToString() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Compiler directives.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
//
|
|
// Process a compiler directive.
|
|
//
|
|
void FHeaderParser::CompileDirective(UClass* Class)
|
|
{
|
|
FToken Directive;
|
|
|
|
int32 LineAtStartOfDirective = InputLine;
|
|
// Define directive are skipped but they can be multiline.
|
|
bool bDefineDirective = false;
|
|
|
|
if (!GetIdentifier(Directive))
|
|
{
|
|
FError::Throwf(TEXT("Missing compiler directive after '#'") );
|
|
}
|
|
else if (Directive.Matches(TEXT("Error")))
|
|
{
|
|
FError::Throwf(TEXT("#Error directive encountered") );
|
|
}
|
|
else if (Directive.Matches(TEXT("pragma")))
|
|
{
|
|
// Ignore all pragmas
|
|
}
|
|
else if (Directive.Matches(TEXT("linenumber")))
|
|
{
|
|
FToken Number;
|
|
if (!GetToken(Number) || (Number.TokenType != TOKEN_Const) || (Number.Type != CPT_Int))
|
|
{
|
|
FError::Throwf(TEXT("Missing line number in line number directive"));
|
|
}
|
|
|
|
int32 newInputLine;
|
|
if ( Number.GetConstInt(newInputLine) )
|
|
{
|
|
InputLine = newInputLine;
|
|
}
|
|
}
|
|
else if (Directive.Matches(TEXT("include")))
|
|
{
|
|
FString ExpectedHeaderName = FString::Printf(TEXT("%s.generated.h"), *GClassHeaderNameWithNoPathMap[Class]);
|
|
FToken IncludeName;
|
|
if (GetToken(IncludeName) && (IncludeName.TokenType == TOKEN_Const) && (IncludeName.Type == CPT_String))
|
|
{
|
|
if (FCString::Stricmp(IncludeName.String, *ExpectedHeaderName) == 0)
|
|
{
|
|
bSpottedAutogeneratedHeaderInclude = true;
|
|
}
|
|
else
|
|
{
|
|
// Handle #include directive just like dependson. The included header name is stored with
|
|
// the extension so that we later know where this dependson came from.
|
|
GClassDependentOnMap.FindOrAdd(Class)->Add(*FPaths::GetCleanFilename(IncludeName.String));
|
|
}
|
|
}
|
|
}
|
|
else if (Directive.Matches(TEXT("if")))
|
|
{
|
|
// Eat the ! if present
|
|
bool bNotDefined = MatchSymbol(TEXT("!"));
|
|
|
|
FToken Define;
|
|
if (!GetIdentifier(Define))
|
|
{
|
|
FError::Throwf(TEXT("Missing define name '#if'") );
|
|
}
|
|
|
|
if ( Define.Matches(TEXT("WITH_EDITORONLY_DATA")) )
|
|
{
|
|
PushCompilerDirective(ECompilerDirective::WithEditorOnlyData);
|
|
}
|
|
else if ( Define.Matches(TEXT("WITH_EDITOR")) )
|
|
{
|
|
PushCompilerDirective(ECompilerDirective::WithEditor);
|
|
}
|
|
else if (Define.Matches(TEXT("CPP")) && bNotDefined)
|
|
{
|
|
PushCompilerDirective(ECompilerDirective::Insignificant);
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown define '#if %s' in class or global scope"), Define.Identifier);
|
|
}
|
|
}
|
|
else if (Directive.Matches(TEXT("endif")))
|
|
{
|
|
if (CompilerDirectiveStack.Num() < 1)
|
|
{
|
|
FError::Throwf(TEXT("Unmatched '#endif' in class or global scope"));
|
|
}
|
|
CompilerDirectiveStack.Pop();
|
|
}
|
|
else if (Directive.Matches(TEXT("define")))
|
|
{
|
|
// Ignore the define directive (can be multiline).
|
|
bDefineDirective = true;
|
|
}
|
|
else if (Directive.Matches(TEXT("ifdef")) || Directive.Matches(TEXT("ifndef")))
|
|
{
|
|
PushCompilerDirective(ECompilerDirective::Insignificant);
|
|
}
|
|
else if (Directive.Matches(TEXT("undef")) || Directive.Matches(TEXT("else")))
|
|
{
|
|
// Ignore. UHT can only handle #if directive
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unrecognized compiler directive %s"), Directive.Identifier );
|
|
}
|
|
|
|
// Skip to end of line (or end of multiline #define).
|
|
if (LineAtStartOfDirective == InputLine)
|
|
{
|
|
TCHAR LastCharacter = '\0';
|
|
TCHAR c;
|
|
do
|
|
{
|
|
while ( !IsEOL( c=GetChar() ) )
|
|
{
|
|
LastCharacter = c;
|
|
}
|
|
}
|
|
// Continue until the entire multiline directive has been skipped.
|
|
while (LastCharacter == '\\' && bDefineDirective);
|
|
|
|
if (c == 0)
|
|
{
|
|
UngetChar();
|
|
}
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Variable declaration parser.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
bool FHeaderParser::GetVarType
|
|
(
|
|
FClasses& AllClasses,
|
|
UStruct* Scope,
|
|
FPropertyBase& VarProperty,
|
|
EObjectFlags& ObjectFlags,
|
|
uint64 Disallow,
|
|
const TCHAR* Thing,
|
|
FToken* OuterPropertyType,
|
|
EPropertyDeclarationStyle::Type PropertyDeclarationStyle,
|
|
EVariableCategory::Type VariableCategory,
|
|
FIndexRange* ParsedVarIndexRange
|
|
)
|
|
{
|
|
check(Scope);
|
|
|
|
FName RepCallbackName = FName(NAME_None);
|
|
bool bIsMulticastDelegate = false;
|
|
bool bIsWeak = false;
|
|
bool bIsLazy = false;
|
|
bool bIsAsset = false;
|
|
bool bWeakIsAuto = false;
|
|
|
|
// Get flags.
|
|
ObjectFlags = RF_Public;
|
|
uint64 Flags = 0;
|
|
// force members to be 'blueprint read only' if in a const class
|
|
if (VariableCategory == EVariableCategory::Member && (Cast<UClass>(Scope) != NULL) && (((UClass*)Scope)->ClassFlags & CLASS_Const))
|
|
{
|
|
Flags |= CPF_BlueprintReadOnly;
|
|
}
|
|
uint32 ExportFlags = PROPEXPORT_Public;
|
|
|
|
// Build up a list of specifiers
|
|
TArray<FPropertySpecifier> SpecifiersFound;
|
|
|
|
TMap<FName, FString> MetaDataFromNewStyle;
|
|
|
|
bool bIsParamList = VariableCategory != EVariableCategory::Member && MatchIdentifier(TEXT("UPARAM"));
|
|
|
|
// No specifiers are allowed inside a TArray
|
|
if( (OuterPropertyType == NULL) || !OuterPropertyType->Matches(TEXT("TArray")) )
|
|
{
|
|
// New-style UPROPERTY() syntax
|
|
if (PropertyDeclarationStyle == EPropertyDeclarationStyle::UPROPERTY || bIsParamList)
|
|
{
|
|
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Variable"), MetaDataFromNewStyle);
|
|
}
|
|
else
|
|
{
|
|
// Legacy variable support
|
|
for ( ; ; )
|
|
{
|
|
FToken Specifier;
|
|
GetToken(Specifier);
|
|
|
|
if (IsValidVariableSpecifier(Specifier))
|
|
{
|
|
// Record the specifier
|
|
FPropertySpecifier* NewPair = new (SpecifiersFound) FPropertySpecifier();
|
|
NewPair->Key = Specifier.Identifier;
|
|
|
|
// Look for a value for this specifier
|
|
ReadOptionalCommaSeparatedListInParens(NewPair->Values, TEXT("'Variable declaration specifier'"));
|
|
}
|
|
else
|
|
{
|
|
UngetToken(Specifier);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (CompilerDirectiveStack.Num() > 0 && (CompilerDirectiveStack.Last()&ECompilerDirective::WithEditorOnlyData)!=0)
|
|
{
|
|
Flags |= CPF_EditorOnly;
|
|
}
|
|
|
|
// Store the start and end positions of the parsed type
|
|
if (ParsedVarIndexRange)
|
|
{
|
|
ParsedVarIndexRange->StartIndex = InputPos;
|
|
}
|
|
|
|
// Process the list of specifiers
|
|
bool bSeenEditSpecifier = false;
|
|
bool bSeenBlueprintEditSpecifier = false;
|
|
for (TArray<FPropertySpecifier>::TIterator SpecifierIt(SpecifiersFound); SpecifierIt; ++SpecifierIt)
|
|
{
|
|
const FString& Specifier = SpecifierIt->Key;
|
|
|
|
if (VariableCategory == EVariableCategory::Member)
|
|
{
|
|
if (Specifier == TEXT("EditAnywhere"))
|
|
{
|
|
if (bSeenEditSpecifier)
|
|
{
|
|
FError::Throwf(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier);
|
|
}
|
|
Flags |= CPF_Edit;
|
|
bSeenEditSpecifier = true;
|
|
}
|
|
else if (Specifier == TEXT("EditInstanceOnly"))
|
|
{
|
|
if (bSeenEditSpecifier)
|
|
{
|
|
FError::Throwf(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier);
|
|
}
|
|
Flags |= CPF_Edit|CPF_DisableEditOnTemplate;
|
|
bSeenEditSpecifier = true;
|
|
}
|
|
else if (Specifier == TEXT("EditDefaultsOnly"))
|
|
{
|
|
if (bSeenEditSpecifier)
|
|
{
|
|
FError::Throwf(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier);
|
|
}
|
|
Flags |= CPF_Edit|CPF_DisableEditOnInstance;
|
|
bSeenEditSpecifier = true;
|
|
}
|
|
else if (Specifier == TEXT("VisibleAnywhere"))
|
|
{
|
|
if (bSeenEditSpecifier)
|
|
{
|
|
FError::Throwf(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier);
|
|
}
|
|
Flags |= CPF_Edit|CPF_EditConst;
|
|
bSeenEditSpecifier = true;
|
|
}
|
|
else if (Specifier == TEXT("VisibleInstanceOnly"))
|
|
{
|
|
if (bSeenEditSpecifier)
|
|
{
|
|
FError::Throwf(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier);
|
|
}
|
|
Flags |= CPF_Edit|CPF_EditConst|CPF_DisableEditOnTemplate;
|
|
bSeenEditSpecifier = true;
|
|
}
|
|
else if (Specifier == TEXT("VisibleDefaultsOnly"))
|
|
{
|
|
if (bSeenEditSpecifier)
|
|
{
|
|
FError::Throwf(TEXT("Found more than one edit/visibility specifier (%s), only one is allowed"), *Specifier);
|
|
}
|
|
Flags |= CPF_Edit|CPF_EditConst|CPF_DisableEditOnInstance;
|
|
bSeenEditSpecifier = true;
|
|
}
|
|
else if (Specifier == TEXT("BlueprintReadWrite"))
|
|
{
|
|
if (bSeenBlueprintEditSpecifier)
|
|
{
|
|
FError::Throwf(TEXT("Found more than one Blueprint read/write specifier (%s), only one is allowed"), *Specifier);
|
|
}
|
|
|
|
const FString* PrivateAccessMD = MetaDataFromNewStyle.Find(TEXT("AllowPrivateAccess")); // FBlueprintMetadata::MD_AllowPrivateAccess
|
|
const bool bAllowPrivateAccess = PrivateAccessMD ? (*PrivateAccessMD == TEXT("true")) : false;
|
|
if ((CurrentAccessSpecifier == ACCESS_Private) && !bAllowPrivateAccess)
|
|
{
|
|
FError::Throwf(TEXT("BlueprintReadWrite should not be used on private members"));
|
|
}
|
|
Flags |= CPF_BlueprintVisible;
|
|
bSeenBlueprintEditSpecifier = true;
|
|
}
|
|
else if (Specifier == TEXT("BlueprintReadOnly"))
|
|
{
|
|
if (bSeenBlueprintEditSpecifier)
|
|
{
|
|
FError::Throwf(TEXT("Found more than one Blueprint read/write specifier (%s), only one is allowed"), *Specifier);
|
|
}
|
|
|
|
const FString* PrivateAccessMD = MetaDataFromNewStyle.Find(TEXT("AllowPrivateAccess")); // FBlueprintMetadata::MD_AllowPrivateAccess
|
|
const bool bAllowPrivateAccess = PrivateAccessMD ? (*PrivateAccessMD == TEXT("true")) : false;
|
|
if ((CurrentAccessSpecifier == ACCESS_Private) && !bAllowPrivateAccess)
|
|
{
|
|
FError::Throwf(TEXT("BlueprintReadOnly should not be used on private members"));
|
|
}
|
|
Flags |= CPF_BlueprintVisible|CPF_BlueprintReadOnly;
|
|
bSeenBlueprintEditSpecifier = true;
|
|
}
|
|
else if (Specifier == TEXT("Config"))
|
|
{
|
|
Flags |= CPF_Config;
|
|
}
|
|
else if (Specifier == TEXT("GlobalConfig"))
|
|
{
|
|
Flags |= CPF_GlobalConfig | CPF_Config;
|
|
}
|
|
else if (Specifier == TEXT("Localized"))
|
|
{
|
|
Flags |= CPF_Localized | CPF_BlueprintReadOnly;
|
|
}
|
|
else if (Specifier == TEXT("Transient"))
|
|
{
|
|
Flags |= CPF_Transient;
|
|
}
|
|
else if (Specifier == TEXT("DuplicateTransient"))
|
|
{
|
|
Flags |= CPF_DuplicateTransient;
|
|
}
|
|
else if (Specifier == TEXT("TextExportTransient"))
|
|
{
|
|
Flags |= CPF_TextExportTransient;
|
|
}
|
|
else if (Specifier == TEXT("NonPIETransient"))
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("NonPIETransient is deprecated - NonPIEDuplicateTransient should be used instead"));
|
|
Flags |= CPF_NonPIEDuplicateTransient;
|
|
}
|
|
else if (Specifier == TEXT("NonPIEDuplicateTransient"))
|
|
{
|
|
Flags |= CPF_NonPIEDuplicateTransient;
|
|
}
|
|
else if (Specifier == TEXT("Export"))
|
|
{
|
|
Flags |= CPF_ExportObject;
|
|
}
|
|
else if (Specifier == TEXT("EditInline"))
|
|
{
|
|
FError::Throwf(TEXT("EditInline is deprecated. Remove it, or use Instanced instead."));
|
|
}
|
|
else if (Specifier == TEXT("NoClear"))
|
|
{
|
|
Flags |= CPF_NoClear;
|
|
}
|
|
else if (Specifier == TEXT("EditFixedSize"))
|
|
{
|
|
Flags |= CPF_EditFixedSize;
|
|
}
|
|
else if (Specifier == TEXT("Replicated") || Specifier == TEXT("ReplicatedUsing"))
|
|
{
|
|
if (Scope->GetClass() != UScriptStruct::StaticClass())
|
|
{
|
|
Flags |= CPF_Net;
|
|
|
|
// See if we've specified a rep notification function
|
|
if (Specifier == TEXT("ReplicatedUsing"))
|
|
{
|
|
RepCallbackName = FName(*RequireExactlyOneSpecifierValue(*SpecifierIt));
|
|
Flags |= CPF_RepNotify;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Struct members cannot be replicated"));
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("NotReplicated"))
|
|
{
|
|
if (Scope->GetClass() == UScriptStruct::StaticClass())
|
|
{
|
|
Flags |= CPF_RepSkip;
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Only Struct members can be marked NotReplicated"));
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("RepRetry"))
|
|
{
|
|
Flags |= CPF_RepRetry;
|
|
}
|
|
else if (Specifier == TEXT("Interp"))
|
|
{
|
|
Flags |= CPF_Edit;
|
|
Flags |= CPF_BlueprintVisible;
|
|
Flags |= CPF_Interp;
|
|
}
|
|
else if (Specifier == TEXT("NonTransactional"))
|
|
{
|
|
Flags |= CPF_NonTransactional;
|
|
}
|
|
else if (Specifier == TEXT("Instanced"))
|
|
{
|
|
Flags |= CPF_PersistentInstance | CPF_ExportObject | CPF_InstancedReference;
|
|
AddEditInlineMetaData(MetaDataFromNewStyle);
|
|
}
|
|
else if (Specifier == TEXT("BlueprintAssignable"))
|
|
{
|
|
Flags |= CPF_BlueprintAssignable;
|
|
}
|
|
else if (Specifier == TEXT("BlueprintCallable"))
|
|
{
|
|
Flags |= CPF_BlueprintCallable;
|
|
}
|
|
else if (Specifier == TEXT("BlueprintAuthorityOnly"))
|
|
{
|
|
Flags |= CPF_BlueprintAuthorityOnly;
|
|
}
|
|
else if (Specifier == TEXT("AssetRegistrySearchable"))
|
|
{
|
|
Flags |= CPF_AssetRegistrySearchable;
|
|
}
|
|
else if (Specifier == TEXT("SimpleDisplay"))
|
|
{
|
|
Flags |= CPF_SimpleDisplay;
|
|
}
|
|
else if (Specifier == TEXT("AdvancedDisplay"))
|
|
{
|
|
Flags |= CPF_AdvancedDisplay;
|
|
}
|
|
else if (Specifier == TEXT("SaveGame"))
|
|
{
|
|
Flags |= CPF_SaveGame;
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown variable specifier '%s'"), *Specifier);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (Specifier == TEXT("Const"))
|
|
{
|
|
Flags |= CPF_ConstParm;
|
|
}
|
|
else if (Specifier == TEXT("Ref"))
|
|
{
|
|
Flags |= CPF_OutParm | CPF_ReferenceParm;
|
|
}
|
|
else if (Specifier == TEXT("NotReplicated"))
|
|
{
|
|
if (VariableCategory == EVariableCategory::ReplicatedParameter)
|
|
{
|
|
VariableCategory = EVariableCategory::RegularParameter;
|
|
Flags |= CPF_RepSkip;
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Only parameters in service request functions can be marked NotReplicated"));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown variable specifier '%s'"), *Specifier);
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
const FString* ExposeOnSpawnStr = MetaDataFromNewStyle.Find(TEXT("ExposeOnSpawn"));
|
|
const bool bExposeOnSpawn = (NULL != ExposeOnSpawnStr);
|
|
if (bExposeOnSpawn)
|
|
{
|
|
if (0 != (CPF_DisableEditOnInstance & Flags))
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("Property cannot have 'DisableEditOnInstance' or 'BlueprintReadOnly' and 'ExposeOnSpawn' flags"));
|
|
}
|
|
if (0 == (CPF_BlueprintVisible & Flags))
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("Property cannot have 'ExposeOnSpawn' with 'BlueprintVisible' flag."));
|
|
}
|
|
Flags |= CPF_ExposeOnSpawn;
|
|
}
|
|
}
|
|
|
|
if (CurrentAccessSpecifier == ACCESS_Public || VariableCategory != EVariableCategory::Member)
|
|
{
|
|
ObjectFlags |= RF_Public;
|
|
Flags &= ~CPF_Protected;
|
|
ExportFlags |= PROPEXPORT_Public;
|
|
ExportFlags &= ~(PROPEXPORT_Private|PROPEXPORT_Protected);
|
|
}
|
|
else if (CurrentAccessSpecifier == ACCESS_Protected)
|
|
{
|
|
ObjectFlags |= RF_Public;
|
|
Flags |= CPF_Protected;
|
|
ExportFlags |= PROPEXPORT_Protected;
|
|
ExportFlags &= ~(PROPEXPORT_Public|PROPEXPORT_Private);
|
|
}
|
|
else if (CurrentAccessSpecifier == ACCESS_Private)
|
|
{
|
|
ObjectFlags &= ~RF_Public;
|
|
Flags &= ~CPF_Protected;
|
|
ExportFlags |= PROPEXPORT_Private;
|
|
ExportFlags &= ~(PROPEXPORT_Public|PROPEXPORT_Protected);
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown access level"));
|
|
}
|
|
|
|
// Get variable type.
|
|
bool bUnconsumedStructKeyword = false;
|
|
bool bUnconsumedClassKeyword = false;
|
|
bool bUnconsumedEnumKeyword = false;
|
|
bool bUnconsumedConstKeyword = false;
|
|
|
|
if (MatchIdentifier(TEXT("const")))
|
|
{
|
|
//@TODO: UCREMOVAL: Should use this to set the new (currently non-existent) CPF_Const flag appropriately!
|
|
bUnconsumedConstKeyword = true;
|
|
}
|
|
|
|
if (MatchIdentifier(TEXT("mutable")))
|
|
{
|
|
//@TODO: Should flag as settable from a const context, but this is at least good enough to allow use for C++ land
|
|
}
|
|
|
|
if (MatchIdentifier(TEXT("struct")))
|
|
{
|
|
bUnconsumedStructKeyword = true;
|
|
}
|
|
else if (MatchIdentifier(TEXT("class")))
|
|
{
|
|
bUnconsumedClassKeyword = true;
|
|
}
|
|
else if (MatchIdentifier(TEXT("enum")))
|
|
{
|
|
if (VariableCategory == EVariableCategory::Member)
|
|
{
|
|
FError::Throwf(TEXT("%s: Cannot declare enum at variable declaration"), Thing );
|
|
}
|
|
|
|
bUnconsumedEnumKeyword = true;
|
|
}
|
|
|
|
//
|
|
FToken VarType;
|
|
if ( !GetIdentifier(VarType,1) )
|
|
{
|
|
if ( !Thing )
|
|
{
|
|
check(!MetaDataFromNewStyle.Num());
|
|
return 0;
|
|
}
|
|
FError::Throwf(TEXT("%s: Missing variable type"), Thing );
|
|
}
|
|
|
|
if ( VarType.Matches(TEXT("int8")) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_Int8);
|
|
}
|
|
else if ( VarType.Matches(TEXT("int16")) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_Int16);
|
|
}
|
|
else if ( VarType.Matches(TEXT("int32")) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_Int);
|
|
}
|
|
else if ( VarType.Matches(TEXT("int64")) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_Int64);
|
|
}
|
|
else if ( VarType.Matches(TEXT("uint32")) && IsBitfieldProperty() )
|
|
{
|
|
// 32-bit bitfield (bool) type, treat it like 8 bit type
|
|
VarProperty = FPropertyBase(CPT_Bool8);
|
|
}
|
|
else if ( VarType.Matches(TEXT("uint16")) && IsBitfieldProperty() )
|
|
{
|
|
// 16-bit bitfield (bool) type, treat it like 8 bit type.
|
|
VarProperty = FPropertyBase(CPT_Bool8);
|
|
}
|
|
else if ( VarType.Matches(TEXT("uint8")) && IsBitfieldProperty() )
|
|
{
|
|
// 8-bit bitfield (bool) type
|
|
VarProperty = FPropertyBase(CPT_Bool8);
|
|
}
|
|
else if ( VarType.Matches(TEXT("bool")) )
|
|
{
|
|
if (IsBitfieldProperty())
|
|
{
|
|
FError::Throwf(TEXT("bool bitfields are not supported."));
|
|
}
|
|
// C++ bool type
|
|
VarProperty = FPropertyBase(CPT_Bool);
|
|
}
|
|
else if ( VarType.Matches(TEXT("uint8")) )
|
|
{
|
|
// Intrinsic Byte type.
|
|
VarProperty = FPropertyBase(CPT_Byte);
|
|
}
|
|
else if ( VarType.Matches(TEXT("uint16")) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_UInt16);
|
|
}
|
|
else if ( VarType.Matches(TEXT("uint32")) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_UInt32);
|
|
}
|
|
else if ( VarType.Matches(TEXT("uint64")) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_UInt64);
|
|
}
|
|
else if ( VarType.Matches(TEXT("float")) )
|
|
{
|
|
// Intrinsic single precision floating point type.
|
|
VarProperty = FPropertyBase(CPT_Float);
|
|
}
|
|
else if ( VarType.Matches(TEXT("double")) )
|
|
{
|
|
// Intrinsic double precision floating point type type.
|
|
VarProperty = FPropertyBase(CPT_Double);
|
|
}
|
|
else if ( VarType.Matches(TEXT("FName")) )
|
|
{
|
|
// Intrinsic Name type.
|
|
VarProperty = FPropertyBase(CPT_Name);
|
|
}
|
|
else if ( VarType.Matches(TEXT("TArray")) )
|
|
{
|
|
RequireSymbol( TEXT("<"), TEXT("'tarray'") );
|
|
|
|
// GetVarType() clears the property flags of the array var, so use dummy
|
|
// flags when getting the inner property
|
|
EObjectFlags InnerFlags;
|
|
uint64 OriginalVarTypeFlags = VarType.PropertyFlags;
|
|
VarType.PropertyFlags |= Flags;
|
|
|
|
GetVarType( AllClasses, Scope, VarProperty, InnerFlags, Disallow, TEXT("'tarray'"), &VarType, EPropertyDeclarationStyle::None, VariableCategory );
|
|
if (VarProperty.ArrayType != EArrayType::None)
|
|
{
|
|
FError::Throwf(TEXT("Arrays within arrays not supported.") );
|
|
}
|
|
|
|
if (bIsLazy || bIsWeak || bIsMulticastDelegate)
|
|
{
|
|
FError::Throwf(TEXT("Object reference and delegate flags must be specified inside array <>."));
|
|
}
|
|
|
|
OriginalVarTypeFlags |= VarProperty.PropertyFlags & (CPF_ContainsInstancedReference | CPF_InstancedReference); // propagate these to the array, we will fix them later
|
|
VarType.PropertyFlags = OriginalVarTypeFlags;
|
|
VarProperty.ArrayType = EArrayType::Dynamic;
|
|
RequireSymbol( TEXT(">"), TEXT("'tarray'"), ESymbolParseOption::CloseTemplateBracket );
|
|
}
|
|
else if ( VarType.Matches(TEXT("FString")) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_String);
|
|
|
|
if (VariableCategory != EVariableCategory::Member)
|
|
{
|
|
if (MatchSymbol(TEXT("&")))
|
|
{
|
|
if (Flags & CPF_ConstParm)
|
|
{
|
|
// 'const FString& Foo' came from 'FString' in .uc, no flags
|
|
Flags &= ~CPF_ConstParm;
|
|
|
|
// We record here that we encountered a const reference, because we need to remove that information from flags for code generation purposes.
|
|
VarProperty.RefQualifier = ERefQualifier::ConstRef;
|
|
}
|
|
else
|
|
{
|
|
// 'FString& Foo' came from 'out FString' in .uc
|
|
Flags |= CPF_OutParm;
|
|
|
|
// And we record here that we encountered a non-const reference here too.
|
|
VarProperty.RefQualifier = ERefQualifier::NonConstRef;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if ( VarType.Matches(TEXT("Text") ) )
|
|
{
|
|
FError::Throwf(TEXT("%s' is missing a prefix, expecting 'FText'"), VarType.Identifier);
|
|
}
|
|
else if ( VarType.Matches(TEXT("FText") ) )
|
|
{
|
|
VarProperty = FPropertyBase(CPT_Text);
|
|
}
|
|
else if (VarType.Matches(TEXT("TEnumAsByte")))
|
|
{
|
|
RequireSymbol(TEXT("<"), VarType.Identifier);
|
|
|
|
// Eat the forward declaration enum text if present
|
|
MatchIdentifier(TEXT("enum"));
|
|
|
|
bool bFoundEnum = false;
|
|
|
|
FToken InnerEnumType;
|
|
if (GetIdentifier(InnerEnumType, true))
|
|
{
|
|
if (UEnum* Enum = FindObject<UEnum>(ANY_PACKAGE, InnerEnumType.Identifier))
|
|
{
|
|
// In-scope enumeration.
|
|
VarProperty = FPropertyBase(Enum, CPT_Byte);
|
|
bFoundEnum = true;
|
|
}
|
|
}
|
|
|
|
// Try to handle namespaced enums
|
|
// Note: We do not verify the scoped part is correct, and trust in the C++ compiler to catch that sort of mistake
|
|
if (MatchSymbol(TEXT("::")))
|
|
{
|
|
FToken ScopedTrueEnumName;
|
|
if (!GetIdentifier(ScopedTrueEnumName, true))
|
|
{
|
|
FError::Throwf(TEXT("Expected a namespace scoped enum name.") );
|
|
}
|
|
}
|
|
|
|
if (!bFoundEnum)
|
|
{
|
|
FError::Throwf(TEXT("Expected the name of a previously defined enum"));
|
|
}
|
|
|
|
RequireSymbol(TEXT(">"), VarType.Identifier, ESymbolParseOption::CloseTemplateBracket);
|
|
}
|
|
else if (UEnum* Enum = FindObject<UEnum>(ANY_PACKAGE, VarType.Identifier))
|
|
{
|
|
EPropertyType UnderlyingType = CPT_Byte;
|
|
|
|
if (VariableCategory == EVariableCategory::Member)
|
|
{
|
|
auto* UnderlyingType = GEnumUnderlyingTypes.Find(Enum);
|
|
if (!UnderlyingType || *UnderlyingType != CPT_Byte)
|
|
{
|
|
FError::Throwf(TEXT("You cannot use the raw enum name as a type for member variables, instead use TEnumAsByte or a C++11 enum class with an explicit underlying type (currently only uint8 supported)."), *Enum->CppType);
|
|
}
|
|
}
|
|
|
|
// Try to handle namespaced enums
|
|
// Note: We do not verify the scoped part is correct, and trust in the C++ compiler to catch that sort of mistake
|
|
if (MatchSymbol(TEXT("::")))
|
|
{
|
|
FToken ScopedTrueEnumName;
|
|
if (!GetIdentifier(ScopedTrueEnumName, true))
|
|
{
|
|
FError::Throwf(TEXT("Expected a namespace scoped enum name.") );
|
|
}
|
|
}
|
|
|
|
// In-scope enumeration.
|
|
VarProperty = FPropertyBase(Enum, UnderlyingType);
|
|
bUnconsumedEnumKeyword = false;
|
|
}
|
|
else
|
|
{
|
|
// Check for structs/classes
|
|
bool bHandledType = false;
|
|
FString IdentifierStripped = GetClassNameWithPrefixRemoved(VarType.Identifier);
|
|
bool bStripped = false;
|
|
UScriptStruct* Struct = FindObject<UScriptStruct>( ANY_PACKAGE, VarType.Identifier );
|
|
if (!Struct)
|
|
{
|
|
Struct = FindObject<UScriptStruct>( ANY_PACKAGE, *IdentifierStripped );
|
|
bStripped = true;
|
|
}
|
|
|
|
if (Struct)
|
|
{
|
|
if (bStripped)
|
|
{
|
|
const TCHAR* PrefixCPP = StructsWithTPrefix.Contains(IdentifierStripped) ? TEXT("T") : Struct->GetPrefixCPP();
|
|
FString ExpectedStructName = FString::Printf(TEXT("%s%s"), PrefixCPP, *Struct->GetName() );
|
|
if( FString(VarType.Identifier) != ExpectedStructName )
|
|
{
|
|
FError::Throwf( TEXT("Struct '%s' is missing or has an incorrect prefix, expecting '%s'"), VarType.Identifier, *ExpectedStructName );
|
|
}
|
|
}
|
|
else if( !StructsWithNoPrefix.Contains(VarType.Identifier) )
|
|
{
|
|
const TCHAR* PrefixCPP = StructsWithTPrefix.Contains(VarType.Identifier) ? TEXT("T") : Struct->GetPrefixCPP();
|
|
FError::Throwf(TEXT("Struct '%s' is missing a prefix, expecting '%s'"), VarType.Identifier, *FString::Printf(TEXT("%s%s"), PrefixCPP, *Struct->GetName()) );
|
|
}
|
|
|
|
bHandledType = true;
|
|
|
|
VarProperty = FPropertyBase( Struct );
|
|
if((Struct->StructFlags & STRUCT_HasInstancedReference) && !(Disallow & CPF_ContainsInstancedReference))
|
|
{
|
|
Flags |= CPF_ContainsInstancedReference;
|
|
}
|
|
// Struct keyword in front of a struct is legal, we 'consume' it
|
|
bUnconsumedStructKeyword = false;
|
|
}
|
|
else if (UScriptStruct* Struct = FindObject<UScriptStruct>( ANY_PACKAGE, *IdentifierStripped ))
|
|
{
|
|
bHandledType = true;
|
|
|
|
|
|
// Struct keyword in front of a struct is legal, we 'consume' it
|
|
bUnconsumedStructKeyword = false;
|
|
}
|
|
else if ( UFunction* DelegateFunc = Cast<UFunction>(FindField(Scope, *(IdentifierStripped + HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX))) )
|
|
{
|
|
bHandledType = true;
|
|
|
|
VarProperty = FPropertyBase( DelegateFunc->HasAnyFunctionFlags(FUNC_MulticastDelegate) ? CPT_MulticastDelegate : CPT_Delegate);
|
|
VarProperty.DelegateName = *IdentifierStripped;
|
|
|
|
if (!(Disallow & CPF_InstancedReference))
|
|
{
|
|
Flags |= CPF_InstancedReference;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// An object reference of some type (maybe a restricted class?)
|
|
UClass* TempClass = NULL;
|
|
bool bExpectStar = true;
|
|
|
|
const bool bIsLazyPtrTemplate = VarType.Matches(TEXT("TLazyObjectPtr"));
|
|
const bool bIsAssetPtrTemplate = VarType.Matches(TEXT("TAssetPtr"));
|
|
const bool bIsAssetClassTemplate = VarType.Matches(TEXT("TAssetSubclassOf"));
|
|
const bool bIsWeakPtrTemplate = VarType.Matches(TEXT("TWeakObjectPtr"));
|
|
const bool bIsAutoweakPtrTemplate = VarType.Matches(TEXT("TAutoWeakObjectPtr"));
|
|
const bool bIsScriptInterfaceWrapper = VarType.Matches(TEXT("TScriptInterface"));
|
|
const bool bIsSubobjectPtrTemplate = VarType.Matches(TEXT("TSubobjectPtr"));
|
|
|
|
if (VarType.Matches(TEXT("TSubclassOf")))
|
|
{
|
|
TempClass = UClass::StaticClass();
|
|
}
|
|
else if (VarType.Matches(TEXT("FScriptInterface")))
|
|
{
|
|
TempClass = UInterface::StaticClass();
|
|
bExpectStar = false;
|
|
}
|
|
else if (bIsAssetClassTemplate)
|
|
{
|
|
TempClass = UClass::StaticClass();
|
|
bIsAsset = true;
|
|
}
|
|
else if (bIsLazyPtrTemplate || bIsWeakPtrTemplate || bIsAutoweakPtrTemplate || bIsScriptInterfaceWrapper || bIsAssetPtrTemplate || bIsSubobjectPtrTemplate)
|
|
{
|
|
RequireSymbol(TEXT("<"), VarType.Identifier);
|
|
|
|
// Consume a forward class declaration 'class' if present
|
|
MatchIdentifier(TEXT("class"));
|
|
|
|
// Also consume const
|
|
MatchIdentifier(TEXT("const"));
|
|
|
|
// Find the lazy/weak class
|
|
FToken InnerClass;
|
|
if (GetIdentifier(InnerClass))
|
|
{
|
|
TempClass = AllClasses.FindScriptClass(InnerClass.Identifier);
|
|
if (TempClass == nullptr)
|
|
{
|
|
FError::Throwf(TEXT("Unrecognized type '%s' (in expression %s<%s>)"), InnerClass.Identifier, VarType.Identifier, InnerClass.Identifier);
|
|
}
|
|
|
|
if (bIsAutoweakPtrTemplate)
|
|
{
|
|
bIsWeak = true;
|
|
bWeakIsAuto = true;
|
|
}
|
|
else if (bIsLazyPtrTemplate)
|
|
{
|
|
bIsLazy = true;
|
|
}
|
|
else if (bIsWeakPtrTemplate)
|
|
{
|
|
bIsWeak = true;
|
|
}
|
|
else if (bIsAssetPtrTemplate)
|
|
{
|
|
bIsAsset = true;
|
|
}
|
|
else if (bIsSubobjectPtrTemplate)
|
|
{
|
|
Flags |= CPF_SubobjectReference;
|
|
|
|
if (((Flags & CPF_Edit) && (Flags & CPF_EditConst) == 0) ||
|
|
((Flags & CPF_BlueprintVisible) && (Flags & CPF_BlueprintReadOnly) == 0))
|
|
{
|
|
FError::Throwf(TEXT("%s: Subobject properties can't be editable (use VisibleAnywhere or BlueprintReadOnly instead)."), VarType.Identifier);
|
|
}
|
|
}
|
|
|
|
bExpectStar = false;
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("%s: Missing template type"), VarType.Identifier);
|
|
}
|
|
|
|
RequireSymbol(TEXT(">"), VarType.Identifier, ESymbolParseOption::CloseTemplateBracket);
|
|
}
|
|
else
|
|
{
|
|
TempClass = AllClasses.FindScriptClass(VarType.Identifier);
|
|
}
|
|
|
|
if (TempClass != NULL)
|
|
{
|
|
bHandledType = true;
|
|
|
|
// An object reference.
|
|
CheckInScope( TempClass );
|
|
|
|
bool bAllowWeak = !(Disallow & CPF_AutoWeak); // if it is not allowing anything, force it strong. this is probably a function arg
|
|
VarProperty = FPropertyBase( TempClass, NULL, bAllowWeak, bIsWeak, bWeakIsAuto, bIsLazy, bIsAsset );
|
|
if (TempClass->IsChildOf(UClass::StaticClass()))
|
|
{
|
|
if ( MatchSymbol(TEXT("<")) )
|
|
{
|
|
bExpectStar = false;
|
|
|
|
// Consume a forward class declaration 'class' if present
|
|
MatchIdentifier(TEXT("class"));
|
|
|
|
// Get the actual class type to restrict this to
|
|
FToken Limitor;
|
|
if( !GetIdentifier(Limitor) )
|
|
{
|
|
FError::Throwf(TEXT("'class': Missing class limitor"));
|
|
}
|
|
|
|
VarProperty.MetaClass = AllClasses.FindScriptClassOrThrow(Limitor.Identifier);
|
|
|
|
RequireSymbol( TEXT(">"), TEXT("'class limitor'"), ESymbolParseOption::CloseTemplateBracket );
|
|
}
|
|
else
|
|
{
|
|
VarProperty.MetaClass = UObject::StaticClass();
|
|
}
|
|
|
|
if (bIsWeak)
|
|
{
|
|
FError::Throwf(TEXT("Class variables cannot be weak, they are always strong."));
|
|
}
|
|
|
|
if (bIsLazy)
|
|
{
|
|
FError::Throwf(TEXT("Class variables cannot be lazy, they are always strong."));
|
|
}
|
|
|
|
if (bIsAssetPtrTemplate)
|
|
{
|
|
FError::Throwf(TEXT("Class variables cannot be stored in TAssetPtr, use TAssetSubclassOf instead."));
|
|
}
|
|
}
|
|
|
|
// Inherit instancing flags
|
|
if (DoesAnythingInHierarchyHaveDefaultToInstanced(TempClass))
|
|
{
|
|
Flags |= ((CPF_InstancedReference|CPF_ExportObject) & (~Disallow));
|
|
}
|
|
|
|
// Eat the star that indicates this is a pointer to the UObject
|
|
if (bExpectStar)
|
|
{
|
|
// Const after variable type but before pointer symbol
|
|
MatchIdentifier(TEXT("const"));
|
|
|
|
RequireSymbol(TEXT("*"), TEXT("Expected a pointer type"));
|
|
|
|
VarProperty.PointerType = EPointerType::Native;
|
|
}
|
|
|
|
// Imply const if it's a parameter that is a pointer to a const class
|
|
if (VariableCategory != EVariableCategory::Member && (TempClass != NULL) && (TempClass->HasAnyClassFlags(CLASS_Const)))
|
|
{
|
|
Flags |= CPF_ConstParm;
|
|
}
|
|
|
|
// Class keyword in front of a class is legal, we 'consume' it
|
|
bUnconsumedClassKeyword = false;
|
|
bUnconsumedConstKeyword = false;
|
|
}
|
|
}
|
|
|
|
// Resolve delegates declared in another class //@TODO: UCREMOVAL: This seems extreme
|
|
if (!bHandledType)
|
|
{
|
|
for (FClass* OtherClass : AllClasses)
|
|
{
|
|
if (UFunction* DelegateFunc = Cast<UFunction>(FindField(OtherClass, *(IdentifierStripped + HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX))))
|
|
{
|
|
bHandledType = true;
|
|
|
|
VarProperty = FPropertyBase( DelegateFunc->HasAnyFunctionFlags(FUNC_MulticastDelegate) ? CPT_MulticastDelegate : CPT_Delegate);
|
|
VarProperty.DelegateName = *FString::Printf(TEXT("%s.%s"), *OtherClass->GetNameWithPrefix(), *IdentifierStripped);
|
|
|
|
if (!(Disallow & CPF_InstancedReference))
|
|
{
|
|
Flags |= CPF_InstancedReference;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!bHandledType)
|
|
{
|
|
FError::Throwf(TEXT("Unrecognized type '%s'"), VarType.Identifier );
|
|
}
|
|
}
|
|
}
|
|
|
|
if (VariableCategory != EVariableCategory::Member)
|
|
{
|
|
// const after the variable type support (only for params)
|
|
if (MatchIdentifier(TEXT("const")))
|
|
{
|
|
Flags |= CPF_ConstParm;
|
|
}
|
|
}
|
|
|
|
if (bUnconsumedConstKeyword)
|
|
{
|
|
FError::Throwf(TEXT("Inappropriate keyword 'const' on variable of type '%s'"), VarType.Identifier );
|
|
}
|
|
|
|
if (bUnconsumedClassKeyword)
|
|
{
|
|
FError::Throwf(TEXT("Inappropriate keyword 'class' on variable of type '%s'"), VarType.Identifier );
|
|
}
|
|
|
|
if (bUnconsumedStructKeyword)
|
|
{
|
|
FError::Throwf(TEXT("Inappropriate keyword 'struct' on variable of type '%s'"), VarType.Identifier );
|
|
}
|
|
|
|
if (bUnconsumedEnumKeyword)
|
|
{
|
|
FError::Throwf(TEXT("Inappropriate keyword 'enum' on variable of type '%s'"), VarType.Identifier );
|
|
}
|
|
|
|
if (MatchSymbol(TEXT("*")))
|
|
{
|
|
FError::Throwf(TEXT("Inappropriate '*' on variable of type '%s', cannot have an exposed pointer to this type."), VarType.Identifier );
|
|
}
|
|
|
|
//@TODO: UCREMOVAL: 'const' member variables that will get written post-construction by defaultproperties
|
|
if (Class->HasAnyClassFlags(CLASS_Const) && VariableCategory == EVariableCategory::Member)
|
|
{
|
|
// Eat a 'not quite truthful' const after the type; autogenerated for member variables of const classes.
|
|
MatchIdentifier(TEXT("const"));
|
|
}
|
|
|
|
// Arrays are passed by reference but are only implicitly so; setting it explicitly could cause a problem with replicated functions
|
|
if (MatchSymbol(TEXT("&")))
|
|
{
|
|
switch (VariableCategory)
|
|
{
|
|
case EVariableCategory::RegularParameter:
|
|
case EVariableCategory::Return:
|
|
{
|
|
Flags |= CPF_OutParm;
|
|
|
|
//@TODO: UCREMOVAL: How to determine if we have a ref param?
|
|
if (Flags & CPF_ConstParm)
|
|
{
|
|
Flags |= CPF_ReferenceParm;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case EVariableCategory::ReplicatedParameter:
|
|
{
|
|
if (!(Flags & CPF_ConstParm))
|
|
{
|
|
FError::Throwf(TEXT("Replicated %s parameters cannot be passed by non-const reference"), VarType.Identifier);
|
|
}
|
|
|
|
Flags |= CPF_ReferenceParm;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (Flags & CPF_ConstParm)
|
|
{
|
|
VarProperty.RefQualifier = ERefQualifier::ConstRef;
|
|
}
|
|
else
|
|
{
|
|
VarProperty.RefQualifier = ERefQualifier::NonConstRef;
|
|
}
|
|
}
|
|
|
|
VarProperty.PropertyExportFlags = ExportFlags;
|
|
|
|
// Set FPropertyBase info.
|
|
VarProperty.PropertyFlags |= Flags;
|
|
|
|
// Set the RepNotify name, if the variable needs it
|
|
if( VarProperty.PropertyFlags & CPF_RepNotify )
|
|
{
|
|
if( RepCallbackName != NAME_None )
|
|
{
|
|
VarProperty.RepNotifyName = RepCallbackName;
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Must specify a valid function name for replication notifications"));
|
|
}
|
|
}
|
|
|
|
// Perform some more specific validation on the property flags
|
|
if ((VarProperty.PropertyFlags & CPF_PersistentInstance) && VarProperty.Type != CPT_ObjectReference)
|
|
{
|
|
FError::Throwf(TEXT("'Instanced' is only allowed on object property (or array of objects)"));
|
|
}
|
|
|
|
if ( VarProperty.IsObject() && VarProperty.MetaClass == NULL && (VarProperty.PropertyFlags&CPF_Config) != 0 )
|
|
{
|
|
FError::Throwf(TEXT("Not allowed to use 'config' with object variables"));
|
|
}
|
|
|
|
if ((VarProperty.PropertyFlags & CPF_RepRetry) && VarProperty.Type != CPT_Struct)
|
|
{
|
|
FError::Throwf(TEXT("'RepRetry' is only allowed on struct properties"));
|
|
}
|
|
|
|
if ((VarProperty.PropertyFlags & CPF_BlueprintAssignable) && VarProperty.Type != CPT_MulticastDelegate)
|
|
{
|
|
FError::Throwf(TEXT("'BlueprintAssignable' is only allowed on multicast delegate properties"));
|
|
}
|
|
|
|
if ((VarProperty.PropertyFlags & CPF_BlueprintCallable) && VarProperty.Type != CPT_MulticastDelegate)
|
|
{
|
|
FError::Throwf(TEXT("'BlueprintCallable' is only allowed on a property when it is a multicast delegate"));
|
|
}
|
|
|
|
if ((VarProperty.PropertyFlags & CPF_BlueprintAuthorityOnly) && VarProperty.Type != CPT_MulticastDelegate)
|
|
{
|
|
FError::Throwf(TEXT("'BlueprintAuthorityOnly' is only allowed on a property when it is a multicast delegate"));
|
|
}
|
|
|
|
if (VariableCategory != EVariableCategory::Member)
|
|
{
|
|
// These conditions are checked externally for struct/member variables where the flag can be inferred later on from the variable name itself
|
|
ValidatePropertyIsDeprecatedIfNecessary(VarProperty, OuterPropertyType);
|
|
}
|
|
|
|
// Check for invalid transients
|
|
uint64 Transients = VarProperty.PropertyFlags & (CPF_DuplicateTransient | CPF_TextExportTransient | CPF_NonPIEDuplicateTransient);
|
|
if (Transients && !Cast<UClass>(Scope))
|
|
{
|
|
TArray<const TCHAR*> FlagStrs = ParsePropertyFlags(Transients);
|
|
FError::Throwf(TEXT("'%s' specifier(s) are only allowed on class member variables"), *FString::Join(FlagStrs, TEXT(", ")));
|
|
}
|
|
|
|
// Make sure the overrides are allowed here.
|
|
if( VarProperty.PropertyFlags & Disallow )
|
|
{
|
|
FError::Throwf(TEXT("Specified type modifiers not allowed here") );
|
|
}
|
|
|
|
VarProperty.MetaData = MetaDataFromNewStyle;
|
|
|
|
if (ParsedVarIndexRange)
|
|
{
|
|
ParsedVarIndexRange->Count = InputPos - ParsedVarIndexRange->StartIndex;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* If the property has already been seen during compilation, then return add. If not,
|
|
* then return replace so that INI files don't mess with header exporting
|
|
*
|
|
* @param PropertyName the string token for the property
|
|
*
|
|
* @return FNAME_Replace_Not_Safe_For_Threading or FNAME_Add
|
|
*/
|
|
EFindName FHeaderParser::GetFindFlagForPropertyName(const TCHAR* PropertyName)
|
|
{
|
|
static TMap<FString,int32> PreviousNames;
|
|
FString PropertyStr(PropertyName);
|
|
FString UpperPropertyStr = PropertyStr.ToUpper();
|
|
// See if it's in the list already
|
|
if (PreviousNames.Find(UpperPropertyStr))
|
|
{
|
|
return FNAME_Add;
|
|
}
|
|
// Add it to the list for future look ups
|
|
PreviousNames.Add(UpperPropertyStr,1);
|
|
// Check for a mismatch between the INI file and the config property name
|
|
FName CurrentText(PropertyName,FNAME_Find);
|
|
if (CurrentText != NAME_None &&
|
|
FCString::Strcmp(PropertyName,*CurrentText.ToString()) != 0)
|
|
{
|
|
FError::Throwf(
|
|
TEXT("INI file contains an incorrect case for (%s) should be (%s)"),
|
|
*CurrentText.ToString(),
|
|
PropertyName);
|
|
}
|
|
return FNAME_Replace_Not_Safe_For_Threading;
|
|
}
|
|
|
|
UProperty* FHeaderParser::GetVarNameAndDim
|
|
(
|
|
UStruct* Scope,
|
|
FToken& VarProperty,
|
|
EObjectFlags ObjectFlags,
|
|
bool NoArrays,
|
|
bool IsFunction,
|
|
const TCHAR* HardcodedName,
|
|
const TCHAR* HintText
|
|
)
|
|
{
|
|
check(Scope);
|
|
|
|
// Add metadata for the module relative path
|
|
const FString *ModuleRelativePath = GClassModuleRelativePathMap.Find(Class);
|
|
if(ModuleRelativePath != NULL)
|
|
{
|
|
VarProperty.MetaData.Add(TEXT("ModuleRelativePath"), *ModuleRelativePath);
|
|
}
|
|
|
|
// Get variable name.
|
|
if (HardcodedName != NULL)
|
|
{
|
|
// Hard-coded variable name, such as with return value.
|
|
VarProperty.TokenType = TOKEN_Identifier;
|
|
FCString::Strcpy( VarProperty.Identifier, HardcodedName );
|
|
}
|
|
else
|
|
{
|
|
FToken VarToken;
|
|
if (!GetIdentifier(VarToken))
|
|
{
|
|
FError::Throwf(TEXT("Missing variable name") );
|
|
}
|
|
|
|
VarProperty.TokenType = TOKEN_Identifier;
|
|
FCString::Strcpy(VarProperty.Identifier, VarToken.Identifier);
|
|
}
|
|
|
|
// Check to see if the variable is deprecated, and if so set the flag
|
|
{
|
|
FString VarName(VarProperty.Identifier);
|
|
int32 DeprecatedIndex = VarName.Find(TEXT("_DEPRECATED"));
|
|
if (DeprecatedIndex != INDEX_NONE)
|
|
{
|
|
if (DeprecatedIndex != VarName.Len() - 11)
|
|
{
|
|
FError::Throwf(TEXT("Deprecated variables must end with _DEPRECATED"));
|
|
}
|
|
|
|
// Warn if a deprecated property is visible
|
|
if (VarProperty.PropertyFlags & (CPF_Edit | CPF_EditConst | CPF_BlueprintVisible | CPF_BlueprintReadOnly))
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("%s: Deprecated property '%s' should not be marked as visible or editable"), HintText, *VarName);
|
|
}
|
|
|
|
VarProperty.PropertyFlags |= CPF_Deprecated;
|
|
VarName = VarName.Mid(0, DeprecatedIndex);
|
|
|
|
FCString::Strcpy(VarProperty.Identifier, *VarName);
|
|
}
|
|
}
|
|
|
|
// Make sure it doesn't conflict.
|
|
int32 OuterContextCount = 0;
|
|
UField* Existing = FindField(Scope, VarProperty.Identifier, true, UField::StaticClass(), NULL);
|
|
|
|
if (Existing != NULL)
|
|
{
|
|
if (Existing->GetOuter() == Scope)
|
|
{
|
|
FError::Throwf(TEXT("%s: '%s' already defined"), HintText, VarProperty.Identifier);
|
|
}
|
|
else if ((Cast<UFunction>(Scope) != NULL || Cast<UClass>(Scope) != NULL) // declaring class member or function local/parm
|
|
&& Cast<UFunction>(Existing) == NULL // and the existing field isn't a function
|
|
&& Cast<UClass>(Existing->GetOuter()) != NULL ) // and the existing field is a class member (don't care about locals in other functions)
|
|
{
|
|
// don't allow it to obscure class properties either
|
|
if (Existing->IsA(UScriptStruct::StaticClass()))
|
|
{
|
|
FError::Throwf(TEXT("%s: '%s' conflicts with struct defined in %s'%s'"), HintText, VarProperty.Identifier, (OuterContextCount > 0) ? TEXT("'within' class") : TEXT(""), *Existing->GetOuter()->GetName());
|
|
}
|
|
else
|
|
{
|
|
// if this is a property and one of them is deprecated, ignore it since it will be removed soon
|
|
UProperty* ExistingProp = Cast<UProperty>(Existing);
|
|
if ( ExistingProp == NULL
|
|
|| (!ExistingProp->HasAnyPropertyFlags(CPF_Deprecated) && (VarProperty.PropertyFlags & CPF_Deprecated) == 0) )
|
|
{
|
|
FError::Throwf(TEXT("%s: '%s' conflicts with previously defined field in %s'%s'"), HintText, VarProperty.Identifier, (OuterContextCount > 0) ? TEXT("'within' class") : TEXT(""), *Existing->GetOuter()->GetName() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Get optional dimension immediately after name.
|
|
FToken Dimensions;
|
|
if (MatchSymbol(TEXT("[")))
|
|
{
|
|
if (NoArrays)
|
|
{
|
|
FError::Throwf(TEXT("Arrays aren't allowed in this context") );
|
|
}
|
|
|
|
if (VarProperty.ArrayType == EArrayType::Dynamic)
|
|
{
|
|
FError::Throwf(TEXT("Static arrays of dynamic arrays are not allowed"));
|
|
}
|
|
|
|
if (VarProperty.IsBool())
|
|
{
|
|
FError::Throwf(TEXT("Bool arrays are not allowed") );
|
|
}
|
|
|
|
// Ignore how the actual array dimensions are actually defined - we'll calculate those with the compiler anyway.
|
|
if (!GetRawToken(Dimensions, TEXT(']')))
|
|
{
|
|
FError::Throwf(TEXT("%s %s: Missing ']'"), HintText, VarProperty.Identifier );
|
|
}
|
|
|
|
// Only static arrays are declared with []. Dynamic arrays use TArray<> instead.
|
|
VarProperty.ArrayType = EArrayType::Static;
|
|
|
|
UEnum* Enum = NULL;
|
|
|
|
if (*Dimensions.String)
|
|
{
|
|
UEnum::LookupEnumNameSlow(Dimensions.String, &Enum);
|
|
}
|
|
|
|
if (!Enum)
|
|
{
|
|
// If the enum wasn't declared in this scope, then try to find it anywhere we can
|
|
Enum = FindObject<UEnum>(ANY_PACKAGE, Dimensions.String);
|
|
}
|
|
|
|
if (Enum)
|
|
{
|
|
// set the ArraySizeEnum if applicable
|
|
VarProperty.MetaData.Add("ArraySizeEnum", Enum->GetPathName());
|
|
}
|
|
|
|
MatchSymbol(TEXT("]"));
|
|
}
|
|
|
|
// Try gathering metadata for member fields
|
|
if (!IsFunction)
|
|
{
|
|
ParseFieldMetaData(VarProperty.MetaData, VarProperty.Identifier);
|
|
AddFormattedPrevCommentAsTooltipMetaData(VarProperty.MetaData);
|
|
}
|
|
|
|
// validate UFunction parameters
|
|
if (IsFunction)
|
|
{
|
|
// UFunctions with a smart pointer as input parameter wont compile anyway, because of missing P_GET_... macro.
|
|
// UFunctions with a smart pointer as return type will crash when called via blueprint, because they are not supported in VM.
|
|
// WeakPointer is supported by VM as return type (see UObject::execLetWeakObjPtr), but there is no P_GET_... macro for WeakPointer.
|
|
if ((VarProperty.Type == CPT_LazyObjectReference) || (VarProperty.Type == CPT_AssetObjectReference))
|
|
{
|
|
FError::Throwf(TEXT("UFunctions cannot take a smart pointer (LazyPtr, AssetPtr, etc) as a parameter."));
|
|
}
|
|
}
|
|
|
|
// If this is the first time seeing the property name, then flag it for replace instead of add
|
|
const EFindName FindFlag = VarProperty.PropertyFlags & CPF_Config ? GetFindFlagForPropertyName(VarProperty.Identifier) : FNAME_Add;
|
|
// create the FName for the property, splitting (ie Unnamed_3 -> Unnamed,3)
|
|
FName PropertyName(VarProperty.Identifier, FindFlag, true);
|
|
|
|
// Add property.
|
|
UProperty* NewProperty = NULL;
|
|
|
|
{
|
|
UProperty* Prev = NULL;
|
|
for (TFieldIterator<UProperty> It(Scope, EFieldIteratorFlags::ExcludeSuper); It; ++It)
|
|
{
|
|
Prev = *It;
|
|
}
|
|
|
|
UProperty* Array = NULL;
|
|
UObject* NewScope = Scope;
|
|
int32 ArrayDim = 1; // 1 = not a static array, 2 = static array
|
|
if (VarProperty.ArrayType == EArrayType::Dynamic)
|
|
{
|
|
Array = new(Scope,PropertyName,ObjectFlags)UArrayProperty(FPostConstructInitializeProperties());
|
|
NewScope = Array;
|
|
ObjectFlags = RF_Public;
|
|
}
|
|
else if (VarProperty.ArrayType == EArrayType::Static)
|
|
{
|
|
ArrayDim = 2;
|
|
}
|
|
|
|
if (VarProperty.Type == CPT_Byte)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UByteProperty(FPostConstructInitializeProperties());
|
|
((UByteProperty*)NewProperty)->Enum = VarProperty.Enum;
|
|
}
|
|
else if (VarProperty.Type == CPT_Int8)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UInt8Property(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_Int16)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UInt16Property(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_Int)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UIntProperty(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_Int64)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UInt64Property(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_UInt16)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UUInt16Property(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_UInt32)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UUInt32Property(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_UInt64)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UUInt64Property(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.IsBool())
|
|
{
|
|
UBoolProperty* NewBoolProperty = new(NewScope,PropertyName,ObjectFlags)UBoolProperty(FPostConstructInitializeProperties());
|
|
NewProperty = NewBoolProperty;
|
|
if (HardcodedName && FCString::Stricmp(HardcodedName, TEXT("ReturnValue")) == 0)
|
|
{
|
|
NewBoolProperty->SetBoolSize(sizeof(bool), true);
|
|
}
|
|
else
|
|
{
|
|
switch( VarProperty.Type )
|
|
{
|
|
case CPT_Bool:
|
|
NewBoolProperty->SetBoolSize(sizeof(bool), true);
|
|
break;
|
|
case CPT_Bool8:
|
|
NewBoolProperty->SetBoolSize(sizeof(uint8));
|
|
break;
|
|
case CPT_Bool16:
|
|
NewBoolProperty->SetBoolSize(sizeof(uint16));
|
|
break;
|
|
case CPT_Bool32:
|
|
NewBoolProperty->SetBoolSize(sizeof(uint32));
|
|
break;
|
|
case CPT_Bool64:
|
|
NewBoolProperty->SetBoolSize(sizeof(uint64));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (VarProperty.Type == CPT_Float)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UFloatProperty(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_Double)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UDoubleProperty(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_ObjectReference)
|
|
{
|
|
check(VarProperty.PropertyClass);
|
|
if (VarProperty.PropertyClass->IsChildOf(UClass::StaticClass()))
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UClassProperty(FPostConstructInitializeProperties());
|
|
((UClassProperty*)NewProperty)->MetaClass = VarProperty.MetaClass;
|
|
}
|
|
else
|
|
{
|
|
if ( DoesAnythingInHierarchyHaveDefaultToInstanced( VarProperty.PropertyClass ) )
|
|
{
|
|
VarProperty.PropertyFlags |= CPF_InstancedReference;
|
|
AddEditInlineMetaData(VarProperty.MetaData);
|
|
}
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UObjectProperty(FPostConstructInitializeProperties());
|
|
}
|
|
|
|
((UObjectPropertyBase*)NewProperty)->PropertyClass = VarProperty.PropertyClass;
|
|
}
|
|
else if (VarProperty.Type == CPT_WeakObjectReference)
|
|
{
|
|
check(VarProperty.PropertyClass);
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UWeakObjectProperty(FPostConstructInitializeProperties());
|
|
((UObjectPropertyBase*)NewProperty)->PropertyClass = VarProperty.PropertyClass;
|
|
}
|
|
else if( VarProperty.Type == CPT_LazyObjectReference )
|
|
{
|
|
check(VarProperty.PropertyClass);
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)ULazyObjectProperty(FPostConstructInitializeProperties());
|
|
((UObjectPropertyBase*)NewProperty)->PropertyClass = VarProperty.PropertyClass;
|
|
}
|
|
else if( VarProperty.Type == CPT_AssetObjectReference )
|
|
{
|
|
check(VarProperty.PropertyClass);
|
|
if (VarProperty.PropertyClass->IsChildOf(UClass::StaticClass()))
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UAssetClassProperty(FPostConstructInitializeProperties());
|
|
((UAssetClassProperty*)NewProperty)->MetaClass = VarProperty.MetaClass;
|
|
}
|
|
else
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UAssetObjectProperty(FPostConstructInitializeProperties());
|
|
}
|
|
((UObjectPropertyBase*)NewProperty)->PropertyClass = VarProperty.PropertyClass;
|
|
}
|
|
else if (VarProperty.Type == CPT_Interface)
|
|
{
|
|
check(VarProperty.PropertyClass);
|
|
check(VarProperty.PropertyClass->HasAnyClassFlags(CLASS_Interface));
|
|
|
|
UInterfaceProperty* InterfaceProperty = new(NewScope,PropertyName,ObjectFlags) UInterfaceProperty(FPostConstructInitializeProperties());
|
|
InterfaceProperty->InterfaceClass = VarProperty.PropertyClass;
|
|
|
|
NewProperty = InterfaceProperty;
|
|
}
|
|
else if (VarProperty.Type == CPT_Name)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UNameProperty(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_String)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UStrProperty(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_Text)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UTextProperty(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_Struct)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UStructProperty(FPostConstructInitializeProperties());
|
|
if (VarProperty.Struct->StructFlags & STRUCT_HasInstancedReference)
|
|
{
|
|
VarProperty.PropertyFlags |= CPF_ContainsInstancedReference;
|
|
}
|
|
((UStructProperty*)NewProperty)->Struct = VarProperty.Struct;
|
|
}
|
|
else if (VarProperty.Type == CPT_Delegate)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UDelegateProperty(FPostConstructInitializeProperties());
|
|
}
|
|
else if (VarProperty.Type == CPT_MulticastDelegate)
|
|
{
|
|
NewProperty = new(NewScope,PropertyName,ObjectFlags)UMulticastDelegateProperty(FPostConstructInitializeProperties());
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown property type %i"), (uint8)VarProperty.Type );
|
|
}
|
|
|
|
if( Array )
|
|
{
|
|
check(NewProperty);
|
|
CastChecked<UArrayProperty>(Array)->Inner = NewProperty;
|
|
|
|
// Copy some of the property flags to the inner property.
|
|
NewProperty->PropertyFlags |= (VarProperty.PropertyFlags&CPF_PropagateToArrayInner);
|
|
// Copy some of the property flags to the array property.
|
|
if (NewProperty->PropertyFlags & (CPF_ContainsInstancedReference | CPF_InstancedReference))
|
|
{
|
|
VarProperty.PropertyFlags |= CPF_ContainsInstancedReference;
|
|
VarProperty.PropertyFlags &= ~(CPF_InstancedReference | CPF_PersistentInstance); //this was propagated to the inner
|
|
|
|
if (0 != (NewProperty->PropertyFlags & CPF_PersistentInstance))
|
|
{
|
|
TMap<FName, FString> MetaData;
|
|
AddEditInlineMetaData(MetaData);
|
|
AddMetaDataToClassData(NewProperty, VarProperty.MetaData);
|
|
}
|
|
}
|
|
NewProperty = Array;
|
|
}
|
|
NewProperty->ArrayDim = ArrayDim;
|
|
if (ArrayDim == 2)
|
|
{
|
|
GArrayDimensions.Add(NewProperty, Dimensions.String);
|
|
}
|
|
NewProperty->PropertyFlags = VarProperty.PropertyFlags;
|
|
if (Prev != NULL)
|
|
{
|
|
NewProperty->Next = Prev->Next;
|
|
Prev->Next = NewProperty;
|
|
}
|
|
else
|
|
{
|
|
NewProperty->Next = Scope->Children;
|
|
Scope->Children = NewProperty;
|
|
}
|
|
}
|
|
|
|
VarProperty.TokenProperty = NewProperty;
|
|
ClassData->AddProperty(VarProperty);
|
|
|
|
// if we had any metadata, add it to the class
|
|
AddMetaDataToClassData(VarProperty.TokenProperty, VarProperty.MetaData);
|
|
|
|
return NewProperty;
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Statement compiler.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
//
|
|
// Compile a declaration in Token. Returns 1 if compiled, 0 if not.
|
|
//
|
|
bool FHeaderParser::CompileDeclaration( FClasses& AllClasses, FToken& Token )
|
|
{
|
|
EAccessSpecifier AccessSpecifier = ParseAccessProtectionSpecifier(Token);
|
|
if (AccessSpecifier)
|
|
{
|
|
if (!IsAllowedInThisNesting(ALLOW_VarDecl) && !IsAllowedInThisNesting(ALLOW_Function))
|
|
{
|
|
FError::Throwf(TEXT("Access specifier %s not allowed here."), Token.Identifier);
|
|
}
|
|
check( TopNest->NestType == NEST_Class || TopNest->NestType == NEST_Interface );
|
|
CurrentAccessSpecifier = AccessSpecifier;
|
|
}
|
|
else if (Token.Matches(TEXT("class")) && (TopNest->NestType == NEST_GlobalScope))
|
|
{
|
|
if (!bHaveSeenFirstInterfaceClass || bFinishedParsingInterfaceClasses)
|
|
{
|
|
return SkipDeclaration(Token);
|
|
}
|
|
|
|
// Make sure the previous class ended with valid nesting.
|
|
if (bEncounteredNewStyleClass_UnmatchedBrackets)
|
|
{
|
|
FError::Throwf(TEXT("Missing } at end of class"));
|
|
}
|
|
|
|
// Start parsing the second class
|
|
bEncounteredNewStyleClass_UnmatchedBrackets = true;
|
|
bHaveSeenSecondInterfaceClass = true;
|
|
ParseSecondInterfaceClass(AllClasses);
|
|
}
|
|
else if (Token.Matches(TEXT("GENERATED_BODY")) && (TopNest->NestType != NEST_Interface
|
|
|| (bHaveSeenFirstInterfaceClass && !bHaveSeenSecondInterfaceClass)))
|
|
{
|
|
if (TopNest->NestType != NEST_Class && TopNest->NestType != NEST_Interface)
|
|
{
|
|
FError::Throwf(TEXT("%s must occur inside the class or interface definition"), Token.Identifier);
|
|
}
|
|
|
|
RequireSymbol(TEXT("("), Token.Identifier);
|
|
RequireSymbol(TEXT(")"), Token.Identifier);
|
|
|
|
CurrentAccessSpecifier = ACCESS_Public;
|
|
|
|
if (TopNest->NestType == NEST_Class)
|
|
{
|
|
bClassHasGeneratedBody = true;
|
|
}
|
|
}
|
|
else if (Token.Matches(TEXT("GENERATED_UCLASS_BODY")))
|
|
{
|
|
if (TopNest->NestType != NEST_Class)
|
|
{
|
|
FError::Throwf(TEXT("%s must occur inside the class definition"), Token.Identifier);
|
|
}
|
|
RequireSymbol(TEXT("("), Token.Identifier);
|
|
RequireSymbol(TEXT(")"), Token.Identifier);
|
|
|
|
// The body implementation macro always ends with a 'public:'
|
|
CurrentAccessSpecifier = ACCESS_Public;
|
|
|
|
bClassHasGeneratedBody = true;
|
|
}
|
|
else if (bHaveSeenSecondInterfaceClass && Token.Matches(TEXT("GENERATED_IINTERFACE_BODY")))
|
|
{
|
|
RequireSymbol(TEXT("("), Token.Identifier);
|
|
RequireSymbol(TEXT(")"), Token.Identifier);
|
|
|
|
// The body implementation macro always ends with a 'public:'
|
|
CurrentAccessSpecifier = ACCESS_Public;
|
|
}
|
|
else if (bHaveSeenFirstInterfaceClass && !bHaveSeenSecondInterfaceClass && Token.Matches(TEXT("GENERATED_UINTERFACE_BODY")))
|
|
{
|
|
if (TopNest->NestType != NEST_Interface)
|
|
{
|
|
FError::Throwf(TEXT("%s must occur inside the interface definition"), Token.Identifier);
|
|
}
|
|
RequireSymbol(TEXT("("), Token.Identifier);
|
|
RequireSymbol(TEXT(")"), Token.Identifier);
|
|
|
|
// The body implementation macro always ends with a 'public:'
|
|
CurrentAccessSpecifier = ACCESS_Public;
|
|
}
|
|
else if (Token.Matches(TEXT("UCLASS"), ESearchCase::CaseSensitive) && (TopNest->Allow & ALLOW_Class))
|
|
{
|
|
if (bHaveSeenUClass)
|
|
{
|
|
FError::Throwf(TEXT("Can only declare one class per file (two for an interface)"));
|
|
}
|
|
bHaveSeenUClass = true;
|
|
bEncounteredNewStyleClass_UnmatchedBrackets = true;
|
|
CompileClassDeclaration(AllClasses);
|
|
}
|
|
else if (Token.Matches(TEXT("UINTERFACE")) && (TopNest->Allow & ALLOW_Class))
|
|
{
|
|
if (bHaveSeenUClass)
|
|
{
|
|
FError::Throwf(TEXT("Can only declare one class per file (two for an interface)"));
|
|
}
|
|
bHaveSeenUClass = true;
|
|
bEncounteredNewStyleClass_UnmatchedBrackets = true;
|
|
bHaveSeenFirstInterfaceClass = true;
|
|
CompileInterfaceDeclaration(AllClasses);
|
|
}
|
|
else if (Token.Matches(TEXT("UFUNCTION"), ESearchCase::CaseSensitive))
|
|
{
|
|
CompileFunctionDeclaration(AllClasses);
|
|
}
|
|
else if (Token.Matches(TEXT("UDELEGATE")))
|
|
{
|
|
CompileDelegateDeclaration(AllClasses, Token.Identifier, EDelegateSpecifierAction::Parse);
|
|
}
|
|
else if (IsValidDelegateDeclaration(Token)) // Legacy delegate parsing - it didn't need a UDELEGATE
|
|
{
|
|
CompileDelegateDeclaration(AllClasses, Token.Identifier);
|
|
}
|
|
else if (Token.Matches(TEXT("UPROPERTY"), ESearchCase::CaseSensitive))
|
|
{
|
|
CheckAllow( TEXT("'Member variable declaration'"), ALLOW_VarDecl );
|
|
check( TopNest->NestType == NEST_Class );
|
|
|
|
CompileVariableDeclaration(AllClasses, TopNode, EPropertyDeclarationStyle::UPROPERTY);
|
|
}
|
|
else if (Token.Matches(TEXT("UENUM")))
|
|
{
|
|
// Enumeration definition.
|
|
CompileEnum(Class);
|
|
}
|
|
else if (Token.Matches(TEXT("USTRUCT")))
|
|
{
|
|
// Struct definition.
|
|
CompileStructDeclaration(AllClasses, Class);
|
|
}
|
|
else if (Token.Matches(TEXT("#")))
|
|
{
|
|
// Compiler directive.
|
|
CompileDirective(Class);
|
|
}
|
|
else if (bEncounteredNewStyleClass_UnmatchedBrackets && Token.Matches(TEXT("}")))
|
|
{
|
|
MatchSemi();
|
|
|
|
// Closing brace for class declaration
|
|
//@TODO: This is a very loose approximation of what we really need to do
|
|
// Instead, the whole statement-consumer loop should be in a nest
|
|
bEncounteredNewStyleClass_UnmatchedBrackets = false;
|
|
|
|
// Pop nesting here to allow other non UClass declarations in the header file.
|
|
if (Class->ClassFlags & CLASS_Interface)
|
|
{
|
|
if (bHaveSeenSecondInterfaceClass)
|
|
{
|
|
// Remember all interface classes are now parsed so that we can parse other (non-U)classes.
|
|
bFinishedParsingInterfaceClasses = true;
|
|
}
|
|
PopNest( AllClasses, NEST_Interface, TEXT("'Interface'") );
|
|
}
|
|
else
|
|
{
|
|
PopNest( AllClasses, NEST_Class, TEXT("'Class'") );
|
|
|
|
// Ensure classes have a GENERATED_UCLASS_BODY declaration
|
|
if (bHaveSeenUClass && !bClassHasGeneratedBody)
|
|
{
|
|
FError::Throwf(TEXT("Expected a GENERATED_UCLASS_BODY() at the start of class"));
|
|
}
|
|
|
|
bClassHasGeneratedBody = false;
|
|
}
|
|
}
|
|
else if (Token.Matches(TEXT(";")))
|
|
{
|
|
if( GetToken(Token) )
|
|
{
|
|
FError::Throwf(TEXT("Extra ';' before '%s'"), Token.Identifier );
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Extra ';' before end of file") );
|
|
}
|
|
}
|
|
else if (Token.Matches(NameLookupCPP.GetNameCPP(Class)))
|
|
{
|
|
if(!TryToMatchConstructorParameterList(Token))
|
|
{
|
|
return SkipDeclaration(Token);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Ignore C++ declaration / function definition.
|
|
return SkipDeclaration(Token);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool FHeaderParser::SkipDeclaration(FToken& Token)
|
|
{
|
|
// Store the current value of PrevComment so it can be restored after we parsed everything.
|
|
FString OldPrevComment(PrevComment);
|
|
// Consume all tokens until the end of declaration/definition has been found.
|
|
int32 Nest = 0;
|
|
// Check if this is a class/struct declaration in which case it can be followed by member variable declaration.
|
|
bool bPossiblyClassDeclaration = Token.Matches(TEXT("class")) || Token.Matches(TEXT("struct"));
|
|
// (known) macros can end without ; or } so use () to find the end of the declaration.
|
|
// However, we don't want to use it with DECLARE_FUNCTION, because we need it to be treated like a function.
|
|
bool bMacroDeclaration = ProbablyAMacro(Token.Identifier) && !Token.Matches("DECLARE_FUNCTION");
|
|
bool bEndOfDeclarationFound = false;
|
|
bool bDefinitionFound = false;
|
|
const TCHAR* OpeningBracket = bMacroDeclaration ? TEXT("(") : TEXT("{");
|
|
const TCHAR* ClosingBracket = bMacroDeclaration ? TEXT(")") : TEXT("}");
|
|
bool bRetestCurrentToken = false;
|
|
while (bRetestCurrentToken || GetToken(Token))
|
|
{
|
|
// If we find parentheses at top-level and we think it's a class declaration then it's more likely
|
|
// to be something like: class UThing* GetThing();
|
|
if (bPossiblyClassDeclaration && Nest == 0 && Token.Matches(TEXT("(")))
|
|
{
|
|
bPossiblyClassDeclaration = false;
|
|
}
|
|
|
|
bRetestCurrentToken = false;
|
|
if (Token.Matches(TEXT(";")) && Nest == 0)
|
|
{
|
|
bEndOfDeclarationFound = true;
|
|
break;
|
|
}
|
|
|
|
if (Token.Matches(OpeningBracket))
|
|
{
|
|
// This is a function definition or class declaration.
|
|
bDefinitionFound = true;
|
|
Nest++;
|
|
}
|
|
else if (Token.Matches(ClosingBracket))
|
|
{
|
|
Nest--;
|
|
if (Nest == 0)
|
|
{
|
|
bEndOfDeclarationFound = true;
|
|
break;
|
|
}
|
|
|
|
if (Nest < 0)
|
|
{
|
|
FError::Throwf(TEXT("Unexpected '}'. Did you miss a semi-colon?"));
|
|
}
|
|
}
|
|
else if (bMacroDeclaration && Nest == 0)
|
|
{
|
|
bMacroDeclaration = false;
|
|
OpeningBracket = TEXT("{");
|
|
ClosingBracket = TEXT("}");
|
|
bRetestCurrentToken = true;
|
|
}
|
|
}
|
|
if (bEndOfDeclarationFound)
|
|
{
|
|
// Member variable declaration after class declaration (see bPossiblyClassDeclaration).
|
|
if (bPossiblyClassDeclaration && bDefinitionFound)
|
|
{
|
|
// Should syntax errors be also handled when someone declares a variable after function definition?
|
|
// Consume the variable name.
|
|
FToken VariableName;
|
|
if( !GetToken(VariableName, true) )
|
|
{
|
|
return false;
|
|
}
|
|
if (VariableName.TokenType != TOKEN_Identifier)
|
|
{
|
|
// Not a variable name.
|
|
UngetToken(VariableName);
|
|
}
|
|
else if (!SafeMatchSymbol(TEXT(";")))
|
|
{
|
|
FError::Throwf(*FString::Printf(TEXT("Unexpected '%s'. Did you miss a semi-colon?"), VariableName.Identifier));
|
|
}
|
|
}
|
|
|
|
// C++ allows any number of ';' after member declaration/definition.
|
|
while (SafeMatchSymbol(TEXT(";")));
|
|
}
|
|
|
|
PrevComment = OldPrevComment;
|
|
// clear the current value for comment
|
|
//ClearComment();
|
|
|
|
// Successfully consumed C++ declaration unless mismatched pair of brackets has been found.
|
|
return Nest == 0 && bEndOfDeclarationFound;
|
|
}
|
|
|
|
bool FHeaderParser::SafeMatchSymbol( const TCHAR* Match )
|
|
{
|
|
FToken Token;
|
|
|
|
// Remember the position before the next token (this can include comments before the next symbol).
|
|
FScriptLocation LocationBeforeNextSymbol;
|
|
InitScriptLocation(LocationBeforeNextSymbol);
|
|
|
|
if (GetToken(Token, /*bNoConsts=*/ true))
|
|
{
|
|
if (Token.TokenType==TOKEN_Symbol && !FCString::Stricmp(Token.Identifier, Match))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
UngetToken(Token);
|
|
}
|
|
// Return to the stored position.
|
|
ReturnToLocation(LocationBeforeNextSymbol);
|
|
|
|
return false;
|
|
}
|
|
|
|
void FHeaderParser::ParseClassNameDeclaration(FClasses& AllClasses, FString& DeclaredClassName, FString& RequiredAPIMacroIfPresent)
|
|
{
|
|
ParseNameWithPotentialAPIMacroPrefix(/*out*/ DeclaredClassName, /*out*/ RequiredAPIMacroIfPresent, TEXT("class"));
|
|
|
|
// Get parent class.
|
|
bool bSpecifiesParentClass = false;
|
|
|
|
if (MatchSymbol(TEXT(":")))
|
|
{
|
|
RequireIdentifier(TEXT("public"), TEXT("class inheritance"));
|
|
bSpecifiesParentClass = true;
|
|
}
|
|
|
|
if (bSpecifiesParentClass)
|
|
{
|
|
// Set the base class.
|
|
UClass* TempClass = GetQualifiedClass(AllClasses, TEXT("'extends'"));
|
|
// a class cannot 'extends' an interface, use 'implements'
|
|
if (TempClass->ClassFlags & CLASS_Interface)
|
|
{
|
|
FError::Throwf(TEXT("Class '%s' cannot extend interface '%s', use 'implements'"), *Class->GetName(), *TempClass->GetName() );
|
|
}
|
|
|
|
UClass* SuperClass = Class->GetSuperClass();
|
|
if( SuperClass == NULL )
|
|
{
|
|
Class->SetSuperStruct(TempClass);
|
|
}
|
|
else if( SuperClass != TempClass )
|
|
{
|
|
FError::Throwf(TEXT("%s's superclass must be %s, not %s"), *Class->GetPathName(), *SuperClass->GetPathName(), *TempClass->GetPathName() );
|
|
}
|
|
|
|
Class->ClassCastFlags |= Class->GetSuperClass()->ClassCastFlags;
|
|
|
|
// Handle additional inherited interface classes
|
|
while (MatchSymbol(TEXT(",")))
|
|
{
|
|
RequireIdentifier(TEXT("public"), TEXT("Interface inheritance must be public"));
|
|
|
|
FToken Token;
|
|
if (!GetIdentifier(Token, true))
|
|
FError::Throwf(TEXT("Failed to get interface class identifier"));
|
|
|
|
FString InterfaceName = Token.Identifier;
|
|
|
|
// Handle templated native classes
|
|
if (MatchSymbol(TEXT("<")))
|
|
{
|
|
InterfaceName += TEXT('<');
|
|
|
|
int32 Nest = 1;
|
|
while (Nest)
|
|
{
|
|
if (!GetToken(Token))
|
|
FError::Throwf(TEXT("Unexpected end of file"));
|
|
|
|
if (Token.TokenType == TOKEN_Symbol)
|
|
{
|
|
if (!FCString::Strcmp(Token.Identifier, TEXT("<")))
|
|
{
|
|
++Nest;
|
|
}
|
|
else if (!FCString::Strcmp(Token.Identifier, TEXT(">")))
|
|
{
|
|
--Nest;
|
|
}
|
|
}
|
|
|
|
InterfaceName += Token.Identifier;
|
|
}
|
|
}
|
|
|
|
HandleOneInheritedClass(AllClasses, *InterfaceName);
|
|
}
|
|
}
|
|
else if( Class->GetSuperClass() )
|
|
{
|
|
FError::Throwf(TEXT("class: missing 'Extends %s'"), *Class->GetSuperClass()->GetName() );
|
|
}
|
|
}
|
|
|
|
void FHeaderParser::HandleOneInheritedClass(FClasses& AllClasses, FString InterfaceName)
|
|
{
|
|
// Check for UInterface derived interface inheritance
|
|
if (UClass* Interface = AllClasses.FindScriptClass(InterfaceName))
|
|
{
|
|
// Try to find the interface
|
|
if ( !Interface->HasAnyClassFlags(CLASS_Interface) )
|
|
{
|
|
FError::Throwf(TEXT("Implements: Class %s is not an interface; Can only inherit from non-UObjects or UInterface derived interfaces"), *Interface->GetName() );
|
|
}
|
|
|
|
// Make sure this class or a parent of this class didn't already implement the interface
|
|
for (UClass* TestClass = Class; TestClass != NULL; TestClass = TestClass->GetSuperClass())
|
|
{
|
|
for (int32 i = 0; i < TestClass->Interfaces.Num(); i++)
|
|
{
|
|
if (TestClass->Interfaces[i].Class == Interface)
|
|
{
|
|
FError::Throwf(TEXT("Implements: Interface '%s' is already implemented by '%s'"), *Interface->GetName(), *TestClass->GetName());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Propagate the inheritable ClassFlags
|
|
Class->ClassFlags |= (Interface->ClassFlags) & CLASS_ScriptInherit;
|
|
|
|
new (Class->Interfaces) FImplementedInterface(Interface, 0, false);
|
|
if (Interface->HasAnyClassFlags(CLASS_Native))
|
|
{
|
|
ClassData->AddInheritanceParent(Interface);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Non-UObject inheritance
|
|
ClassData->AddInheritanceParent(InterfaceName);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Compiles a class declaration.
|
|
*/
|
|
void FHeaderParser::CompileClassDeclaration(FClasses& AllClasses)
|
|
{
|
|
// Start of a class block.
|
|
CheckAllow( TEXT("'class'"), ALLOW_Class );
|
|
|
|
// Get categories inherited from the parent.
|
|
TArray<FString> HideCategories;
|
|
TArray<FString> ShowSubCatgories;
|
|
TArray<FString> HideFunctions;
|
|
TArray<FString> AutoExpandCategories;
|
|
TArray<FString> AutoCollapseCategories;
|
|
Class->GetHideCategories(HideCategories);
|
|
Class->GetShowCategories(ShowSubCatgories);
|
|
Class->GetHideFunctions(HideFunctions);
|
|
Class->GetAutoExpandCategories(AutoExpandCategories);
|
|
Class->GetAutoCollapseCategories(AutoCollapseCategories);
|
|
|
|
// Class attributes.
|
|
FClassMetaData* ClassData = GScriptHelper.FindClassData(Class);
|
|
check(ClassData);
|
|
|
|
// New-style UCLASS() syntax
|
|
TMap<FName, FString> MetaData;
|
|
|
|
TArray<FPropertySpecifier> SpecifiersFound;
|
|
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Class"), MetaData);
|
|
|
|
AddFormattedPrevCommentAsTooltipMetaData(MetaData);
|
|
|
|
// New style files have the class name / extends afterwards
|
|
RequireIdentifier(TEXT("class"), TEXT("Class declaration"));
|
|
|
|
FString DeclaredClassName;
|
|
FString RequiredAPIMacroIfPresent;
|
|
ParseClassNameDeclaration(AllClasses, /*out*/ DeclaredClassName, /*out*/ RequiredAPIMacroIfPresent);
|
|
|
|
// Record that this class is RequiredAPI if the CORE_API style macro was present
|
|
if (!RequiredAPIMacroIfPresent.IsEmpty())
|
|
{
|
|
Class->ClassFlags |= CLASS_RequiredAPI;
|
|
}
|
|
|
|
// All classes that are parsed are expected to be native
|
|
UClass* Super = Class->GetSuperClass();
|
|
if (Super && !Super->HasAnyClassFlags(CLASS_Native))
|
|
{
|
|
FError::Throwf(TEXT("Native classes cannot extend non-native classes") );
|
|
}
|
|
|
|
Class->SetFlags(RF_Native);
|
|
Class->ClassFlags |= CLASS_Native;
|
|
|
|
// Process all of the class specifiers
|
|
TArray<FString> ClassGroupNames;
|
|
bool bWithinSpecified = false;
|
|
bool bDeclaresConfigFile = false;
|
|
for (const FPropertySpecifier& PropSpecifier : SpecifiersFound)
|
|
{
|
|
const FString& Specifier = PropSpecifier.Key;
|
|
|
|
if (Specifier == TEXT("noexport"))
|
|
{
|
|
// Don't export to C++ header.
|
|
Class->ClassFlags |= CLASS_NoExport;
|
|
}
|
|
else if (Specifier == TEXT("intrinsic"))
|
|
{
|
|
Class->ClassFlags |= CLASS_Intrinsic;
|
|
}
|
|
else if (Specifier == TEXT("within"))
|
|
{
|
|
FString WithinNameStr = RequireExactlyOneSpecifierValue(PropSpecifier);
|
|
|
|
UClass* RequiredWithinClass = AllClasses.FindClass(*WithinNameStr);
|
|
|
|
if (!RequiredWithinClass)
|
|
{
|
|
FError::Throwf(TEXT("Within class '%s' not found."), *WithinNameStr);
|
|
}
|
|
|
|
if (RequiredWithinClass->IsChildOf(UInterface::StaticClass()))
|
|
{
|
|
FError::Throwf(TEXT("Classes cannot be 'within' interfaces"));
|
|
}
|
|
else if (Class->ClassWithin == NULL || Class->ClassWithin==UObject::StaticClass() || RequiredWithinClass->IsChildOf(Class->ClassWithin))
|
|
{
|
|
Class->ClassWithin = RequiredWithinClass;
|
|
}
|
|
else if (Class->ClassWithin != RequiredWithinClass)
|
|
{
|
|
FError::Throwf(TEXT("%s must be within %s, not %s"), *Class->GetPathName(), *Class->ClassWithin->GetPathName(), *RequiredWithinClass->GetPathName());
|
|
}
|
|
|
|
bWithinSpecified = true;
|
|
}
|
|
else if (Specifier == TEXT("editinlinenew"))
|
|
{
|
|
// don't allow actor classes to be declared editinlinenew
|
|
if (IsActorClass(Class))
|
|
{
|
|
FError::Throwf(TEXT("Invalid class attribute: Creating actor instances via the property window is not allowed"));
|
|
}
|
|
|
|
// Class can be constructed from the New button in editinline
|
|
Class->ClassFlags |= CLASS_EditInlineNew;
|
|
}
|
|
else if (Specifier == TEXT("noteditinlinenew"))
|
|
{
|
|
// Class cannot be constructed from the New button in editinline
|
|
Class->ClassFlags &= ~CLASS_EditInlineNew;
|
|
}
|
|
else if (Specifier == TEXT("placeable"))
|
|
{
|
|
if (!(Class->ClassFlags & CLASS_NotPlaceable))
|
|
{
|
|
FError::Throwf(TEXT("The placeable specifier is deprecated. Classes are assumed to be placeable by default."));
|
|
}
|
|
Class->ClassFlags &= ~CLASS_NotPlaceable;
|
|
}
|
|
else if (Specifier == TEXT("defaulttoinstanced"))
|
|
{
|
|
// these classed default to instanced.
|
|
Class->ClassFlags |= CLASS_DefaultToInstanced;
|
|
}
|
|
else if (Specifier == TEXT("notplaceable"))
|
|
{
|
|
// Don't allow the class to be placed in the editor.
|
|
Class->ClassFlags |= CLASS_NotPlaceable;
|
|
}
|
|
else if (Specifier == TEXT("hidedropdown"))
|
|
{
|
|
// Prevents class from appearing in class comboboxes in the property window
|
|
Class->ClassFlags |= CLASS_HideDropDown;
|
|
}
|
|
else if (Specifier == TEXT("dependsOn"))
|
|
{
|
|
FError::Throwf(TEXT("The dependsOn specifier is deprecated. Please use proper #include instead."));
|
|
|
|
// Make sure the syntax matches but don't do anything with it;
|
|
RequireSpecifierValue(PropSpecifier);
|
|
}
|
|
else if (Specifier == TEXT("MinimalAPI"))
|
|
{
|
|
Class->ClassFlags |= CLASS_MinimalAPI;
|
|
}
|
|
else if (Specifier == TEXT("const"))
|
|
{
|
|
Class->ClassFlags |= CLASS_Const;
|
|
}
|
|
else if (Specifier == TEXT("perObjectConfig"))
|
|
{
|
|
Class->ClassFlags |= CLASS_PerObjectConfig;
|
|
}
|
|
else if (Specifier == TEXT("configdonotcheckdefaults"))
|
|
{
|
|
Class->ClassFlags |= CLASS_ConfigDoNotCheckDefaults;
|
|
}
|
|
else if (Specifier == TEXT("abstract"))
|
|
{
|
|
// Hide all editable properties.
|
|
Class->ClassFlags |= CLASS_Abstract;
|
|
}
|
|
else if (Specifier == TEXT("deprecated"))
|
|
{
|
|
Class->ClassFlags |= CLASS_Deprecated;
|
|
|
|
// Don't allow the class to be placed in the editor.
|
|
Class->ClassFlags |= CLASS_NotPlaceable;
|
|
}
|
|
else if (Specifier == TEXT("transient"))
|
|
{
|
|
// Transient class.
|
|
Class->ClassFlags |= CLASS_Transient;
|
|
}
|
|
else if (Specifier == TEXT("nonTransient"))
|
|
{
|
|
// this child of a transient class is not transient - remove the transient flag
|
|
Class->ClassFlags &= ~CLASS_Transient;
|
|
}
|
|
else if (Specifier == TEXT("customConstructor"))
|
|
{
|
|
// we will not export a constructor for this class, assuming it is in the CPP block
|
|
Class->ClassFlags |= CLASS_CustomConstructor;
|
|
}
|
|
else if (Specifier == TEXT("config"))
|
|
{
|
|
// Class containing config properties - parse the name of the config file to use
|
|
FString ConfigNameStr = RequireExactlyOneSpecifierValue(PropSpecifier);
|
|
|
|
// if the user specified "inherit", we're just going to use the parent class's config filename
|
|
// this is not actually necessary but it can be useful for explicitly communicating config-ness
|
|
if (ConfigNameStr == TEXT("inherit"))
|
|
{
|
|
UClass* SuperClass = Class->GetSuperClass();
|
|
if (!SuperClass)
|
|
FError::Throwf(TEXT("Cannot inherit config filename: %s has no super class"), *Class->GetName());
|
|
|
|
if (SuperClass->ClassConfigName == NAME_None)
|
|
FError::Throwf(TEXT("Cannot inherit config filename: parent class %s is not marked config."), *SuperClass->GetPathName());
|
|
}
|
|
else
|
|
{
|
|
// otherwise, set the config name to the parsed identifier
|
|
Class->ClassConfigName = FName(*ConfigNameStr);
|
|
}
|
|
|
|
bDeclaresConfigFile = true;
|
|
}
|
|
else if (Specifier == TEXT("defaultconfig"))
|
|
{
|
|
// Save object config only to Default INIs, never to local INIs.
|
|
Class->ClassFlags |= CLASS_DefaultConfig;
|
|
}
|
|
else if (Specifier == TEXT("showCategories"))
|
|
{
|
|
RequireSpecifierValue(PropSpecifier);
|
|
|
|
for (const FString& Value : PropSpecifier.Values)
|
|
{
|
|
// if we didn't find this specific category path in the HideCategories metadata
|
|
if (HideCategories.Remove(Value) == 0)
|
|
{
|
|
TArray<FString> SubCategoryList;
|
|
Value.ParseIntoArray(&SubCategoryList, TEXT("|"), true);
|
|
|
|
FString SubCategoryPath;
|
|
// look to see if any of the parent paths are excluded in the HideCategories list
|
|
for (int32 CategoryPathIndex = 0; CategoryPathIndex < SubCategoryList.Num()-1; ++CategoryPathIndex)
|
|
{
|
|
SubCategoryPath += SubCategoryList[CategoryPathIndex];
|
|
// if we're hiding a parent category, then we need to flag this sub category for show
|
|
if (HideCategories.Contains(SubCategoryPath))
|
|
{
|
|
ShowSubCatgories.AddUnique(Value);
|
|
break;
|
|
}
|
|
SubCategoryPath += "|";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("hideCategories"))
|
|
{
|
|
RequireSpecifierValue(PropSpecifier);
|
|
|
|
for (const FString& Value : PropSpecifier.Values)
|
|
{
|
|
HideCategories.AddUnique(Value);
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("showFunctions"))
|
|
{
|
|
RequireSpecifierValue(PropSpecifier);
|
|
|
|
for (const FString& Value : PropSpecifier.Values)
|
|
{
|
|
HideFunctions.Remove(Value);
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("hideFunctions"))
|
|
{
|
|
RequireSpecifierValue(PropSpecifier);
|
|
|
|
for (const FString& Value : PropSpecifier.Values)
|
|
{
|
|
HideFunctions.AddUnique(Value);
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("classGroup"))
|
|
{
|
|
RequireSpecifierValue(PropSpecifier);
|
|
|
|
for (const FString& Value : PropSpecifier.Values)
|
|
{
|
|
ClassGroupNames.Add(Value);
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("autoExpandCategories"))
|
|
{
|
|
RequireSpecifierValue(PropSpecifier);
|
|
|
|
for (const FString& Value : PropSpecifier.Values)
|
|
{
|
|
AutoCollapseCategories.Remove (Value);
|
|
AutoExpandCategories .AddUnique(Value);
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("autoCollapseCategories"))
|
|
{
|
|
RequireSpecifierValue(PropSpecifier);
|
|
|
|
for (const FString& Value : PropSpecifier.Values)
|
|
{
|
|
AutoExpandCategories .Remove (Value);
|
|
AutoCollapseCategories.AddUnique(Value);
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("dontAutoCollapseCategories"))
|
|
{
|
|
RequireSpecifierValue(PropSpecifier);
|
|
|
|
for (const FString& Value : PropSpecifier.Values)
|
|
{
|
|
AutoCollapseCategories.Remove(Value);
|
|
}
|
|
}
|
|
else if (Specifier == TEXT("collapseCategories"))
|
|
{
|
|
// Class' properties should not be shown categorized in the editor.
|
|
Class->ClassFlags |= CLASS_CollapseCategories;
|
|
}
|
|
else if (Specifier == TEXT("dontCollapseCategories"))
|
|
{
|
|
// Class' properties should be shown categorized in the editor.
|
|
Class->ClassFlags &= ~CLASS_CollapseCategories;
|
|
}
|
|
else if (Specifier == TEXT("AdvancedClassDisplay"))
|
|
{
|
|
// By default the class properties are shown in advanced sections in UI
|
|
Class->ClassFlags |= CLASS_AdvancedDisplay;
|
|
}
|
|
else if (Specifier == TEXT("ConversionRoot"))
|
|
{
|
|
MetaData.Add(FName(TEXT("IsConversionRoot")), "true");
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown class specifier '%s'"), *Specifier);
|
|
}
|
|
}
|
|
|
|
if (ClassGroupNames .Num()) { MetaData.Add("ClassGroupNames", FString::Join(ClassGroupNames, TEXT(" "))); }
|
|
if (AutoCollapseCategories.Num()) { MetaData.Add("AutoCollapseCategories", FString::Join(AutoCollapseCategories, TEXT(" "))); }
|
|
if (HideCategories .Num()) { MetaData.Add("HideCategories", FString::Join(HideCategories, TEXT(" "))); }
|
|
if (ShowSubCatgories .Num()) { MetaData.Add("ShowCategories", FString::Join(ShowSubCatgories, TEXT(" "))); }
|
|
if (HideFunctions .Num()) { MetaData.Add("HideFunctions", FString::Join(HideFunctions, TEXT(" "))); }
|
|
if (AutoExpandCategories .Num()) { MetaData.Add("AutoExpandCategories", FString::Join(AutoExpandCategories, TEXT(" "))); }
|
|
|
|
// Make sure both RequiredAPI and MinimalAPI aren't specified
|
|
if (Class->HasAllClassFlags(CLASS_MinimalAPI | CLASS_RequiredAPI))
|
|
{
|
|
FError::Throwf(TEXT("MinimalAPI cannot be specified when the class is fully exported using a MODULENAME_API macro"));
|
|
}
|
|
|
|
// Make sure there is a valid within
|
|
if (!bWithinSpecified)
|
|
{
|
|
// classes always have a ClassWithin
|
|
Class->ClassWithin = Class->GetSuperClass()
|
|
? Class->GetSuperClass()->ClassWithin
|
|
: UObject::StaticClass();
|
|
}
|
|
|
|
UClass* ExpectedWithin = Class->GetSuperClass()
|
|
? Class->GetSuperClass()->ClassWithin
|
|
: UObject::StaticClass();
|
|
|
|
if( !Class->ClassWithin->IsChildOf(ExpectedWithin) )
|
|
{
|
|
FError::Throwf(TEXT("Parent class declared within '%s'. Cannot override within class with '%s' since it isn't a child"), *ExpectedWithin->GetName(), *Class->ClassWithin->GetName() );
|
|
///Class->ClassWithin = ExpectedWithin;
|
|
}
|
|
|
|
// All classes must start with a valid Unreal prefix
|
|
const FString ExpectedClassName = Class->GetNameWithPrefix();
|
|
if( DeclaredClassName != ExpectedClassName )
|
|
{
|
|
FError::Throwf(TEXT("Class name '%s' is invalid, should be identified as '%s'"), *DeclaredClassName, *ExpectedClassName );
|
|
}
|
|
|
|
// Validate.
|
|
if( (Class->ClassFlags&CLASS_NoExport) )
|
|
{
|
|
// if the class's class flags didn't contain CLASS_NoExport before it was parsed, it means either:
|
|
// a) the DECLARE_CLASS macro for this native class doesn't contain the CLASS_NoExport flag (this is an error)
|
|
// b) this is a new native class, which isn't yet hooked up to static registration (this is OK)
|
|
if ( !(Class->ClassFlags&CLASS_Intrinsic) && (PreviousClassFlags & CLASS_NoExport) == 0 &&
|
|
(PreviousClassFlags&CLASS_Native) != 0 ) // a new native class (one that hasn't been compiled into C++ yet) won't have this set
|
|
{
|
|
FError::Throwf(TEXT("'noexport': Must include CLASS_NoExport in native class declaration"));
|
|
}
|
|
}
|
|
|
|
if (!Class->HasAnyClassFlags(CLASS_Abstract) && ((PreviousClassFlags & CLASS_Abstract) != 0))
|
|
{
|
|
if (Class->HasAnyClassFlags(CLASS_NoExport))
|
|
{
|
|
FError::Throwf(TEXT("'abstract': NoExport class missing abstract keyword from class declaration (must change C++ version first)"));
|
|
Class->ClassFlags |= CLASS_Abstract;
|
|
}
|
|
else if (Class->HasAnyFlags(RF_Native))
|
|
{
|
|
FError::Throwf(TEXT("'abstract': missing abstract keyword from class declaration - class will no longer be exported as abstract"));
|
|
}
|
|
}
|
|
|
|
// Invalidate config name if not specifically declared.
|
|
if (!bDeclaresConfigFile)
|
|
{
|
|
Class->ClassConfigName = NAME_None;
|
|
}
|
|
|
|
// Add metadata for the include path
|
|
const FString *IncludePath = GClassIncludePathMap.Find(Class);
|
|
if(IncludePath != NULL)
|
|
{
|
|
MetaData.Add(TEXT("IncludePath"), *IncludePath);
|
|
}
|
|
|
|
// Add metadata for the module relative path
|
|
const FString *ModuleRelativePath = GClassModuleRelativePathMap.Find(Class);
|
|
if(ModuleRelativePath != NULL)
|
|
{
|
|
MetaData.Add(TEXT("ModuleRelativePath"), *ModuleRelativePath);
|
|
}
|
|
|
|
// Register the metadata
|
|
AddMetaDataToClassData(Class, MetaData);
|
|
|
|
// Handle the start of the rest of the class
|
|
RequireSymbol( TEXT("{"), TEXT("'Class'") );
|
|
|
|
// Make visible outside the package.
|
|
Class->ClearFlags( RF_Transient );
|
|
check(Class->HasAnyFlags(RF_Public));
|
|
check(Class->HasAnyFlags(RF_Standalone));
|
|
|
|
// Copy properties from parent class.
|
|
if (Class->GetSuperClass())
|
|
{
|
|
Class->SetPropertiesSize( Class->GetSuperClass()->GetPropertiesSize() );
|
|
}
|
|
|
|
// Push the class nesting.
|
|
PushNest( NEST_Class, Class->GetFName(), NULL );
|
|
|
|
// auto-create properties for all of the VFTables needed for the multiple inheritances
|
|
// get the inheritance parents
|
|
auto& InheritanceParents = ClassData->GetInheritanceParents();
|
|
|
|
// for all base class types, make a VfTable property
|
|
for (int32 ParentIndex = InheritanceParents.Num() - 1; ParentIndex >= 0; ParentIndex--)
|
|
{
|
|
// if this base class corresponds to an interface class, assign the vtable UProperty in the class's Interfaces map now...
|
|
if (UClass* InheritedInterface = InheritanceParents[ParentIndex].InterfaceClass)
|
|
{
|
|
if (FImplementedInterface* Found = Class->Interfaces.FindByPredicate([=](const FImplementedInterface& Impl) { return Impl.Class == InheritedInterface; }))
|
|
{
|
|
Found->PointerOffset = 1;
|
|
}
|
|
else
|
|
{
|
|
Class->Interfaces.Add(FImplementedInterface(InheritedInterface, 1, false));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FHeaderParser::ParseInterfaceNameDeclaration(FClasses& AllClasses, FString& DeclaredInterfaceName, FString& RequiredAPIMacroIfPresent)
|
|
{
|
|
ParseNameWithPotentialAPIMacroPrefix(/*out*/ DeclaredInterfaceName, /*out*/ RequiredAPIMacroIfPresent, TEXT("interface"));
|
|
|
|
// Get super interface
|
|
bool bSpecifiesParentClass = MatchSymbol(TEXT(":"));
|
|
if (!bSpecifiesParentClass)
|
|
return;
|
|
|
|
RequireIdentifier(TEXT("public"), TEXT("class inheritance"));
|
|
|
|
// verify if our super class is an interface class
|
|
// the super class should have been marked as CLASS_Interface at the importing stage, if it were an interface
|
|
UClass* TempClass = GetQualifiedClass(AllClasses, TEXT("'extends'"));
|
|
if( !(TempClass->ClassFlags & CLASS_Interface) )
|
|
{
|
|
// UInterface is special and actually extends from UObject, which isn't an interface
|
|
if (DeclaredInterfaceName != TEXT("UInterface"))
|
|
FError::Throwf(TEXT("Interface class '%s' cannot inherit from non-interface class '%s'"), *DeclaredInterfaceName, *TempClass->GetName() );
|
|
}
|
|
|
|
UClass* SuperClass = Class->GetSuperClass();
|
|
if (SuperClass == NULL)
|
|
{
|
|
Class->SetSuperStruct(TempClass);
|
|
}
|
|
else if (SuperClass != TempClass)
|
|
{
|
|
FError::Throwf(TEXT("%s's superclass must be %s, not %s"), *Class->GetPathName(), *SuperClass->GetPathName(), *TempClass->GetPathName() );
|
|
}
|
|
}
|
|
|
|
void FHeaderParser::ParseSecondInterfaceClass(FClasses& AllClasses)
|
|
{
|
|
FString ErrorMsg(TEXT("C++ interface mix-in class declaration"));
|
|
|
|
// 'class' was already matched by the caller
|
|
|
|
// Get a class name
|
|
FString DeclaredInterfaceName;
|
|
FString RequiredAPIMacroIfPresent;
|
|
ParseInterfaceNameDeclaration(AllClasses, /*out*/ DeclaredInterfaceName, /*out*/ RequiredAPIMacroIfPresent);
|
|
|
|
// All classes must start with a valid Unreal prefix
|
|
const FString ExpectedInterfaceName = Class->GetNameWithPrefix(EEnforceInterfacePrefix::I);
|
|
if (DeclaredInterfaceName != ExpectedInterfaceName)
|
|
{
|
|
FError::Throwf(TEXT("Interface name '%s' is invalid, the second interface class should be identified as '%s'"), *DeclaredInterfaceName, *ExpectedInterfaceName);
|
|
}
|
|
|
|
// Continue parsing the second class as if it were a part of the first (for reflection data purposes, it is)
|
|
RequireSymbol(TEXT("{"), *ErrorMsg);
|
|
|
|
// Push the interface class nesting again.
|
|
PushNest( NEST_Interface, Class->GetFName(), NULL );
|
|
}
|
|
|
|
/**
|
|
* compiles Java or C# style interface declaration
|
|
*/
|
|
void FHeaderParser::CompileInterfaceDeclaration(FClasses& AllClasses)
|
|
{
|
|
// Start of an interface block. Since Interfaces and Classes are always at the same nesting level,
|
|
// whereever a class declaration is allowed, an interface declaration is also allowed.
|
|
CheckAllow( TEXT("'interface'"), ALLOW_Class );
|
|
|
|
FString DeclaredInterfaceName;
|
|
FString RequiredAPIMacroIfPresent;
|
|
TMap<FName, FString> MetaData;
|
|
|
|
// Build up a list of interface specifiers
|
|
TArray<FPropertySpecifier> SpecifiersFound;
|
|
|
|
// New-style UINTERFACE() syntax
|
|
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Interface"), MetaData);
|
|
|
|
// New style files have the interface name / extends afterwards
|
|
RequireIdentifier(TEXT("class"), TEXT("Interface declaration"));
|
|
ParseInterfaceNameDeclaration(AllClasses, /*out*/ DeclaredInterfaceName, /*out*/ RequiredAPIMacroIfPresent);
|
|
|
|
|
|
// Record that this interface is RequiredAPI if the CORE_API style macro was present
|
|
if (!RequiredAPIMacroIfPresent.IsEmpty())
|
|
{
|
|
Class->ClassFlags |= CLASS_RequiredAPI;
|
|
}
|
|
|
|
// Set the appropriate interface class flags
|
|
Class->ClassFlags |= CLASS_Interface | CLASS_Abstract;
|
|
if (Class->GetSuperStruct() != NULL)
|
|
{
|
|
Class->ClassCastFlags |= Class->GetSuperClass()->ClassCastFlags;
|
|
}
|
|
|
|
// All classes that are parsed are expected to be native
|
|
if (Class->GetSuperClass() && !Class->GetSuperClass()->HasAnyClassFlags(CLASS_Native))
|
|
{
|
|
FError::Throwf(TEXT("Native classes cannot extend non-native classes") );
|
|
}
|
|
|
|
Class->SetFlags(RF_Native);
|
|
Class->ClassFlags |= CLASS_Native;
|
|
|
|
// Process all of the interface specifiers
|
|
for (TArray<FPropertySpecifier>::TIterator SpecifierIt(SpecifiersFound); SpecifierIt; ++SpecifierIt)
|
|
{
|
|
const FString& Specifier = SpecifierIt->Key;
|
|
|
|
if (Specifier == TEXT("DependsOn"))
|
|
{
|
|
// Make sure the syntax matches but don't do anything with it
|
|
RequireSpecifierValue(*SpecifierIt);
|
|
}
|
|
else if (Specifier == TEXT("MinimalAPI"))
|
|
{
|
|
Class->ClassFlags |= CLASS_MinimalAPI;
|
|
}
|
|
else if (Specifier == TEXT("ConversionRoot"))
|
|
{
|
|
MetaData.Add(FName(TEXT("IsConversionRoot")), "true");
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown interface specifier '%s'"), *Specifier);
|
|
}
|
|
}
|
|
|
|
// All classes must start with a valid Unreal prefix
|
|
const FString ExpectedInterfaceName = Class->GetNameWithPrefix(EEnforceInterfacePrefix::U);
|
|
if (DeclaredInterfaceName != ExpectedInterfaceName)
|
|
{
|
|
FError::Throwf(TEXT("Interface name '%s' is invalid, the first class should be identified as '%s'"), *DeclaredInterfaceName, *ExpectedInterfaceName );
|
|
}
|
|
|
|
// Try parsing metadata for the interface
|
|
FClassMetaData* ClassData = GScriptHelper.FindClassData(Class);
|
|
check(ClassData);
|
|
|
|
// Register the metadata
|
|
AddMetaDataToClassData( Class, MetaData );
|
|
|
|
// Handle the start of the rest of the interface
|
|
RequireSymbol( TEXT("{"), TEXT("'Class'") );
|
|
|
|
// Make visible outside the package.
|
|
Class->ClearFlags( RF_Transient );
|
|
check(Class->HasAnyFlags(RF_Public));
|
|
check(Class->HasAnyFlags(RF_Standalone));
|
|
|
|
// Push the interface class nesting.
|
|
// we need a more specific set of allow flags for NEST_Interface, only function declaration is allowed, no other stuff are allowed
|
|
PushNest( NEST_Interface, Class->GetFName(), NULL );
|
|
}
|
|
|
|
// Returns true if the token is a dynamic delegate declaration
|
|
bool FHeaderParser::IsValidDelegateDeclaration(const FToken& Token) const
|
|
{
|
|
FString TokenStr(Token.Identifier);
|
|
return (Token.TokenType == TOKEN_Identifier) && TokenStr.StartsWith(TEXT("DECLARE_DYNAMIC_"));
|
|
}
|
|
|
|
// Parse the parameter list of a function or delegate declaration
|
|
void FHeaderParser::ParseParameterList(FClasses& AllClasses, UFunction* Function, bool bExpectCommaBeforeName, TMap<FName, FString>* MetaData)
|
|
{
|
|
// Get parameter list.
|
|
if ( MatchSymbol(TEXT(")")) )
|
|
return;
|
|
|
|
FAdvancedDisplayParameterHandler AdvancedDisplay(MetaData);
|
|
do
|
|
{
|
|
// Get parameter type.
|
|
FToken Property(CPT_None);
|
|
EObjectFlags ObjectFlags;
|
|
GetVarType( AllClasses, TopNode, Property, ObjectFlags, ~(CPF_ParmFlags|CPF_AutoWeak|CPF_RepSkip), TEXT("Function parameter"), NULL, EPropertyDeclarationStyle::None, (Function->FunctionFlags & FUNC_Net) ? EVariableCategory::ReplicatedParameter: EVariableCategory::RegularParameter);
|
|
Property.PropertyFlags |= CPF_Parm;
|
|
|
|
if (bExpectCommaBeforeName)
|
|
{
|
|
RequireSymbol(TEXT(","), TEXT("Delegate definitions require a , between the parameter type and parameter name"));
|
|
}
|
|
|
|
UProperty* Prop = GetVarNameAndDim(TopNode, Property, ObjectFlags, /*NoArrays=*/ false, /*IsFunction=*/ true, NULL, TEXT("Function parameter"));
|
|
|
|
Function->NumParms++;
|
|
|
|
if( AdvancedDisplay.CanMarkMore() && AdvancedDisplay.ShouldMarkParameter(Prop->GetName()) )
|
|
{
|
|
Prop->PropertyFlags |= CPF_AdvancedDisplay;
|
|
}
|
|
|
|
// Check parameters.
|
|
if ((Function->FunctionFlags & FUNC_Net))
|
|
{
|
|
if (!(Function->FunctionFlags & FUNC_NetRequest))
|
|
{
|
|
if (Property.PropertyFlags & CPF_OutParm)
|
|
FError::Throwf(TEXT("Replicated functions cannot contain out parameters"));
|
|
|
|
if (Property.PropertyFlags & CPF_RepSkip)
|
|
FError::Throwf(TEXT("Only service request functions cannot contain NoReplication parameters"));
|
|
|
|
if ((Prop->GetClass()->ClassCastFlags & CASTCLASS_UDelegateProperty) != 0)
|
|
FError::Throwf(TEXT("Replicated functions cannot contain delegate parameters (this would be insecure)"));
|
|
|
|
if (Property.Type == CPT_String && Property.RefQualifier != ERefQualifier::ConstRef && Prop->ArrayDim == 1)
|
|
FError::Throwf(TEXT("Replicated FString parameters must be passed by const reference"));
|
|
|
|
if (Property.ArrayType == EArrayType::Dynamic && Property.RefQualifier != ERefQualifier::ConstRef && Prop->ArrayDim == 1)
|
|
FError::Throwf(TEXT("Replicated TArray parameters must be passed by const reference"));
|
|
}
|
|
else
|
|
{
|
|
if (!(Property.PropertyFlags & CPF_RepSkip) && (Property.PropertyFlags & CPF_OutParm))
|
|
FError::Throwf(TEXT("Service request functions cannot contain out parameters, unless marked NotReplicated"));
|
|
|
|
if (!(Property.PropertyFlags & CPF_RepSkip) && (Prop->GetClass()->ClassCastFlags & CASTCLASS_UDelegateProperty) != 0)
|
|
FError::Throwf(TEXT("Service request functions cannot contain delegate parameters, unless marked NotReplicated"));
|
|
}
|
|
}
|
|
|
|
// Default value.
|
|
if (MatchSymbol( TEXT("=") ))
|
|
{
|
|
// Skip past the native specified default value; we make no attempt to parse it
|
|
FToken SkipToken;
|
|
int32 ParenthesisNestCount=0;
|
|
int32 StartPos=-1;
|
|
int32 EndPos=-1;
|
|
while ( GetToken(SkipToken) )
|
|
{
|
|
if (StartPos == -1)
|
|
{
|
|
StartPos = SkipToken.StartPos;
|
|
}
|
|
if ( ParenthesisNestCount == 0
|
|
&& (SkipToken.Matches(TEXT(")")) || SkipToken.Matches(TEXT(","))) )
|
|
{
|
|
EndPos = SkipToken.StartPos;
|
|
// went too far
|
|
UngetToken(SkipToken);
|
|
break;
|
|
}
|
|
if ( SkipToken.Matches(TEXT("(")) )
|
|
{
|
|
ParenthesisNestCount++;
|
|
}
|
|
else if ( SkipToken.Matches(TEXT(")")) )
|
|
{
|
|
ParenthesisNestCount--;
|
|
}
|
|
}
|
|
|
|
// allow exec functions to be added to the metaData, this is so we can have default params for them.
|
|
const bool bStoreCppDefaultValueInMetaData = Function->HasAnyFunctionFlags(FUNC_BlueprintCallable | FUNC_Exec);
|
|
|
|
if((EndPos > -1) && bStoreCppDefaultValueInMetaData)
|
|
{
|
|
FString DefaultArgText(EndPos - StartPos, Input + StartPos);
|
|
FString Key(TEXT("CPP_Default_"));
|
|
Key += Prop->GetName();
|
|
FName KeyName = FName(*Key);
|
|
if (!MetaData->Contains(KeyName))
|
|
{
|
|
FString InnerDefaultValue;
|
|
const bool bDefaultValueParsed = DefaultValueStringCppFormatToInnerFormat(Prop, DefaultArgText, InnerDefaultValue);
|
|
if (!bDefaultValueParsed)
|
|
FError::Throwf(TEXT("C++ Default parameter not parsed: %s \"%s\" "), *Prop->GetName(), *DefaultArgText);
|
|
|
|
if (InnerDefaultValue.IsEmpty())
|
|
{
|
|
static int32 SkippedCounter = 0;
|
|
UE_LOG(LogCompile, Verbose, TEXT("C++ Default parameter skipped/empty [%i]: %s \"%s\" "), SkippedCounter, *Prop->GetName(), *DefaultArgText );
|
|
++SkippedCounter;
|
|
}
|
|
else
|
|
{
|
|
MetaData->Add(KeyName, InnerDefaultValue);
|
|
UE_LOG(LogCompile, Verbose, TEXT("C++ Default parameter parsed: %s \"%s\" -> \"%s\" "), *Prop->GetName(), *DefaultArgText, *InnerDefaultValue );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} while( MatchSymbol(TEXT(",")) );
|
|
RequireSymbol( TEXT(")"), TEXT("parameter list") );
|
|
}
|
|
|
|
void FHeaderParser::CompileDelegateDeclaration(FClasses& AllClasses, const TCHAR* DelegateIdentifier, EDelegateSpecifierAction::Type SpecifierAction)
|
|
{
|
|
TMap<FName, FString> MetaData;
|
|
|
|
// Add metadata for the module relative path
|
|
const FString *ModuleRelativePath = GClassModuleRelativePathMap.Find(Class);
|
|
if(ModuleRelativePath != NULL)
|
|
{
|
|
MetaData.Add(TEXT("ModuleRelativePath"), *ModuleRelativePath);
|
|
}
|
|
|
|
FFuncInfo FuncInfo;
|
|
|
|
// If this is a UDELEGATE, parse the specifiers first
|
|
FString DelegateMacro;
|
|
if (SpecifierAction == EDelegateSpecifierAction::Parse)
|
|
{
|
|
TArray<FPropertySpecifier> SpecifiersFound;
|
|
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Delegate"), MetaData);
|
|
|
|
ProcessFunctionSpecifiers(FuncInfo, SpecifiersFound);
|
|
|
|
// Get the next token and ensure it looks like a delegate
|
|
FToken Token;
|
|
GetToken(Token);
|
|
if (!IsValidDelegateDeclaration(Token))
|
|
FError::Throwf(TEXT("Unexpected token following UDELEGATE(): %s"), Token.Identifier);
|
|
|
|
DelegateMacro = Token.Identifier;
|
|
}
|
|
else
|
|
{
|
|
DelegateMacro = DelegateIdentifier;
|
|
}
|
|
|
|
// Make sure we can have a delegate declaration here
|
|
const TCHAR* CurrentScopeName = TEXT("Delegate Declaration");
|
|
CheckAllow(CurrentScopeName, ALLOW_TypeDecl);//@TODO: UCREMOVAL: After the switch: Make this require global scope
|
|
|
|
// Break the delegate declaration macro down into parts
|
|
const bool bHasReturnValue = DelegateMacro.Contains(TEXT("_RetVal"));
|
|
const bool bDeclaredConst = DelegateMacro.Contains(TEXT("_Const"));
|
|
const bool bIsMulticast = DelegateMacro.Contains(TEXT("_MULTICAST"));
|
|
|
|
// Determine the parameter count
|
|
const FString* FoundParamCount = DelegateParameterCountStrings.FindByPredicate([&](const FString& Str){ return DelegateMacro.Contains(Str); });
|
|
|
|
// Try reconstructing the string to make sure it matches our expectations
|
|
FString ExpectedOriginalString = FString::Printf(TEXT("DECLARE_DYNAMIC%s_DELEGATE%s%s%s"),
|
|
bIsMulticast ? TEXT("_MULTICAST") : TEXT(""),
|
|
bHasReturnValue ? TEXT("_RetVal") : TEXT(""),
|
|
FoundParamCount ? **FoundParamCount : TEXT(""),
|
|
bDeclaredConst ? TEXT("_Const") : TEXT(""));
|
|
|
|
if (DelegateMacro != ExpectedOriginalString)
|
|
{
|
|
FError::Throwf(TEXT("Unable to parse delegate declaration; expected '%s' but found '%s'."), *ExpectedOriginalString, *DelegateMacro);
|
|
}
|
|
|
|
// Multi-cast delegate function signatures are not allowed to have a return value
|
|
if (bHasReturnValue && bIsMulticast)
|
|
{
|
|
FError::Throwf(TEXT("Multi-cast delegates function signatures must not return a value"));
|
|
}
|
|
|
|
// Delegate signature
|
|
FuncInfo.FunctionFlags |= FUNC_Public | FUNC_Delegate;
|
|
|
|
if (bIsMulticast)
|
|
{
|
|
FuncInfo.FunctionFlags |= FUNC_MulticastDelegate;
|
|
}
|
|
|
|
// Now parse the macro body
|
|
RequireSymbol(TEXT("("), CurrentScopeName);
|
|
|
|
// Parse the return value type
|
|
EObjectFlags ReturnValueFlags = RF_NoFlags;
|
|
FToken ReturnType( CPT_None );
|
|
|
|
if (bHasReturnValue)
|
|
{
|
|
GetVarType( AllClasses, TopNode, ReturnType, ReturnValueFlags, 0, NULL, NULL, EPropertyDeclarationStyle::None, EVariableCategory::Return );
|
|
RequireSymbol(TEXT(","), CurrentScopeName);
|
|
}
|
|
|
|
// Get the delegate name
|
|
if (!GetIdentifier(FuncInfo.Function))
|
|
{
|
|
FError::Throwf(TEXT("Missing name for %s"), CurrentScopeName );
|
|
}
|
|
|
|
// If this is a delegate function then go ahead and mangle the name so we don't collide with
|
|
// actual functions or properties
|
|
{
|
|
//@TODO: UCREMOVAL: Eventually this mangling shouldn't occur
|
|
|
|
// Remove the leading F
|
|
FString Name(FuncInfo.Function.Identifier);
|
|
|
|
if (!Name.StartsWith(TEXT("F")))
|
|
{
|
|
FError::Throwf(TEXT("Delegate type declarations must start with F"));
|
|
}
|
|
|
|
Name = Name.Mid(1);
|
|
|
|
// Append the signature goo
|
|
Name += HEADER_GENERATED_DELEGATE_SIGNATURE_SUFFIX;
|
|
|
|
// Replace the name
|
|
FCString::Strcpy( FuncInfo.Function.Identifier, *Name );
|
|
}
|
|
|
|
// Allocate local property frame, push nesting level and verify
|
|
// uniqueness at this scope level.
|
|
PushNest( NEST_FunctionDeclaration, FuncInfo.Function.Identifier, NULL );
|
|
UFunction* DelegateSignatureFunction = ((UFunction*)TopNode);
|
|
|
|
DelegateSignatureFunction->FunctionFlags |= FuncInfo.FunctionFlags;
|
|
|
|
FuncInfo.FunctionReference = DelegateSignatureFunction;
|
|
FuncInfo.SetFunctionNames();
|
|
ClassData->AddFunction(FuncInfo);
|
|
|
|
// determine whether this function should be 'const'
|
|
if (bDeclaredConst)
|
|
{
|
|
DelegateSignatureFunction->FunctionFlags |= FUNC_Const;
|
|
}
|
|
else if (Class->HasAnyClassFlags(CLASS_Const))
|
|
{
|
|
// non-static functions in a const class must be const themselves
|
|
//@TODO: UCREMOVAL: Should this really apply to delegate signatures which don't really live in the class?
|
|
FError::Throwf(TEXT("Delegates declared in a const class must also be marked as const"));
|
|
}
|
|
|
|
// Get parameter list.
|
|
if (FoundParamCount)
|
|
{
|
|
RequireSymbol(TEXT(","), CurrentScopeName);
|
|
|
|
ParseParameterList(AllClasses, DelegateSignatureFunction, /*bExpectCommaBeforeName=*/ true);
|
|
|
|
// Check the expected versus actual number of parameters
|
|
int32 ParamCount = FoundParamCount - DelegateParameterCountStrings.GetData() + 1;
|
|
if (DelegateSignatureFunction->NumParms != ParamCount)
|
|
FError::Throwf(TEXT("Expected %d parameters but found %d parameters"), ParamCount, DelegateSignatureFunction->NumParms);
|
|
}
|
|
else
|
|
{
|
|
// Require the closing paren even with no parameter list
|
|
RequireSymbol(TEXT(")"), TEXT("Delegate Declaration"));
|
|
}
|
|
|
|
// Create the return value property
|
|
if (bHasReturnValue)
|
|
{
|
|
ReturnType.PropertyFlags |= CPF_Parm | CPF_OutParm | CPF_ReturnParm;
|
|
UProperty* ReturnProp = GetVarNameAndDim(TopNode, ReturnType, ReturnValueFlags, /*NoArrays=*/ true, /*IsFunction=*/ true, TEXT("ReturnValue"), TEXT("Function return type"));
|
|
|
|
DelegateSignatureFunction->NumParms++;
|
|
}
|
|
|
|
// Try parsing metadata for the function
|
|
ParseFieldMetaData(MetaData, *(DelegateSignatureFunction->GetName()));
|
|
|
|
AddFormattedPrevCommentAsTooltipMetaData(MetaData);
|
|
|
|
AddMetaDataToClassData(DelegateSignatureFunction, MetaData);
|
|
|
|
// Optionally consume a semicolon, it's not required for the delegate macro since it contains one internally
|
|
MatchSemi();
|
|
|
|
// Bind the function.
|
|
DelegateSignatureFunction->Bind();
|
|
|
|
// End the nesting
|
|
PopNest( AllClasses, NEST_FunctionDeclaration, CurrentScopeName );
|
|
|
|
// Don't allow delegate signatures to be redefined.
|
|
for (TFieldIterator<UFunction> FunctionIt(CastChecked<UStruct>(DelegateSignatureFunction->GetOuter()), EFieldIteratorFlags::IncludeSuper); FunctionIt; ++FunctionIt)
|
|
{
|
|
UFunction* TestFunc = *FunctionIt;
|
|
if ((TestFunc->GetFName() == DelegateSignatureFunction->GetFName()) && (TestFunc != DelegateSignatureFunction))
|
|
{
|
|
FError::Throwf(TEXT("Can't override delegate signature function '%s'"), FuncInfo.Function.Identifier);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Parses and compiles a function declaration
|
|
*/
|
|
void FHeaderParser::CompileFunctionDeclaration(FClasses& AllClasses)
|
|
{
|
|
CheckAllow(TEXT("'Function'"), ALLOW_Function);
|
|
|
|
TMap<FName, FString> MetaData;
|
|
|
|
// Add metadata for the module relative path
|
|
const FString *ModuleRelativePath = GClassModuleRelativePathMap.Find(Class);
|
|
if(ModuleRelativePath != NULL)
|
|
{
|
|
MetaData.Add(TEXT("ModuleRelativePath"), *ModuleRelativePath);
|
|
}
|
|
|
|
// New-style UFUNCTION() syntax
|
|
TArray<FPropertySpecifier> SpecifiersFound;
|
|
ReadSpecifierSetInsideMacro(SpecifiersFound, TEXT("Function"), MetaData);
|
|
|
|
FScriptLocation FuncNameRetry;
|
|
InitScriptLocation(FuncNameRetry);
|
|
|
|
if (!Class->HasAnyClassFlags(CLASS_Native))
|
|
{
|
|
FError::Throwf(TEXT("Should only be here for native classes!"));
|
|
}
|
|
|
|
// Process all specifiers.
|
|
const TCHAR* TypeOfFunction = TEXT("function");
|
|
|
|
bool bAutomaticallyFinal = true;
|
|
|
|
FFuncInfo FuncInfo;
|
|
FuncInfo.FunctionFlags = FUNC_Native;
|
|
|
|
// Infer the function's access level from the currently declared C++ access level
|
|
if (CurrentAccessSpecifier == ACCESS_Public)
|
|
{
|
|
FuncInfo.FunctionFlags |= FUNC_Public;
|
|
}
|
|
else if (CurrentAccessSpecifier == ACCESS_Protected)
|
|
{
|
|
FuncInfo.FunctionFlags |= FUNC_Protected;
|
|
}
|
|
else if (CurrentAccessSpecifier == ACCESS_Private)
|
|
{
|
|
FuncInfo.FunctionFlags |= FUNC_Private;
|
|
FuncInfo.FunctionFlags |= FUNC_Final;
|
|
|
|
// This is automatically final as well, but in a different way and for a different reason
|
|
bAutomaticallyFinal = false;
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Unknown access level"));
|
|
}
|
|
|
|
// non-static functions in a const class must be const themselves
|
|
if (Class->HasAnyClassFlags(CLASS_Const))
|
|
{
|
|
FuncInfo.FunctionFlags |= FUNC_Const;
|
|
}
|
|
|
|
if (MatchIdentifier(TEXT("static")))
|
|
{
|
|
FuncInfo.FunctionFlags |= FUNC_Static;
|
|
FuncInfo.FunctionExportFlags |= FUNCEXPORT_CppStatic;
|
|
}
|
|
|
|
ProcessFunctionSpecifiers(FuncInfo, SpecifiersFound);
|
|
|
|
if( (FuncInfo.FunctionFlags & FUNC_BlueprintPure) && Class->HasAnyClassFlags(CLASS_Interface) )
|
|
{
|
|
// Until pure interface casts are supported, we don't allow pures in interfaces
|
|
FError::Throwf(TEXT("BlueprintPure specifier is not allowed for interface functions"));
|
|
}
|
|
|
|
if (FuncInfo.FunctionFlags & FUNC_Net)
|
|
{
|
|
// Network replicated functions are always events, and are only final if sealed
|
|
TypeOfFunction = TEXT("event");
|
|
bAutomaticallyFinal = false;
|
|
}
|
|
|
|
if (FuncInfo.FunctionFlags & FUNC_BlueprintEvent)
|
|
{
|
|
TypeOfFunction = (FuncInfo.FunctionFlags & FUNC_Native) ? TEXT("BlueprintNativeEvent") : TEXT("BlueprintImplementableEvent");
|
|
bAutomaticallyFinal = false;
|
|
}
|
|
|
|
bool bSawVirtual = false;
|
|
|
|
if (MatchIdentifier(TEXT("virtual")))
|
|
{
|
|
bSawVirtual = true;
|
|
}
|
|
|
|
FString* InternalPtr = MetaData.Find("BlueprintInternalUseOnly"); // FBlueprintMetadata::MD_BlueprintInternalUseOnly
|
|
const bool bDeprecated = MetaData.Contains("DeprecatedFunction"); // FBlueprintMetadata::MD_DeprecatedFunction
|
|
const bool bHasMenuCategory = MetaData.Contains("Category"); // FBlueprintMetadata::MD_FunctionCategory
|
|
const bool bInternalOnly = InternalPtr && *InternalPtr == TEXT("true");
|
|
|
|
// If this function is blueprint callable or blueprint pure, require a category
|
|
if ((FuncInfo.FunctionFlags & (FUNC_BlueprintCallable | FUNC_BlueprintPure)) != 0)
|
|
{
|
|
if (!bHasMenuCategory && !bInternalOnly && !bDeprecated)
|
|
{
|
|
FError::Throwf(TEXT("Blueprint accessible functions must have a category specified"));
|
|
}
|
|
}
|
|
|
|
// Verify interfaces with respect to their blueprint accessible functions
|
|
if (Class->HasAnyClassFlags(CLASS_Interface))
|
|
{
|
|
const bool bCanImplementInBlueprints = !Class->HasMetaData(TEXT("CannotImplementInterfaceInBlueprint")); //FBlueprintMetadata::MD_CannotImplementInterfaceInBlueprint
|
|
if((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) != 0)
|
|
{
|
|
// Ensure that blueprint events are only allowed in implementable interfaces. Internal only functions allowed
|
|
if (!bCanImplementInBlueprints && !bInternalOnly)
|
|
{
|
|
FError::Throwf(TEXT("Interfaces that are not implementable in blueprints cannot have BlueprintImplementableEvent members."));
|
|
}
|
|
}
|
|
|
|
if (((FuncInfo.FunctionFlags & FUNC_BlueprintCallable) != 0) && (((~FuncInfo.FunctionFlags) & FUNC_BlueprintEvent) != 0))
|
|
{
|
|
// Ensure that if this interface contains blueprint callable functions that are not blueprint defined, that it must be implemented natively
|
|
if (bCanImplementInBlueprints)
|
|
{
|
|
FError::Throwf(TEXT("Blueprint implementable interfaces cannot contain BlueprintCallable functions that are not BlueprintImplementableEvents. Use CannotImplementInterfaceInBlueprint on the interface if you wish to keep this function."));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Peek ahead to look for a CORE_API style DLL import/export token if present
|
|
{
|
|
FToken Token;
|
|
if (GetToken(Token, true))
|
|
{
|
|
bool bThrowTokenBack = true;
|
|
if (Token.TokenType == TOKEN_Identifier)
|
|
{
|
|
FString RequiredAPIMacroIfPresent(Token.Identifier);
|
|
if (RequiredAPIMacroIfPresent.EndsWith(TEXT("_API")))
|
|
{
|
|
//@TODO: Validate the module name for RequiredAPIMacroIfPresent
|
|
bThrowTokenBack = false;
|
|
|
|
if (Class->HasAnyClassFlags(CLASS_RequiredAPI))
|
|
{
|
|
FError::Throwf(TEXT("'%s' must not be used on methods of a class that is marked '%s' itself."), *RequiredAPIMacroIfPresent, *RequiredAPIMacroIfPresent);
|
|
}
|
|
FuncInfo.FunctionFlags |= FUNC_RequiredAPI;
|
|
FuncInfo.FunctionExportFlags |= FUNCEXPORT_RequiredAPI;
|
|
}
|
|
}
|
|
|
|
if (bThrowTokenBack)
|
|
{
|
|
UngetToken(Token);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Look for virtual again, in case there was an ENGINE_API token first
|
|
if (MatchIdentifier(TEXT("virtual")))
|
|
{
|
|
bSawVirtual = true;
|
|
}
|
|
|
|
// Process the virtualness
|
|
if (bSawVirtual)
|
|
{
|
|
// Remove the implicit final, the user can still specifying an explicit final at the end of the declaration
|
|
bAutomaticallyFinal = false;
|
|
|
|
// if this is a BlueprintNativeEvent or BlueprintImplementableEvent in an interface, make sure it's not "virtual"
|
|
if ((Class->HasAnyClassFlags(CLASS_Interface)) && (FuncInfo.FunctionFlags & FUNC_BlueprintEvent))
|
|
{
|
|
FError::Throwf(TEXT("BlueprintImplementableEvents in Interfaces must not be declared 'virtual'"));
|
|
}
|
|
|
|
// if this is a BlueprintNativeEvent, make sure it's not "virtual"
|
|
if ((FuncInfo.FunctionFlags & FUNC_BlueprintEvent) && (FuncInfo.FunctionFlags & FUNC_Native))
|
|
{
|
|
FError::Throwf(TEXT("BlueprintNativeEvent functions must be non-virtual."));
|
|
}
|
|
|
|
// @todo: we should consider making BIEs nonvirtual as well, where could simplify these checks to this...
|
|
// if ( (FuncInfo.FunctionFlags & FUNC_BlueprintEvent) )
|
|
// {
|
|
// FError::Throwf(TEXT("Functions marked BlueprintImplementableEvent or BlueprintNativeEvent must not be declared 'virtual'"));
|
|
// }
|
|
}
|
|
else
|
|
{
|
|
// if this is a function in an Interface, it must be marked 'virtual' unless it's an event
|
|
if (Class->HasAnyClassFlags(CLASS_Interface) && !(FuncInfo.FunctionFlags & FUNC_BlueprintEvent))
|
|
{
|
|
FError::Throwf(TEXT("Interface functions that are not BlueprintImplementableEvents must be declared 'virtual'"));
|
|
}
|
|
}
|
|
|
|
// Handle the initial implicit/explicit final
|
|
// A user can still specify an explicit final after the parameter list as well.
|
|
if (bAutomaticallyFinal || FuncInfo.bSealedEvent)
|
|
{
|
|
FuncInfo.FunctionFlags |= FUNC_Final;
|
|
FuncInfo.FunctionExportFlags |= FUNCEXPORT_Final;
|
|
|
|
if (Class->HasAnyClassFlags(CLASS_Interface))
|
|
{
|
|
FError::Throwf(TEXT("Interface functions cannot be declared 'final'"));
|
|
}
|
|
}
|
|
|
|
// Get return type.
|
|
EObjectFlags ReturnValueFlags = RF_NoFlags;
|
|
FToken ReturnType( CPT_None );
|
|
bool bHasReturnValue = false;
|
|
|
|
// C++ style functions always have a return value type, even if it's void
|
|
if (!MatchIdentifier(TEXT("void")))
|
|
{
|
|
bHasReturnValue = GetVarType( AllClasses, TopNode, ReturnType, ReturnValueFlags, 0, NULL, NULL, EPropertyDeclarationStyle::None, EVariableCategory::Return );
|
|
}
|
|
|
|
// Get function or operator name.
|
|
if (!GetIdentifier(FuncInfo.Function))
|
|
{
|
|
FError::Throwf(TEXT("Missing %s name"), TypeOfFunction);
|
|
}
|
|
|
|
if ( !MatchSymbol(TEXT("(")) )
|
|
{
|
|
FError::Throwf(TEXT("Bad %s definition"), TypeOfFunction);
|
|
}
|
|
|
|
if (FuncInfo.FunctionFlags & FUNC_Net)
|
|
{
|
|
bool bIsNetService = !!(FuncInfo.FunctionFlags & (FUNC_NetRequest | FUNC_NetResponse));
|
|
if (bHasReturnValue && !bIsNetService)
|
|
FError::Throwf(TEXT("Replicated functions can't have return values"));
|
|
|
|
if (FuncInfo.RPCId > 0)
|
|
{
|
|
if (FString* ExistingFunc = UsedRPCIds.Find(FuncInfo.RPCId))
|
|
FError::Throwf(TEXT("Function %s already uses identifier %d"), **ExistingFunc, FuncInfo.RPCId);
|
|
|
|
UsedRPCIds.Add(FuncInfo.RPCId, FuncInfo.Function.Identifier);
|
|
if (FuncInfo.FunctionFlags & FUNC_NetResponse)
|
|
{
|
|
// Look for another function expecting this response
|
|
if (FString* ExistingFunc = RPCsNeedingHookup.Find(FuncInfo.RPCId))
|
|
{
|
|
// If this list isn't empty at end of class, throw error
|
|
RPCsNeedingHookup.Remove(FuncInfo.RPCId);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (FuncInfo.RPCResponseId > 0)
|
|
{
|
|
// Look for an existing response function
|
|
FString* ExistingFunc = UsedRPCIds.Find(FuncInfo.RPCResponseId);
|
|
if (ExistingFunc == NULL)
|
|
{
|
|
// If this list isn't empty at end of class, throw error
|
|
RPCsNeedingHookup.Add(FuncInfo.RPCResponseId, FuncInfo.Function.Identifier);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Allocate local property frame, push nesting level and verify
|
|
// uniqueness at this scope level.
|
|
PushNest( NEST_FunctionDeclaration, FuncInfo.Function.Identifier, NULL );
|
|
UFunction* TopFunction = ((UFunction*)TopNode);
|
|
|
|
TopFunction->FunctionFlags |= FuncInfo.FunctionFlags;
|
|
|
|
FuncInfo.FunctionReference = TopFunction;
|
|
FuncInfo.SetFunctionNames();
|
|
|
|
FFunctionData* StoredFuncData = ClassData->AddFunction(FuncInfo);
|
|
|
|
// Get parameter list.
|
|
ParseParameterList(AllClasses, TopFunction, false, &MetaData);
|
|
|
|
// Get return type, if any.
|
|
if (bHasReturnValue)
|
|
{
|
|
ReturnType.PropertyFlags |= CPF_Parm | CPF_OutParm | CPF_ReturnParm;
|
|
UProperty* ReturnProp = GetVarNameAndDim(TopNode, ReturnType, ReturnValueFlags, /*NoArrays=*/ true, /*IsFunction=*/ true, TEXT("ReturnValue"), TEXT("Function return type"));
|
|
|
|
TopFunction->NumParms++;
|
|
}
|
|
|
|
// determine if there are any outputs for this function
|
|
bool bHasAnyOutputs = bHasReturnValue;
|
|
if (bHasAnyOutputs == false)
|
|
{
|
|
for (TFieldIterator<UProperty> It(TopFunction); It; ++It)
|
|
{
|
|
UProperty const* const Param = *It;
|
|
if (!(Param->PropertyFlags & CPF_ReturnParm) && (Param->PropertyFlags & CPF_OutParm))
|
|
{
|
|
bHasAnyOutputs = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if ( (bHasAnyOutputs == false) && (FuncInfo.FunctionFlags & (FUNC_BlueprintPure)) )
|
|
{
|
|
FError::Throwf(TEXT("BlueprintPure specifier is not allowed for functions with no return value and no output parameters."));
|
|
}
|
|
|
|
|
|
// determine whether this function should be 'const'
|
|
if ( MatchIdentifier(TEXT("const")) )
|
|
{
|
|
if( (TopFunction->FunctionFlags & (FUNC_Native)) == 0 )
|
|
{
|
|
// @TODO: UCREMOVAL Reconsider?
|
|
//FError::Throwf(TEXT("'const' may only be used for native functions"));
|
|
}
|
|
|
|
FuncInfo.FunctionFlags |= FUNC_Const;
|
|
|
|
// @todo: the presence of const and one or more outputs does not guarantee that there are
|
|
// no side effects. On GCC and clang we could use __attribure__((pure)) or __attribute__((const))
|
|
// or we could just rely on the use marking things BlueprintPure. Either way, checking the C++
|
|
// const identifier to determine purity is not desirable. We should remove the following logic:
|
|
|
|
// If its a const BlueprintCallable function with some sort of output, mark it as BlueprintPure as well
|
|
if ( bHasAnyOutputs && ((FuncInfo.FunctionFlags & FUNC_BlueprintCallable) != 0) )
|
|
{
|
|
FuncInfo.FunctionFlags |= FUNC_BlueprintPure;
|
|
}
|
|
}
|
|
|
|
// Try parsing metadata for the function
|
|
ParseFieldMetaData(MetaData, *(TopFunction->GetName()));
|
|
|
|
AddFormattedPrevCommentAsTooltipMetaData(MetaData);
|
|
|
|
AddMetaDataToClassData(TopFunction, MetaData);
|
|
|
|
|
|
// Handle C++ style functions being declared as abstract
|
|
if (MatchSymbol(TEXT("=")))
|
|
{
|
|
if (bHaveSeenSecondInterfaceClass)
|
|
{
|
|
int32 ZeroValue = 1;
|
|
bool bGotZero = GetConstInt(/*out*/ZeroValue);
|
|
bGotZero = bGotZero && (ZeroValue == 0);
|
|
|
|
if (!bGotZero)
|
|
{
|
|
FError::Throwf(TEXT("Expected 0 to indicate function is abstract"));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FError::Throwf(TEXT("Only functions in the second interface class can be declared abstract"));
|
|
}
|
|
}
|
|
|
|
// Look for the final keyword to indicate this function is sealed
|
|
if (MatchIdentifier(TEXT("final")))
|
|
{
|
|
// This is a final (prebinding, non-overridable) function
|
|
FuncInfo.FunctionFlags |= FUNC_Final;
|
|
FuncInfo.FunctionExportFlags |= FUNCEXPORT_Final;
|
|
if (Class->HasAnyClassFlags(CLASS_Interface))
|
|
{
|
|
FError::Throwf(TEXT("Interface functions cannot be declared 'final'"));
|
|
}
|
|
else if (FuncInfo.FunctionFlags & FUNC_BlueprintEvent)
|
|
{
|
|
FError::Throwf(TEXT("Blueprint events cannot be declared 'final'"));
|
|
}
|
|
}
|
|
|
|
// Make sure any new flags made it to the function
|
|
//@TODO: UCREMOVAL: Ideally the flags didn't get copied midway thru parsing the function declaration, and we could avoid this
|
|
TopFunction->FunctionFlags |= FuncInfo.FunctionFlags;
|
|
StoredFuncData->UpdateFunctionData(FuncInfo);
|
|
|
|
// Verify parameter list and return type compatibility within the
|
|
// function, if any, that it overrides.
|
|
for( int32 i=NestLevel-2; i>=1; i-- )
|
|
{
|
|
for (UFunction* Function : TFieldRange<UFunction>(Nest[i].Node))
|
|
{
|
|
if (Function->GetFName() != TopNode->GetFName() || Function == TopNode)
|
|
continue;
|
|
|
|
// Don't allow private functions to be redefined.
|
|
if (Function->FunctionFlags & FUNC_Private)
|
|
FError::Throwf(TEXT("Can't override private function '%s'"), FuncInfo.Function.Identifier);
|
|
|
|
// see if they both either have a return value or don't
|
|
if ((TopFunction->GetReturnProperty() != NULL) != (Function->GetReturnProperty() != NULL))
|
|
{
|
|
ReturnToLocation(FuncNameRetry);
|
|
FError::Throwf(TEXT("Redefinition of '%s %s' differs from original: return value mismatch"), TypeOfFunction, FuncInfo.Function.Identifier );
|
|
}
|
|
|
|
// See if all parameters match.
|
|
if (TopFunction->NumParms!=Function->NumParms)
|
|
{
|
|
ReturnToLocation(FuncNameRetry);
|
|
FError::Throwf(TEXT("Redefinition of '%s %s' differs from original; different number of parameters"), TypeOfFunction, FuncInfo.Function.Identifier );
|
|
}
|
|
|
|
// Check all individual parameters.
|
|
int32 Count=0;
|
|
for( TFieldIterator<UProperty> CurrentFuncParam(TopFunction),SuperFuncParam(Function); Count<Function->NumParms; ++CurrentFuncParam,++SuperFuncParam,++Count )
|
|
{
|
|
if( !FPropertyBase(*CurrentFuncParam).MatchesType(FPropertyBase(*SuperFuncParam), 1) )
|
|
{
|
|
if( CurrentFuncParam->PropertyFlags & CPF_ReturnParm )
|
|
{
|
|
ReturnToLocation(FuncNameRetry);
|
|
FError::Throwf(TEXT("Redefinition of %s %s differs only by return type"), TypeOfFunction, FuncInfo.Function.Identifier );
|
|
}
|
|
else
|
|
{
|
|
ReturnToLocation(FuncNameRetry);
|
|
FError::Throwf(TEXT("Redefinition of '%s %s' differs from original"), TypeOfFunction, FuncInfo.Function.Identifier );
|
|
}
|
|
break;
|
|
}
|
|
else if ( CurrentFuncParam->HasAnyPropertyFlags(CPF_OutParm) != SuperFuncParam->HasAnyPropertyFlags(CPF_OutParm) )
|
|
{
|
|
ReturnToLocation(FuncNameRetry);
|
|
FError::Throwf(TEXT("Redefinition of '%s %s' differs from original - 'out' mismatch on parameter %i"), TypeOfFunction, FuncInfo.Function.Identifier, Count + 1);
|
|
}
|
|
else if ( CurrentFuncParam->HasAnyPropertyFlags(CPF_ReferenceParm) != SuperFuncParam->HasAnyPropertyFlags(CPF_ReferenceParm) )
|
|
{
|
|
ReturnToLocation(FuncNameRetry);
|
|
FError::Throwf(TEXT("Redefinition of '%s %s' differs from original - 'ref' mismatch on parameter %i"), TypeOfFunction, FuncInfo.Function.Identifier, Count + 1);
|
|
}
|
|
}
|
|
|
|
if( Count<TopFunction->NumParms )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// if super version is event, overridden version must be defined as event (check before inheriting FUNC_Event)
|
|
if ( (Function->FunctionFlags & FUNC_Event) && !(FuncInfo.FunctionFlags & FUNC_Event) )
|
|
{
|
|
FError::Throwf(TEXT("Superclass version is defined as an event so '%s' should be!"), FuncInfo.Function.Identifier);
|
|
}
|
|
// Function flags to copy from parent.
|
|
FuncInfo.FunctionFlags |= (Function->FunctionFlags & FUNC_FuncInherit);
|
|
|
|
// Make sure the replication conditions aren't being redefined
|
|
if ((FuncInfo.FunctionFlags & FUNC_NetFuncFlags) != (Function->FunctionFlags & FUNC_NetFuncFlags))
|
|
{
|
|
FError::Throwf(TEXT("Redefinition of replication conditions for function '%s'"), FuncInfo.Function.Identifier);
|
|
}
|
|
FuncInfo.FunctionFlags |= (Function->FunctionFlags & FUNC_NetFuncFlags);
|
|
|
|
// Are we overriding a function?
|
|
if( TopNode==Function->GetOuter() )
|
|
{
|
|
// Duplicate.
|
|
ReturnToLocation( FuncNameRetry );
|
|
FError::Throwf(TEXT("Duplicate function '%s'"), *Function->GetName() );
|
|
}
|
|
// Overriding an existing function.
|
|
else if( Function->FunctionFlags & FUNC_Final )
|
|
{
|
|
ReturnToLocation(FuncNameRetry);
|
|
FError::Throwf(TEXT("%s: Can't override a 'final' function"), *Function->GetName() );
|
|
}
|
|
// Native function overrides should be done in CPP text, not in a UFUNCTION() declaration (you can't change flags, and it'd otherwise be a burden to keep them identical)
|
|
else if( Cast<UClass>(TopFunction->GetOuter()) != NULL )
|
|
{
|
|
//ReturnToLocation(FuncNameRetry);
|
|
FError::Throwf(TEXT("%s: An override of a function cannot have a UFUNCTION() declaration above it; it will use the same parameters as the original base declaration."), *Function->GetName() );
|
|
}
|
|
|
|
// Balk if required specifiers differ.
|
|
if ((Function->FunctionFlags & FUNC_FuncOverrideMatch) != (FuncInfo.FunctionFlags & FUNC_FuncOverrideMatch))
|
|
{
|
|
FError::Throwf(TEXT("Function '%s' specifiers differ from original"), *Function->GetName());
|
|
}
|
|
|
|
// Here we have found the original.
|
|
TopNode->SetSuperStruct(Function);
|
|
goto Found;
|
|
}
|
|
}
|
|
Found:
|
|
|
|
// Bind the function.
|
|
TopFunction->Bind();
|
|
|
|
// Make sure that the replication flags set on an overridden function match the parent function
|
|
if (UFunction* SuperFunc = TopFunction->GetSuperFunction())
|
|
{
|
|
if ((TopFunction->FunctionFlags & FUNC_NetFuncFlags) != (SuperFunc->FunctionFlags & FUNC_NetFuncFlags))
|
|
{
|
|
FError::Throwf(TEXT("Overridden function '%s': Cannot specify different replication flags when overriding a function."), *TopFunction->GetName());
|
|
}
|
|
}
|
|
|
|
// if this function is an RPC in state scope, verify that it is an override
|
|
// this is required because the networking code only checks the class for RPCs when initializing network data, not any states within it
|
|
if ((TopFunction->FunctionFlags & FUNC_Net) && (TopFunction->GetSuperFunction() == NULL) && Cast<UClass>(TopFunction->GetOuter()) == NULL)
|
|
{
|
|
FError::Throwf(TEXT("Function '%s': Base implementation of RPCs cannot be in a state. Add a stub outside state scope."), *TopFunction->GetName());
|
|
}
|
|
|
|
if (TopFunction->FunctionFlags & (FUNC_BlueprintCallable | FUNC_BlueprintEvent))
|
|
{
|
|
for (TFieldIterator<UProperty> It(TopFunction); It; ++It)
|
|
{
|
|
UProperty const* const Param = *It;
|
|
if (Param->ArrayDim > 1)
|
|
{
|
|
FError::Throwf(TEXT("Static array cannot be exposed to blueprint. Function: %s Parameter %s\n"), *TopFunction->GetName(), *Param->GetName());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Just declaring a function, so end the nesting.
|
|
PopNest( AllClasses, NEST_FunctionDeclaration, TypeOfFunction );
|
|
|
|
// Optionally consume a semicolon
|
|
// This is optional to allow inline function definitions, as long as the function body is inside #if CPP ... #endif
|
|
MatchSymbol(TEXT(";"));
|
|
}
|
|
|
|
/**
|
|
* Ensures at script compile time that the metadata formatting is correct
|
|
* @param InKey the metadata key being added
|
|
* @param InValue the value string that will be associated with the InKey
|
|
*/
|
|
void FHeaderParser::ValidateMetaDataFormat(UField* Field, const FString& InKey, const FString& InValue)
|
|
{
|
|
if ((InKey == TEXT("UIMin")) || (InKey == TEXT("UIMax")) || (InKey == TEXT("ClampMin")) || (InKey == TEXT("ClampMax")))
|
|
{
|
|
if (!InValue.IsNumeric())
|
|
{
|
|
FError::Throwf(TEXT("Metadata value for '%s' is non-numeric : '%s'"), *InKey, *InValue);
|
|
}
|
|
}
|
|
else if (InKey == /*FBlueprintMetadata::MD_Protected*/ TEXT("BlueprintProtected"))
|
|
{
|
|
if (UFunction* Function = Cast<UFunction>(Field))
|
|
{
|
|
if (Function->HasAnyFunctionFlags(FUNC_Static))
|
|
{
|
|
// Determine if it's a function library
|
|
UClass* Class = Function->GetOuterUClass();
|
|
while ((Class->GetSuperClass() != UObject::StaticClass()) && (Class != NULL))
|
|
{
|
|
Class = Class->GetSuperClass();
|
|
}
|
|
|
|
if ((Class != NULL) && (Class->GetName() == TEXT("BlueprintFunctionLibrary")))
|
|
{
|
|
FError::Throwf(TEXT("%s doesn't make sense on static method '%s' in a blueprint function library"), *InKey, *Function->GetName());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (InKey == TEXT("DevelopmentStatus"))
|
|
{
|
|
const FString EarlyAccessValue(TEXT("EarlyAccess"));
|
|
const FString ExperimentalValue(TEXT("Experimental"));
|
|
if ((InValue != EarlyAccessValue) && (InValue != ExperimentalValue))
|
|
{
|
|
FError::Throwf(TEXT("'%s' metadata was '%s' but it must be %s or %s"), *InKey, *InValue, *ExperimentalValue, *EarlyAccessValue);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Validates the metadata, then adds it to the class data
|
|
void FHeaderParser::AddMetaDataToClassData(UField* Field, const TMap<FName, FString>& InMetaData)
|
|
{
|
|
// Evaluate any key redirects on the passed in pairs
|
|
TMap<FName, FString> RemappedPairs;
|
|
RemappedPairs.Empty(InMetaData.Num());
|
|
|
|
for (TMap<FName, FString>::TConstIterator It(InMetaData); It; ++It)
|
|
{
|
|
FName CurrentKey = It.Key();
|
|
FName NewKey = UMetaData::GetRemappedKeyName(CurrentKey);
|
|
|
|
if (NewKey != NAME_None)
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("Remapping old metadata key '%s' to new key '%s', please update the declaration."), *CurrentKey.ToString(), *NewKey.ToString());
|
|
CurrentKey = NewKey;
|
|
}
|
|
|
|
RemappedPairs.Add(CurrentKey, It.Value());
|
|
}
|
|
|
|
// Finish validating and associate the metadata with the field
|
|
ValidateMetaDataFormat(Field, RemappedPairs);
|
|
ClassData->AddMetaData(Field, RemappedPairs);
|
|
}
|
|
|
|
// Ensures at script compile time that the metadata formatting is correct
|
|
void FHeaderParser::ValidateMetaDataFormat(UField* Field, const TMap<FName, FString>& MetaData)
|
|
{
|
|
for (TMap<FName, FString>::TConstIterator It(MetaData); It; ++It)
|
|
{
|
|
ValidateMetaDataFormat(Field, It.Key().ToString(), It.Value());
|
|
}
|
|
}
|
|
|
|
/** Parses optional metadata text. */
|
|
void FHeaderParser::ParseFieldMetaData(TMap<FName, FString>& MetaData, const TCHAR* FieldName)
|
|
{
|
|
FToken PropertyMetaData;
|
|
bool bMetadataPresent = false;
|
|
if (MatchIdentifier(TEXT("UMETA")))
|
|
{
|
|
bMetadataPresent = true;
|
|
RequireSymbol( TEXT("("),*FString::Printf(TEXT("' %s metadata'"), FieldName) );
|
|
if (!GetRawTokenRespectingQuotes(PropertyMetaData, TCHAR(')')))
|
|
{
|
|
FError::Throwf(TEXT("'%s': No metadata specified"), FieldName);
|
|
}
|
|
RequireSymbol( TEXT(")"),*FString::Printf(TEXT("' %s metadata'"), FieldName) );
|
|
}
|
|
|
|
if (bMetadataPresent)
|
|
{
|
|
// parse apart the string
|
|
TArray<FString> Pairs;
|
|
|
|
//@TODO: UCREMOVAL: Convert to property token reading
|
|
// break apart on | to get to the key/value pairs
|
|
FString NewData(PropertyMetaData.String);
|
|
bool bInString = false;
|
|
int32 LastStartIndex = 0;
|
|
int32 CharIndex;
|
|
for (CharIndex = 0; CharIndex < NewData.Len(); ++CharIndex)
|
|
{
|
|
TCHAR Ch = NewData.GetCharArray()[CharIndex];
|
|
if (Ch == '"')
|
|
{
|
|
bInString = !bInString;
|
|
}
|
|
|
|
if ((Ch == ',') && !bInString)
|
|
{
|
|
if (LastStartIndex != CharIndex)
|
|
{
|
|
Pairs.Add(NewData.Mid(LastStartIndex, CharIndex - LastStartIndex));
|
|
}
|
|
LastStartIndex = CharIndex + 1;
|
|
}
|
|
}
|
|
|
|
if (LastStartIndex != CharIndex)
|
|
{
|
|
Pairs.Add(NewData.Mid(LastStartIndex, CharIndex - LastStartIndex));
|
|
}
|
|
|
|
// go over all pairs
|
|
for (int32 PairIndex = 0; PairIndex < Pairs.Num(); PairIndex++)
|
|
{
|
|
// break the pair into a key and a value
|
|
FString Token = Pairs[PairIndex];
|
|
FString Key = Token;
|
|
// by default, not value, just a key (allowed)
|
|
FString Value;
|
|
|
|
// look for a value after an =
|
|
int32 Equals = Token.Find(TEXT("="));
|
|
// if we have an =, break up the string
|
|
if (Equals != -1)
|
|
{
|
|
Key = Token.Left(Equals);
|
|
Value = Token.Right((Token.Len() - Equals) - 1);
|
|
}
|
|
|
|
InsertMetaDataPair(MetaData, Key, Value);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool FHeaderParser::IsBitfieldProperty()
|
|
{
|
|
bool bIsBitfield = false;
|
|
|
|
// The current token is the property type (uin32, uint16, etc).
|
|
// Check the property name and then check for ':'
|
|
FToken TokenVarName;
|
|
if (GetToken(TokenVarName, /*bNoConsts=*/ true))
|
|
{
|
|
FToken Token;
|
|
if (GetToken(Token, /*bNoConsts=*/ true))
|
|
{
|
|
if (Token.TokenType == TOKEN_Symbol && FCString::Stricmp(Token.Identifier, TEXT(":")) == 0)
|
|
{
|
|
bIsBitfield = true;
|
|
}
|
|
UngetToken(Token);
|
|
}
|
|
UngetToken(TokenVarName);
|
|
}
|
|
|
|
return bIsBitfield;
|
|
}
|
|
|
|
void FHeaderParser::ValidatePropertyIsDeprecatedIfNecessary(FPropertyBase& VarProperty, FToken* OuterPropertyType)
|
|
{
|
|
// check to see if we have a UClassProperty using a deprecated class
|
|
if ( VarProperty.MetaClass != NULL && VarProperty.MetaClass->HasAnyClassFlags(CLASS_Deprecated) && !(VarProperty.PropertyFlags & CPF_Deprecated) &&
|
|
(OuterPropertyType == NULL || !(OuterPropertyType->PropertyFlags & CPF_Deprecated)) )
|
|
{
|
|
FError::Throwf(TEXT("Property is using a deprecated class: %s. Property should be marked deprecated as well."), *VarProperty.MetaClass->GetPathName());
|
|
}
|
|
|
|
// check to see if we have a UObjectProperty using a deprecated class.
|
|
// PropertyClass is part of a union, so only check PropertyClass if this token represents an object property
|
|
if ( (VarProperty.Type == CPT_ObjectReference || VarProperty.Type == CPT_WeakObjectReference || VarProperty.Type == CPT_LazyObjectReference || VarProperty.Type == CPT_AssetObjectReference) && VarProperty.PropertyClass != NULL
|
|
&& VarProperty.PropertyClass->HasAnyClassFlags(CLASS_Deprecated) // and the object class being used has been deprecated
|
|
&& (VarProperty.PropertyFlags&CPF_Deprecated) == 0 // and this property isn't marked deprecated as well
|
|
&& (OuterPropertyType == NULL || !(OuterPropertyType->PropertyFlags & CPF_Deprecated)) ) // and this property isn't in an array that was marked deprecated either
|
|
{
|
|
FError::Throwf(TEXT("Property is using a deprecated class: %s. Property should be marked deprecated as well."), *VarProperty.PropertyClass->GetPathName());
|
|
}
|
|
}
|
|
|
|
struct FExposeOnSpawnValidator
|
|
{
|
|
// Keep this function synced with UEdGraphSchema_K2::FindSetVariableByNameFunction
|
|
static bool IsSupported(const FPropertyBase& Property)
|
|
{
|
|
bool ProperNativeType = false;
|
|
switch (Property.Type)
|
|
{
|
|
case CPT_Int:
|
|
case CPT_Byte:
|
|
case CPT_Float:
|
|
case CPT_Bool:
|
|
case CPT_ObjectReference:
|
|
case CPT_String:
|
|
case CPT_Text:
|
|
case CPT_Name:
|
|
case CPT_Vector:
|
|
case CPT_Rotation:
|
|
ProperNativeType = true;
|
|
}
|
|
|
|
if (!ProperNativeType && (CPT_Struct == Property.Type) && Property.Struct)
|
|
{
|
|
static const FName BlueprintTypeName(TEXT("BlueprintType"));
|
|
ProperNativeType |= Property.Struct->GetBoolMetaData(BlueprintTypeName);
|
|
}
|
|
|
|
return ProperNativeType;
|
|
}
|
|
};
|
|
|
|
void FHeaderParser::CompileVariableDeclaration(FClasses& AllClasses, UStruct* Struct, EPropertyDeclarationStyle::Type PropertyDeclarationStyle)
|
|
{
|
|
uint64 DisallowFlags = CPF_ParmFlags;
|
|
uint64 EdFlags = 0;
|
|
|
|
// Get variable type.
|
|
FPropertyBase OriginalProperty(CPT_None);
|
|
EObjectFlags ObjectFlags = RF_NoFlags;
|
|
|
|
FIndexRange TypeRange;
|
|
GetVarType( AllClasses, Struct, OriginalProperty, ObjectFlags, DisallowFlags, TEXT("Member variable declaration"), /*OuterPropertyType=*/ NULL, PropertyDeclarationStyle, EVariableCategory::Member, &TypeRange );
|
|
OriginalProperty.PropertyFlags |= EdFlags;
|
|
|
|
FString* Category = OriginalProperty.MetaData.Find("Category");
|
|
|
|
if (PropertyDeclarationStyle == EPropertyDeclarationStyle::UPROPERTY)
|
|
{
|
|
// First check if the category was specified at all and if the property was exposed to the editor.
|
|
if (!Category && (OriginalProperty.PropertyFlags & (CPF_Edit|CPF_BlueprintVisible)))
|
|
{
|
|
FError::Throwf(TEXT("Property is exposed to the editor or blueprints but has no Category specified."));
|
|
}
|
|
|
|
// Validate that pointer properties are not interfaces (which are not GC'd and so will cause runtime errors)
|
|
if (OriginalProperty.PointerType == EPointerType::Native && OriginalProperty.Struct->IsChildOf(UInterface::StaticClass()))
|
|
{
|
|
// Get the name of the type, removing the asterisk representing the pointer
|
|
FString TypeName = FString(TypeRange.Count, Input + TypeRange.StartIndex).Trim().TrimTrailing().LeftChop(1).TrimTrailing();
|
|
FError::Throwf(TEXT("UPROPERTY pointers cannot be interfaces - did you mean TScriptInterface<%s>?"), *TypeName);
|
|
}
|
|
}
|
|
|
|
// If the category was specified explicitly, it wins
|
|
if (Category && !(OriginalProperty.PropertyFlags & (CPF_Edit|CPF_BlueprintVisible|CPF_BlueprintAssignable|CPF_BlueprintCallable)))
|
|
{
|
|
FError::Throwf(TEXT("Property has a Category set but is not exposed to the editor or Blueprints with EditAnywhere, BlueprintReadWrite, VisibleAnywhere, BlueprintReadOnly, BlueprintAssignable, BlueprintCallable keywords.\r\n"));
|
|
}
|
|
|
|
// Make sure that editblueprint variables are editable
|
|
if(!(OriginalProperty.PropertyFlags & CPF_Edit))
|
|
{
|
|
if (OriginalProperty.PropertyFlags & CPF_DisableEditOnInstance)
|
|
{
|
|
FError::Throwf(TEXT("Property cannot have 'DisableEditOnInstance' without being editable"));
|
|
}
|
|
|
|
if (OriginalProperty.PropertyFlags & CPF_DisableEditOnTemplate)
|
|
{
|
|
FError::Throwf(TEXT("Property cannot have 'DisableEditOnTemplate' without being editable"));
|
|
}
|
|
}
|
|
|
|
// Validate.
|
|
if (OriginalProperty.PropertyFlags & CPF_ParmFlags)
|
|
{
|
|
FError::Throwf(TEXT("Illegal type modifiers in member variable declaration") );
|
|
}
|
|
|
|
if (FString* ExposeOnSpawnValue = OriginalProperty.MetaData.Find(TEXT("ExposeOnSpawn")))
|
|
{
|
|
if ((*ExposeOnSpawnValue == TEXT("true")) && !FExposeOnSpawnValidator::IsSupported(OriginalProperty))
|
|
{
|
|
FError::Throwf(TEXT("ExposeOnSpawn - Property cannoty be exposed"));
|
|
}
|
|
}
|
|
|
|
// Process all variables of this type.
|
|
TArray<UProperty*> NewProperties;
|
|
do
|
|
{
|
|
FToken Property = OriginalProperty;
|
|
UProperty* NewProperty = GetVarNameAndDim(Struct, Property, ObjectFlags, /*NoArrays=*/ false, /*IsFunction=*/ false, NULL, TEXT("Member variable declaration"));
|
|
|
|
// Optionally consume the :1 at the end of a bitfield boolean declaration
|
|
if (Property.IsBool() && MatchSymbol(TEXT(":")))
|
|
{
|
|
int32 BitfieldSize = 0;
|
|
if (!GetConstInt(/*out*/ BitfieldSize) || (BitfieldSize != 1))
|
|
{
|
|
FError::Throwf(TEXT("Bad or missing bitfield size for '%s', must be 1."), *NewProperty->GetName());
|
|
}
|
|
}
|
|
|
|
// Deprecation validation
|
|
ValidatePropertyIsDeprecatedIfNecessary(Property, NULL);
|
|
|
|
if (TopNest->NestType != NEST_FunctionDeclaration)
|
|
{
|
|
if (NewProperties.Num())
|
|
{
|
|
FError::Throwf(TEXT("Comma delimited properties cannot be converted %s.%s\n"), *Struct->GetName(), *NewProperty->GetName());
|
|
}
|
|
}
|
|
|
|
NewProperties.Add( NewProperty );
|
|
// we'll need any metadata tags we parsed later on when we call ConvertEOLCommentToTooltip() so the tags aren't clobbered
|
|
OriginalProperty.MetaData = Property.MetaData;
|
|
|
|
if (NewProperty->HasAnyPropertyFlags(CPF_RepNotify))
|
|
{
|
|
NewProperty->RepNotifyFunc = OriginalProperty.RepNotifyName;
|
|
}
|
|
|
|
if (UScriptStruct* StructBeingBuilt = Cast<UScriptStruct>(Struct))
|
|
{
|
|
if (NewProperty->ContainsInstancedObjectProperty())
|
|
{
|
|
StructBeingBuilt->StructFlags = EStructFlags(StructBeingBuilt->StructFlags | STRUCT_HasInstancedReference);
|
|
}
|
|
}
|
|
|
|
if (NewProperty->HasAnyPropertyFlags(CPF_BlueprintVisible) && (NewProperty->ArrayDim > 1))
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("Static array cannot be exposed to blueprint %s.%s\n"), *Struct->GetName(), *NewProperty->GetName());
|
|
}
|
|
|
|
} while( MatchSymbol(TEXT(",")) );
|
|
|
|
// Optional member initializer.
|
|
if (MatchSymbol(TEXT("=")))
|
|
{
|
|
// Skip past the specified member initializer; we make no attempt to parse it
|
|
FToken SkipToken;
|
|
while (GetToken(SkipToken))
|
|
{
|
|
if (SkipToken.Matches(TEXT(";")))
|
|
{
|
|
// went too far
|
|
UngetToken(SkipToken);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Expect a semicolon.
|
|
RequireSymbol( TEXT(";"), TEXT("'variable declaration'") );
|
|
}
|
|
|
|
//
|
|
// Compile a statement: Either a declaration or a command.
|
|
// Returns 1 if success, 0 if end of file.
|
|
//
|
|
bool FHeaderParser::CompileStatement(FClasses& AllClasses)
|
|
{
|
|
// Get a token and compile it.
|
|
FToken Token;
|
|
if( !GetToken(Token, true) )
|
|
{
|
|
// End of file.
|
|
return false;
|
|
}
|
|
else if (!CompileDeclaration( AllClasses, Token ))
|
|
{
|
|
FError::Throwf(TEXT("'%s': Bad command or expression"), Token.Identifier );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//
|
|
// Compute the function parameter size and save the return offset
|
|
//
|
|
//@TODO: UCREMOVAL: Need to rename ComputeFunctionParametersSize to reflect the additional work it's doing
|
|
void FHeaderParser::ComputeFunctionParametersSize( UClass* Class )
|
|
{
|
|
// Recurse with all child states in this class.
|
|
for (TFieldIterator<UFunction> FuncIt(Class, EFieldIteratorFlags::ExcludeSuper); FuncIt; ++FuncIt)
|
|
{
|
|
UFunction* ThisFunction = *FuncIt;
|
|
|
|
// Fix up any structs that were used as a parameter in a delegate before being defined
|
|
if (ThisFunction->HasAnyFunctionFlags(FUNC_Delegate))
|
|
{
|
|
for (TFieldIterator<UProperty> It(ThisFunction); It; ++It)
|
|
{
|
|
UProperty* Param = *It;
|
|
if (UStructProperty* StructProp = Cast<UStructProperty>(Param))
|
|
{
|
|
if (StructProp->Struct->StructFlags & STRUCT_HasInstancedReference)
|
|
{
|
|
StructProp->PropertyFlags |= CPF_ContainsInstancedReference;
|
|
}
|
|
}
|
|
}
|
|
ThisFunction->StaticLink(true);
|
|
}
|
|
|
|
// Compute the function parameter size, propagate some flags to the outer function, and save the return offset
|
|
// Must be done in a second phase, as StaticLink resets various fields again!
|
|
ThisFunction->ParmsSize = 0;
|
|
for (TFieldIterator<UProperty> It(ThisFunction); It; ++It)
|
|
{
|
|
UProperty* Param = *It;
|
|
|
|
if (!(Param->PropertyFlags & CPF_ReturnParm) && (Param->PropertyFlags & CPF_OutParm))
|
|
{
|
|
ThisFunction->FunctionFlags |= FUNC_HasOutParms;
|
|
}
|
|
|
|
if (UStructProperty* StructProp = Cast<UStructProperty>(Param))
|
|
{
|
|
if (StructProp->Struct->HasDefaults())
|
|
{
|
|
ThisFunction->FunctionFlags |= FUNC_HasDefaults;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Code skipping.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
/**
|
|
* Skip over code, honoring { and } pairs.
|
|
*
|
|
* @param NestCount number of nest levels to consume. if 0, consumes a single statement
|
|
* @param ErrorTag text to use in error message if EOF is encountered before we've done
|
|
*/
|
|
void FHeaderParser::SkipStatements( int32 NestCount, const TCHAR* ErrorTag )
|
|
{
|
|
FToken Token;
|
|
|
|
int32 OriginalNestCount = NestCount;
|
|
|
|
while( GetToken( Token, true ) )
|
|
{
|
|
if ( Token.Matches(TEXT("{")) )
|
|
{
|
|
NestCount++;
|
|
}
|
|
else if ( Token.Matches(TEXT("}")) )
|
|
{
|
|
NestCount--;
|
|
}
|
|
else if ( Token.Matches(TEXT(";")) && OriginalNestCount == 0 )
|
|
{
|
|
break;
|
|
}
|
|
|
|
if ( NestCount < OriginalNestCount || NestCount < 0 )
|
|
break;
|
|
}
|
|
|
|
if( NestCount > 0 )
|
|
{
|
|
FError::Throwf(TEXT("Unexpected end of file at end of %s"), ErrorTag );
|
|
}
|
|
else if ( NestCount < 0 )
|
|
{
|
|
FError::Throwf(TEXT("Extraneous closing brace found in %s"), ErrorTag);
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Main script compiling routine.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
//
|
|
// Finalize any script-exposed functions in the specified class
|
|
//
|
|
void FHeaderParser::FinalizeScriptExposedFunctions(UClass* Class)
|
|
{
|
|
check(Class->ClassFlags & CLASS_Parsed);
|
|
|
|
// Finalize all of the children introduced in this class
|
|
for (TFieldIterator<UStruct> ChildIt(Class, EFieldIteratorFlags::ExcludeSuper); ChildIt; ++ChildIt)
|
|
{
|
|
UStruct* ChildStruct = *ChildIt;
|
|
|
|
if (UFunction* Function = Cast<UFunction>(ChildStruct))
|
|
{
|
|
// Add this function to the function map of it's parent class
|
|
Class->AddFunctionToFunctionMap(Function);
|
|
}
|
|
else if (ChildStruct->IsA(UScriptStruct::StaticClass()))
|
|
{
|
|
// Ignore embedded structs
|
|
}
|
|
else
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("Unknown and unexpected child named %s of type %s in %s\n"), *ChildStruct->GetName(), *ChildStruct->GetClass()->GetName(), *Class->GetName());
|
|
check(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Parses the header associated with the specified class.
|
|
// Returns result enumeration.
|
|
//
|
|
ECompilationResult::Type FHeaderParser::ParseHeaderForOneClass(FClasses& AllClasses, FClass* InClass)
|
|
{
|
|
// Early-out if this class has previously failed some aspect of parsing
|
|
if (FailedClassesAnnotation.Get(InClass))
|
|
{
|
|
return ECompilationResult::OtherCompilationError;
|
|
}
|
|
|
|
// Reset the parser to begin a new class
|
|
Class = InClass;
|
|
bEncounteredNewStyleClass_UnmatchedBrackets = false;
|
|
bSpottedAutogeneratedHeaderInclude = false;
|
|
bHaveSeenFirstInterfaceClass = false;
|
|
bHaveSeenSecondInterfaceClass = false;
|
|
bFinishedParsingInterfaceClasses = false;
|
|
bHaveSeenUClass = false;
|
|
bClassHasGeneratedBody = false;
|
|
|
|
ECompilationResult::Type Result = ECompilationResult::OtherCompilationError;
|
|
|
|
ClassData = GScriptHelper.AddClassData(Class);
|
|
|
|
// Message.
|
|
if (FParse::Param(FCommandLine::Get(), TEXT("VERBOSE")))
|
|
{
|
|
// Message.
|
|
Warn->Logf( TEXT("Parsing %s"), *Class->GetName() );
|
|
}
|
|
|
|
// Make sure our parent classes is parsed.
|
|
for (UClass* Temp = Class->GetSuperClass(); Temp; Temp=Temp->GetSuperClass())
|
|
{
|
|
if (!(Temp->ClassFlags & (CLASS_Parsed | CLASS_Intrinsic)))
|
|
{
|
|
FError::Throwf(TEXT("'%s' can't be compiled: Parent class '%s' has errors"), *Class->GetName(), *Temp->GetName() );
|
|
}
|
|
}
|
|
|
|
// First pass.
|
|
|
|
//@fixme - reset class default object state?
|
|
|
|
Class->PropertiesSize = 0;
|
|
|
|
// Set class flags and within.
|
|
PreviousClassFlags = Class->ClassFlags;
|
|
Class->ClassFlags &= ~CLASS_RecompilerClear;
|
|
|
|
UClass* SuperClass = Class->GetSuperClass();
|
|
if (SuperClass != NULL)
|
|
{
|
|
Class->ClassFlags |= (SuperClass->ClassFlags) & CLASS_ScriptInherit;
|
|
Class->ClassConfigName = SuperClass->ClassConfigName;
|
|
check(SuperClass->ClassWithin);
|
|
if (Class->ClassWithin == NULL)
|
|
{
|
|
Class->ClassWithin = SuperClass->ClassWithin;
|
|
}
|
|
|
|
// Copy special categories from parent
|
|
if (SuperClass->HasMetaData(TEXT("HideCategories")))
|
|
{
|
|
Class->SetMetaData(TEXT("HideCategories"), *SuperClass->GetMetaData("HideCategories"));
|
|
}
|
|
if (SuperClass->HasMetaData(TEXT("ShowCategories")))
|
|
{
|
|
Class->SetMetaData(TEXT("ShowCategories"), *SuperClass->GetMetaData("ShowCategories"));
|
|
}
|
|
if (SuperClass->HasMetaData(TEXT("HideFunctions")))
|
|
{
|
|
Class->SetMetaData(TEXT("HideFunctions"), *SuperClass->GetMetaData("HideFunctions"));
|
|
}
|
|
if (SuperClass->HasMetaData(TEXT("AutoExpandCategories")))
|
|
{
|
|
Class->SetMetaData(TEXT("AutoExpandCategories"), *SuperClass->GetMetaData("AutoExpandCategories"));
|
|
}
|
|
if (SuperClass->HasMetaData(TEXT("AutoCollapseCategories")))
|
|
{
|
|
Class->SetMetaData(TEXT("AutoCollapseCategories"), *SuperClass->GetMetaData("AutoCollapseCategories"));
|
|
}
|
|
}
|
|
|
|
check(Class->ClassWithin);
|
|
|
|
// Init compiler variables.
|
|
ResetParser(*GClassStrippedHeaderTextMap[Class]);
|
|
|
|
// Init nesting.
|
|
NestLevel = 0;
|
|
TopNest = NULL;
|
|
PushNest( NEST_GlobalScope, TEXT(""), Class );
|
|
|
|
// Verify class variables haven't been filled in
|
|
check(Class->Children == NULL);
|
|
check(Class->Next == NULL);
|
|
check(Class->NetFields.Num() == 0);
|
|
|
|
// C++ classes default to private access level
|
|
CurrentAccessSpecifier = ACCESS_Private;
|
|
|
|
// Try to compile it, and catch any errors.
|
|
bool bEmptyFile = true;
|
|
#if !PLATFORM_EXCEPTIONS_DISABLED
|
|
try
|
|
#endif
|
|
{
|
|
// Parse entire program.
|
|
while (CompileStatement(AllClasses))
|
|
{
|
|
bEmptyFile = false;
|
|
|
|
// Clear out the previous comment in anticipation of the next statement.
|
|
ClearComment();
|
|
StatementsParsed++;
|
|
}
|
|
|
|
// Precompute info for runtime optimization.
|
|
LinesParsed += InputLine;
|
|
|
|
Class->ClassFlags |= CLASS_Parsed;
|
|
|
|
if (RPCsNeedingHookup.Num() > 0)
|
|
{
|
|
FString ErrorMsg(TEXT("Request functions missing response pairs:\r\n"));
|
|
for (TMap<int32, FString>::TConstIterator It(RPCsNeedingHookup); It; ++It)
|
|
{
|
|
ErrorMsg += FString::Printf(TEXT("%s missing id %d\r\n"), *It.Value(), It.Key());
|
|
}
|
|
|
|
RPCsNeedingHookup.Empty();
|
|
FError::Throwf(*ErrorMsg);
|
|
}
|
|
|
|
// Make sure both classes were declared for interfaces
|
|
if (bHaveSeenFirstInterfaceClass && !bHaveSeenSecondInterfaceClass)
|
|
{
|
|
FError::Throwf(TEXT("Expected two class declarations to complete an interface (UMyInterface and IMyInterface)"));
|
|
}
|
|
|
|
// Make sure the compilation ended with valid nesting.
|
|
if (bEncounteredNewStyleClass_UnmatchedBrackets)
|
|
{
|
|
FError::Throwf(TEXT("Missing } at end of class") );
|
|
}
|
|
|
|
if (NestLevel == 0)
|
|
{
|
|
FError::Throwf(TEXT("Internal nest inconsistency") );
|
|
}
|
|
else if (NestLevel > 1)
|
|
{
|
|
FError::Throwf(TEXT("Unexpected end of script in '%s' block"), NestTypeName(TopNest->NestType) );
|
|
}
|
|
|
|
// Cleanup after first pass.
|
|
ComputeFunctionParametersSize( Class );
|
|
|
|
// Set all optimization ClassFlags based on property types
|
|
for (TFieldIterator<UProperty> It(Class, EFieldIteratorFlags::ExcludeSuper); It; ++It)
|
|
{
|
|
if (It->IsLocalized())
|
|
{
|
|
Class->ClassFlags |= CLASS_Localized;
|
|
}
|
|
|
|
if ((It->PropertyFlags & CPF_Config) != 0)
|
|
{
|
|
Class->ClassFlags |= CLASS_Config;
|
|
}
|
|
|
|
if (It->ContainsInstancedObjectProperty())
|
|
{
|
|
Class->ClassFlags |= CLASS_HasInstancedReference;
|
|
}
|
|
}
|
|
|
|
// Class needs to specify which ini file is going to be used if it contains config variables.
|
|
if( (Class->ClassFlags & CLASS_Config) && (Class->ClassConfigName == NAME_None) )
|
|
{
|
|
// Inherit config setting from base class.
|
|
Class->ClassConfigName = Class->GetSuperClass() ? Class->GetSuperClass()->ClassConfigName : NAME_None;
|
|
if( Class->ClassConfigName == NAME_None )
|
|
{
|
|
FError::Throwf(TEXT("Classes with config / globalconfig member variables need to specify config file.") );
|
|
Class->ClassConfigName = NAME_Engine;
|
|
}
|
|
}
|
|
|
|
// mark temporary classes as native
|
|
if ( (Class->ClassFlags & CLASS_Temporary) )
|
|
{
|
|
Class->ClassFlags |= CLASS_Native;
|
|
}
|
|
|
|
// First-pass success.
|
|
Result = ECompilationResult::Succeeded;
|
|
}
|
|
#if !PLATFORM_EXCEPTIONS_DISABLED
|
|
catch( TCHAR* ErrorMsg )
|
|
{
|
|
// Handle compiler error.
|
|
{
|
|
TGuardValue<ELogTimes::Type> DisableLogTimes(GPrintLogTimes, ELogTimes::None);
|
|
FString FormattedErrorMessage = FString::Printf(TEXT("Error: In %s: %s\r\n"), *Class->GetName(), ErrorMsg);
|
|
FString FormattedErrorMessageWithContext = FString::Printf(TEXT("%s: %s"), *GetContext(), *FormattedErrorMessage);
|
|
|
|
UE_LOG(LogCompile, Log, TEXT("%s"), *FormattedErrorMessageWithContext );
|
|
Warn->Log(ELogVerbosity::Error, FormattedErrorMessage );
|
|
}
|
|
|
|
FailedClassesAnnotation.Set(Class);
|
|
Result = GCompilationResult;
|
|
}
|
|
#endif
|
|
|
|
// Clean up and exit.
|
|
Class->Bind();
|
|
|
|
// Finalize functions
|
|
if (Result == ECompilationResult::Succeeded)
|
|
{
|
|
FinalizeScriptExposedFunctions( Class );
|
|
}
|
|
|
|
if (!bSpottedAutogeneratedHeaderInclude && !bEmptyFile && !Class->HasAnyClassFlags(CLASS_NoExport))
|
|
{
|
|
const FString ExpectedHeaderName = FString::Printf(TEXT("%s.generated.h"), *GClassHeaderNameWithNoPathMap[Class]);
|
|
FError::Throwf(TEXT("Expected an include at the top of the header: '#include \"%s\"'"), *ExpectedHeaderName);
|
|
}
|
|
|
|
return Result; //@TODO: UCREMOVAL: This function is always returning succeeded even on a compiler error; should this continue?
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
Global functions.
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
// Parse Class's annotated headers and optionally its child classes. Marks the class as CLASS_Parsed.
|
|
ECompilationResult::Type FHeaderParser::ParseHeaders(FClasses& AllClasses, FHeaderParser& HeaderParser, FClass* Class, bool bParseSubclasses)
|
|
{
|
|
if (!GClassStrippedHeaderTextMap.Contains(Class))
|
|
return ECompilationResult::Succeeded;
|
|
|
|
ECompilationResult::Type Result = ECompilationResult::Succeeded;
|
|
|
|
// Handle all dependencies of the class.
|
|
auto& DependentOn = *GClassDependentOnMap.FindOrAdd(Class);
|
|
for (int32 NameIndex = 0; NameIndex < DependentOn.Num(); NameIndex++)
|
|
{
|
|
FString DependentClassName = DependentOn[NameIndex].ToString();
|
|
|
|
// Check if the dependent class name came from #include directive in which case we allow it to fail.
|
|
DependentClassNameFromHeader(*DependentClassName, DependentClassName);
|
|
|
|
FClass* DependsOnClass = AllClasses.FindScriptClass(DependentClassName);
|
|
if (!DependsOnClass)
|
|
{
|
|
// Try again with actor class name
|
|
const FString DependentClassNameStripped = GetClassNameWithoutPrefix(DependentClassName);
|
|
const FString ActorDependentClassName = FString(TEXT("A")) + DependentClassNameStripped;
|
|
|
|
DependsOnClass = AllClasses.FindScriptClass(ActorDependentClassName);
|
|
if (!DependsOnClass)
|
|
{
|
|
// Try again with temporary class name. This may be struct only header.
|
|
const FString TemporaryDependentClassName = FString(TEXT("U")) + GenerateTemporaryClassName(*DependentClassNameStripped);
|
|
|
|
DependsOnClass = AllClasses.FindScriptClass(TemporaryDependentClassName);
|
|
if (!DependsOnClass)
|
|
{
|
|
// Ingore the error and remove this entry from DependentOn array.
|
|
DependentOn.RemoveAt(NameIndex--);
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Detect potentially unnecessary usage of dependson.
|
|
if (DependsOnClass->HasAnyClassFlags(CLASS_Parsed))
|
|
continue;
|
|
|
|
// Check for circular dependency. If the DependsOnClass is dependent on the SubClass, there is one.
|
|
if (DependsOnClass != Class && AllClasses.IsDependentOn(DependsOnClass, Class))
|
|
{
|
|
HeaderParser.Class = Class;
|
|
HeaderParser.InputLine = GClassDeclarationLineNumber[Class];
|
|
FError::Throwf(TEXT("Error: Class %s DependsOn(%s) is a circular dependency."),*DependsOnClass->GetName(),*Class->GetName());
|
|
}
|
|
|
|
// Consider all children of the suspect if any of them are dependent on the source, the suspect is
|
|
// too because it itself is dependent on its children.
|
|
if (!DependsOnClass->HasAnyClassFlags(CLASS_Interface) && !AllClasses.ContainsClass(DependsOnClass))
|
|
FError::Throwf(TEXT("Unparsed class '%s' found while validating DependsOn entries for '%s'"), *DependsOnClass->GetName(), *Class->GetName());
|
|
|
|
// Find first base class of DependsOnClass that is not a base class of Class.
|
|
TArray<FClass*> ClassesToParse;
|
|
ClassesToParse.Add(DependsOnClass);
|
|
|
|
for ( FClass* ParentClass = DependsOnClass->GetSuperClass(); ParentClass && !ParentClass->HasAnyClassFlags(CLASS_Parsed|CLASS_Intrinsic); ParentClass = ParentClass->GetSuperClass() )
|
|
{
|
|
ClassesToParse.Add(ParentClass);
|
|
}
|
|
|
|
while (ClassesToParse.Num() > 0)
|
|
{
|
|
FClass* NextClass = ClassesToParse.Pop();
|
|
|
|
ECompilationResult::Type ParseResult = ParseHeaders(AllClasses, HeaderParser, NextClass, true);
|
|
|
|
if (ParseResult == ECompilationResult::Succeeded)
|
|
{
|
|
break;
|
|
}
|
|
|
|
ParseResult = ParseHeaders(AllClasses, HeaderParser, NextClass, false);
|
|
|
|
if (ParseResult != ECompilationResult::Succeeded)
|
|
{
|
|
Result = ParseResult;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Parse the class
|
|
if (!(Class->ClassFlags & CLASS_Parsed))
|
|
{
|
|
UClass* CurrentSuperClass = Class->GetSuperClass();
|
|
ECompilationResult::Type OneClassResult = HeaderParser.ParseHeaderForOneClass(AllClasses, Class);
|
|
if (OneClassResult != ECompilationResult::Succeeded)
|
|
{
|
|
// if we couldn't parse this class, we won't be able to parse its children
|
|
return OneClassResult;
|
|
}
|
|
|
|
if (CurrentSuperClass != Class->GetSuperClass())
|
|
{
|
|
// detect a native class that has changed parents and update the tree
|
|
AllClasses.ChangeParentClass(Class);
|
|
AllClasses.Validate();
|
|
}
|
|
}
|
|
|
|
// Parse subclasses if instructed to do so.
|
|
if (bParseSubclasses)
|
|
{
|
|
for (auto SubClass : AllClasses.GetDerivedClasses(Class))
|
|
{
|
|
//note: you must always pass in the root tree node here, since we may add new classes to the tree
|
|
// if an manual dependency (through dependson()) is encountered
|
|
ECompilationResult::Type ParseResult = ParseHeaders(AllClasses, HeaderParser, SubClass, bParseSubclasses);
|
|
|
|
if (ParseResult == ECompilationResult::FailedDueToHeaderChange)
|
|
{
|
|
return ParseResult;
|
|
}
|
|
|
|
if (ParseResult == ECompilationResult::OtherCompilationError)
|
|
{
|
|
Result = ECompilationResult::OtherCompilationError;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Success.
|
|
return Result;
|
|
}
|
|
|
|
bool FHeaderParser::DependentClassNameFromHeader(const TCHAR* HeaderFilename, FString& OutClassName)
|
|
{
|
|
FString DependentClassName(HeaderFilename);
|
|
const int32 ExtensionIndex = DependentClassName.Find(TEXT("."));
|
|
if (ExtensionIndex != INDEX_NONE)
|
|
{
|
|
// Generate UHeaderName name for this header.
|
|
OutClassName = FString(TEXT("U")) + FPaths::GetBaseFilename(*DependentClassName);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Begins the process of exporting C++ class declarations for native classes in the specified package
|
|
void FHeaderParser::ExportNativeHeaders( UPackage* CurrentPackage, FClasses& AllClasses, bool bAllowSaveExportedHeaders )
|
|
{
|
|
// Build a list of header filenames
|
|
TArray<FString> ClassHeaderFilenames;
|
|
new(ClassHeaderFilenames) FString(TEXT(""));
|
|
|
|
bool bExportingHeaders = false;
|
|
|
|
for (TObjectIterator<UClass> ClassIt; ClassIt; ++ClassIt)
|
|
{
|
|
UClass* Cls = *ClassIt;
|
|
if( (CurrentPackage == NULL || Cls->GetOuter()==CurrentPackage) && GClassStrippedHeaderTextMap.Contains(Cls) && Cls->HasAnyClassFlags(CLASS_Native) && !Cls->HasAnyClassFlags(CLASS_Intrinsic) )
|
|
{
|
|
bExportingHeaders = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bExportingHeaders)
|
|
{
|
|
const static bool bQuiet = !FParse::Param(FCommandLine::Get(),TEXT("VERBOSE"));
|
|
if ( CurrentPackage != NULL )
|
|
{
|
|
if ( bQuiet )
|
|
{
|
|
UE_LOG(LogCompile, Log, TEXT("Exporting native class declarations for %s"), *CurrentPackage->GetName());
|
|
}
|
|
else
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("Exporting native class declarations for %s"), *CurrentPackage->GetName());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( bQuiet )
|
|
{
|
|
UE_LOG(LogCompile, Log, TEXT("Exporting native class declarations"));
|
|
}
|
|
else
|
|
{
|
|
UE_LOG(LogCompile, Warning, TEXT("Exporting native class declarations"));
|
|
}
|
|
}
|
|
|
|
// Export native class definitions to package header files.
|
|
FNativeClassHeaderGenerator(CurrentPackage, AllClasses, bAllowSaveExportedHeaders);
|
|
}
|
|
}
|
|
|
|
FHeaderParser::FHeaderParser(FFeedbackContext* InWarn)
|
|
: FBaseParser ()
|
|
, Warn (InWarn)
|
|
, Class (NULL)
|
|
, bSpottedAutogeneratedHeaderInclude(false)
|
|
, TopNest (NULL)
|
|
, TopNode (NULL)
|
|
{
|
|
FScriptLocation::Compiler = this;
|
|
|
|
// This should be moved to some sort of config
|
|
StructsWithNoPrefix.Add("uint64");
|
|
StructsWithNoPrefix.Add("uint32");
|
|
StructsWithNoPrefix.Add("double");
|
|
|
|
StructsWithTPrefix.Add("IndirectArray");
|
|
StructsWithTPrefix.Add("BitArray");
|
|
StructsWithTPrefix.Add("SparseArray");
|
|
StructsWithTPrefix.Add("Set");
|
|
StructsWithTPrefix.Add("Map");
|
|
StructsWithTPrefix.Add("MultiMap");
|
|
StructsWithTPrefix.Add("SharedPtr");
|
|
|
|
// List of legal variable specifiers
|
|
LegalVariableSpecifiers.Add(TEXT("Const"));
|
|
LegalVariableSpecifiers.Add(TEXT("BlueprintReadOnly"));
|
|
LegalVariableSpecifiers.Add(TEXT("Config"));
|
|
LegalVariableSpecifiers.Add(TEXT("GlobalConfig"));
|
|
LegalVariableSpecifiers.Add(TEXT("Localized"));
|
|
LegalVariableSpecifiers.Add(TEXT("EditBlueprint"));
|
|
LegalVariableSpecifiers.Add(TEXT("Transient"));
|
|
LegalVariableSpecifiers.Add(TEXT("Native"));
|
|
LegalVariableSpecifiers.Add(TEXT("DuplicateTransient"));
|
|
LegalVariableSpecifiers.Add(TEXT("Ref"));
|
|
LegalVariableSpecifiers.Add(TEXT("Export"));
|
|
LegalVariableSpecifiers.Add(TEXT("NoClear"));
|
|
LegalVariableSpecifiers.Add(TEXT("EditFixedSize"));
|
|
LegalVariableSpecifiers.Add(TEXT("Replicated"));
|
|
LegalVariableSpecifiers.Add(TEXT("ReplicatedUsing"));
|
|
LegalVariableSpecifiers.Add(TEXT("RepRetry"));
|
|
LegalVariableSpecifiers.Add(TEXT("Interp"));
|
|
LegalVariableSpecifiers.Add(TEXT("NonTransactional"));
|
|
LegalVariableSpecifiers.Add(TEXT("Deprecated"));
|
|
LegalVariableSpecifiers.Add(TEXT("Instanced"));
|
|
LegalVariableSpecifiers.Add(TEXT("BlueprintAssignable"));
|
|
LegalVariableSpecifiers.Add(TEXT("Category"));
|
|
LegalVariableSpecifiers.Add(TEXT("AssetRegistrySearchable"));
|
|
|
|
// List of legal delegate parameter counts
|
|
DelegateParameterCountStrings.Add(TEXT("_OneParam"));
|
|
DelegateParameterCountStrings.Add(TEXT("_TwoParams"));
|
|
DelegateParameterCountStrings.Add(TEXT("_ThreeParams"));
|
|
DelegateParameterCountStrings.Add(TEXT("_FourParams"));
|
|
DelegateParameterCountStrings.Add(TEXT("_FiveParams"));
|
|
DelegateParameterCountStrings.Add(TEXT("_SixParams"));
|
|
DelegateParameterCountStrings.Add(TEXT("_SevenParams"));
|
|
DelegateParameterCountStrings.Add(TEXT("_EightParams"));
|
|
}
|
|
|
|
// Returns true if the token is a variable specifier
|
|
bool FHeaderParser::IsValidVariableSpecifier(const FToken& Token) const
|
|
{
|
|
return (Token.TokenType == TOKEN_Identifier) && LegalVariableSpecifiers.Contains(Token.Identifier);
|
|
}
|
|
|
|
// Throws if a specifier value wasn't provided
|
|
void FHeaderParser::RequireSpecifierValue(const FPropertySpecifier& Specifier, bool bRequireExactlyOne)
|
|
{
|
|
if (Specifier.Values.Num() == 0)
|
|
{
|
|
FError::Throwf(TEXT("The specifier '%s' must be given a value"), *Specifier.Key);
|
|
}
|
|
else if ((Specifier.Values.Num() != 1) && bRequireExactlyOne)
|
|
{
|
|
FError::Throwf(TEXT("The specifier '%s' must be given exactly one value"), *Specifier.Key);
|
|
}
|
|
}
|
|
|
|
// Throws if a specifier value wasn't provided
|
|
FString FHeaderParser::RequireExactlyOneSpecifierValue(const FPropertySpecifier& Specifier)
|
|
{
|
|
RequireSpecifierValue(Specifier, /*bRequireExactlyOne*/ true);
|
|
return Specifier.Values[0];
|
|
}
|
|
|
|
// Exports the class to all vailable plugins
|
|
void ExportClassToScriptPlugins(UClass* Class, const FManifestModule& Module, IScriptGeneratorPluginInterface& ScriptPlugin)
|
|
{
|
|
auto ClassHeaderInfo = GClassGeneratedFileMap.FindRef(Class);
|
|
ScriptPlugin.ExportClass(Class, ClassHeaderInfo.SourceFilename, ClassHeaderInfo.GeneratedFilename, ClassHeaderInfo.bHasChanged);
|
|
}
|
|
|
|
// Exports class tree to all available plugins
|
|
void ExportClassTreeToScriptPlugins(const FClassTree* Node, const FManifestModule& Module, IScriptGeneratorPluginInterface& ScriptPlugin)
|
|
{
|
|
for (int32 ChildIndex = 0; ChildIndex < Node->NumChildren(); ++ChildIndex)
|
|
{
|
|
auto ChildNode = Node->GetChild(ChildIndex);
|
|
ExportClassToScriptPlugins(ChildNode->GetClass(), Module, ScriptPlugin);
|
|
}
|
|
|
|
for (int32 ChildIndex = 0; ChildIndex < Node->NumChildren(); ++ChildIndex)
|
|
{
|
|
auto ChildNode = Node->GetChild(ChildIndex);
|
|
ExportClassTreeToScriptPlugins(ChildNode, Module, ScriptPlugin);
|
|
}
|
|
}
|
|
|
|
// Parse all headers for classes that are inside CurrentPackage.
|
|
ECompilationResult::Type FHeaderParser::ParseAllHeadersInside(FClasses& ModuleClasses, FFeedbackContext* Warn, UPackage* CurrentPackage, const FManifestModule& Module, TArray<IScriptGeneratorPluginInterface*>& ScriptPlugins)
|
|
{
|
|
// Disable loading of objects outside of this package (or more exactly, objects which aren't UFields, CDO, or templates)
|
|
TGuardValue<bool> AutoRestoreVerifyObjectRefsFlag(GVerifyObjectReferencesOnly, true);
|
|
|
|
// Create the header parser and register it as the warning context.
|
|
// Note: This must be declared outside the try block, since the catch block will log into it.
|
|
FHeaderParser HeaderParser(Warn);
|
|
Warn->SetContext(&HeaderParser);
|
|
|
|
// Set up a filename for the error context if we don't even get as far parsing a class
|
|
HeaderParser.Filename = IFileManager::Get().ConvertToAbsolutePathForExternalAppForRead(*GClassSourceFileMap[ModuleClasses.GetRootClass()]);
|
|
|
|
// Hierarchically parse all classes.
|
|
ECompilationResult::Type Result = ECompilationResult::Succeeded;
|
|
#if !PLATFORM_EXCEPTIONS_DISABLED
|
|
try
|
|
#endif
|
|
{
|
|
// Parse the headers
|
|
const bool bParseSubclasses = true;
|
|
|
|
Result = FHeaderParser::ParseHeaders(ModuleClasses, HeaderParser, ModuleClasses.GetRootClass(), bParseSubclasses);
|
|
|
|
// Export the autogenerated code wrappers
|
|
if (Result == ECompilationResult::Succeeded)
|
|
{
|
|
// At this point all headers have been parsed and the header parser will
|
|
// no longer have up to date info about what's being done so unregister it
|
|
// from the feedback context.
|
|
Warn->SetContext(NULL);
|
|
|
|
ExportNativeHeaders(CurrentPackage, ModuleClasses, Module.SaveExportedHeaders);
|
|
|
|
// Done with header generation
|
|
if (HeaderParser.LinesParsed > 0)
|
|
{
|
|
UE_LOG(LogCompile, Log, TEXT("Success: Parsed %i line(s), %i statement(s).\r\n"), HeaderParser.LinesParsed, HeaderParser.StatementsParsed );
|
|
}
|
|
else
|
|
{
|
|
UE_LOG(LogCompile, Log, TEXT("Success: Everything is up to date") );
|
|
}
|
|
}
|
|
}
|
|
#if !PLATFORM_EXCEPTIONS_DISABLED
|
|
catch( TCHAR* ErrorMsg )
|
|
{
|
|
Warn->Log(ELogVerbosity::Error, ErrorMsg);
|
|
Result = GCompilationResult;
|
|
}
|
|
#endif
|
|
// Unregister the header parser from the feedback context
|
|
Warn->SetContext(NULL);
|
|
|
|
if (Result == ECompilationResult::Succeeded && ScriptPlugins.Num())
|
|
{
|
|
auto RootNode = &ModuleClasses.GetClassTree();
|
|
for (auto Plugin : ScriptPlugins)
|
|
{
|
|
if (Plugin->ShouldExportClassesForModule(Module.Name, Module.ModuleType, Module.GeneratedIncludeDirectory))
|
|
{
|
|
ExportClassToScriptPlugins(RootNode->GetClass(), Module, *Plugin);
|
|
ExportClassTreeToScriptPlugins(RootNode, Module, *Plugin);
|
|
}
|
|
}
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
/**
|
|
* Returns True if the given class name includes a valid Unreal prefix and matches up with the given original class.
|
|
*
|
|
* @param InNameToCheck - Name w/ potential prefix to check
|
|
* @param OriginalClassName - Name of class w/ no prefix to check against
|
|
*/
|
|
bool FHeaderParser::ClassNameHasValidPrefix(const FString InNameToCheck, const FString OriginalClassName)
|
|
{
|
|
bool bIsLabledDeprecated;
|
|
const FString ClassPrefix = GetClassPrefix( InNameToCheck, bIsLabledDeprecated );
|
|
|
|
// If the class is labeled deprecated, don't try to resolve it during header generation, valid results can't be guaranteed.
|
|
if (bIsLabledDeprecated)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (ClassPrefix.IsEmpty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
FString TestString = FString::Printf(TEXT("%s%s"), *ClassPrefix, *OriginalClassName);
|
|
|
|
const bool bNamesMatch = ( InNameToCheck == *TestString );
|
|
|
|
return bNamesMatch;
|
|
}
|
|
|
|
void FHeaderParser::ParseClassName(const TCHAR* Temp, FString& ClassName)
|
|
{
|
|
// Skip leading whitespace
|
|
while (FChar::IsWhitespace(*Temp))
|
|
{
|
|
++Temp;
|
|
}
|
|
|
|
// Run thru characters (note: relying on later code to reject the name for a leading number, etc...)
|
|
const TCHAR* StringStart = Temp;
|
|
while (FChar::IsAlnum(*Temp) || FChar::IsUnderscore(*Temp))
|
|
{
|
|
++Temp;
|
|
}
|
|
|
|
ClassName = FString(Temp - StringStart, StringStart);
|
|
if (ClassName.EndsWith(TEXT("_API"), ESearchCase::CaseSensitive))
|
|
{
|
|
// RequiresAPI token for a given module
|
|
|
|
//@TODO: UCREMOVAL: Validate the module name
|
|
FString RequiresAPISymbol = ClassName;
|
|
|
|
// Now get the real class name
|
|
ClassName.Empty();
|
|
ParseClassName(Temp, ClassName);
|
|
}
|
|
}
|
|
|
|
// Performs a preliminary parse of the text in the specified buffer, pulling out useful information for the header generation process
|
|
void FHeaderParser::SimplifiedClassParse(const TCHAR* InBuffer, bool& bIsInterface, TArray<FName>& DependentOn, FString& out_ClassName, FString& out_ParentClassName, int32& out_ClassDeclLine, FStringOutputDevice& ClassHeaderTextStrippedOfCppText)
|
|
{
|
|
FHeaderPreParser Parser;
|
|
FString StrLine;
|
|
FString ClassName;
|
|
FString BaseClassName;
|
|
|
|
out_ClassDeclLine = 1;
|
|
|
|
// Two passes, preprocessor, then looking for the class stuff
|
|
|
|
// The layer of multi-line comment we are in.
|
|
int32 CommentDim = 0;
|
|
int32 CurrentLine = 0;
|
|
const TCHAR* Buffer = InBuffer;
|
|
|
|
// Preprocessor pass
|
|
while (FParse::Line(&Buffer, StrLine, true))
|
|
{
|
|
CurrentLine++;
|
|
const TCHAR* Str = *StrLine;
|
|
bool bProcess = CommentDim <= 0; // for skipping nested multi-line comments
|
|
int32 BraceCount = 0;
|
|
|
|
if( !bProcess )
|
|
{
|
|
ClassHeaderTextStrippedOfCppText.Logf( TEXT("%s\r\n"), *StrLine );
|
|
continue;
|
|
}
|
|
|
|
bool bIf = FParse::Command(&Str,TEXT("#if"));
|
|
if( bIf || FParse::Command(&Str,TEXT("#ifdef")) || FParse::Command(&Str,TEXT("#ifndef")) )
|
|
{
|
|
FStringOutputDevice TextDumpDummy;
|
|
int32 PreprocessorNest = 1;
|
|
FStringOutputDevice* Target = NULL;
|
|
FStringOutputDevice* SpacerTarget = NULL;
|
|
bool bKeepPreprocessorDirectives = true;
|
|
bool bNotCPP = false;
|
|
bool bCPP = false;
|
|
bool bUnknownDirective = false;
|
|
|
|
if( bIf && FParse::Command(&Str,TEXT("CPP")) )
|
|
{
|
|
Target = &TextDumpDummy;
|
|
SpacerTarget = &ClassHeaderTextStrippedOfCppText;
|
|
bCPP = true;
|
|
}
|
|
else if( bIf && FParse::Command(&Str,TEXT("!CPP")) )
|
|
{
|
|
Target = &ClassHeaderTextStrippedOfCppText;
|
|
bKeepPreprocessorDirectives = false;
|
|
bNotCPP = true;
|
|
}
|
|
else if (bIf && (FParse::Command(&Str,TEXT("WITH_EDITORONLY_DATA")) || FParse::Command(&Str,TEXT("WITH_EDITOR"))))
|
|
{
|
|
Target = &ClassHeaderTextStrippedOfCppText;
|
|
bUnknownDirective = true;
|
|
}
|
|
else
|
|
{
|
|
// Unknown directives or #ifdef or #ifndef are always treated as CPP
|
|
bUnknownDirective = true;
|
|
Target = &TextDumpDummy;
|
|
SpacerTarget = &ClassHeaderTextStrippedOfCppText;
|
|
}
|
|
|
|
if (bKeepPreprocessorDirectives)
|
|
{
|
|
Target->Logf( TEXT("%s\r\n"), *StrLine );
|
|
}
|
|
else
|
|
{
|
|
Target->Logf( TEXT("\r\n") );
|
|
}
|
|
|
|
if (SpacerTarget != NULL)
|
|
{
|
|
// Make sure script line numbers don't get out of whack if there is an inline CPP block in there
|
|
SpacerTarget->Logf( TEXT("\r\n") );
|
|
}
|
|
|
|
while ((PreprocessorNest > 0) && FParse::Line(&Buffer, StrLine, 1))
|
|
{
|
|
if (SpacerTarget != NULL)
|
|
{
|
|
// Make sure script line numbers don't get out of whack if there is an inline CPP block in there
|
|
SpacerTarget->Logf( TEXT("\r\n") );
|
|
}
|
|
|
|
CurrentLine++;
|
|
const TCHAR* Str = *StrLine;
|
|
bool bIsPrep = false;
|
|
if( FParse::Command(&Str,TEXT("#endif")) )
|
|
{
|
|
PreprocessorNest--;
|
|
bIsPrep = true;
|
|
}
|
|
else if( FParse::Command(&Str,TEXT("#if")) || FParse::Command(&Str,TEXT("#ifdef")) || FParse::Command(&Str,TEXT("#ifndef")) )
|
|
{
|
|
PreprocessorNest++;
|
|
bIsPrep = true;
|
|
}
|
|
else if( FParse::Command(&Str,TEXT("#elif")) )
|
|
{
|
|
bIsPrep = true;
|
|
}
|
|
else if(PreprocessorNest == 1 && FParse::Command(&Str,TEXT("#else")))
|
|
{
|
|
if (!bUnknownDirective)
|
|
{
|
|
if (!bNotCPP && !bCPP)
|
|
{
|
|
FError::Throwf(TEXT("Bad preprocessor directive in metadata declaration: %s; Only 'CPP' can have ! or #else directives"),*ClassName);
|
|
}
|
|
Swap(bNotCPP,bCPP);
|
|
if( bCPP)
|
|
{
|
|
Target = &TextDumpDummy;
|
|
SpacerTarget = &ClassHeaderTextStrippedOfCppText;
|
|
bKeepPreprocessorDirectives = true;
|
|
StrLine = TEXT("#if CPP\r\n");
|
|
}
|
|
else
|
|
{
|
|
bKeepPreprocessorDirectives = false;
|
|
Target = &ClassHeaderTextStrippedOfCppText;
|
|
SpacerTarget = NULL;
|
|
}
|
|
}
|
|
bIsPrep = true;
|
|
}
|
|
|
|
if (bKeepPreprocessorDirectives || !bIsPrep)
|
|
{
|
|
Target->Logf( TEXT("%s\r\n"), *StrLine );
|
|
}
|
|
else
|
|
{
|
|
Target->Logf( TEXT("\r\n") );
|
|
}
|
|
}
|
|
}
|
|
else if ( FParse::Command(&Str,TEXT("#include")) )
|
|
{
|
|
ClassHeaderTextStrippedOfCppText.Logf( TEXT("%s\r\n"), *StrLine );
|
|
}
|
|
else
|
|
{
|
|
ClassHeaderTextStrippedOfCppText.Logf( TEXT("%s\r\n"), *StrLine );
|
|
}
|
|
}
|
|
|
|
// now start over go look for the class
|
|
|
|
CommentDim = 0;
|
|
CurrentLine = 0;
|
|
Buffer = *ClassHeaderTextStrippedOfCppText;
|
|
|
|
const TCHAR* StartOfLine = Buffer;
|
|
bool bFoundGeneratedInclude = false;
|
|
|
|
while (FParse::Line(&Buffer, StrLine, true))
|
|
{
|
|
CurrentLine++;
|
|
|
|
const TCHAR* Str = *StrLine;
|
|
bool bProcess = CommentDim <= 0; // for skipping nested multi-line comments
|
|
|
|
int32 BraceCount = 0;
|
|
if( bProcess && FParse::Command(&Str,TEXT("#if")) )
|
|
{
|
|
}
|
|
else if ( bProcess && FParse::Command(&Str,TEXT("#include")) )
|
|
{
|
|
if (bFoundGeneratedInclude)
|
|
{
|
|
out_ClassDeclLine = CurrentLine;
|
|
FError::Throwf(TEXT("#include found after .generated.h file - the .generated.h file should always be the last #include in a header"));
|
|
}
|
|
|
|
// Handle #include directives as if they were 'dependson' keywords.
|
|
FString DependsOnHeaderName = Str;
|
|
|
|
bFoundGeneratedInclude = DependsOnHeaderName.Contains(TEXT(".generated.h"));
|
|
if (!bFoundGeneratedInclude && DependsOnHeaderName.Len())
|
|
{
|
|
bool bIsQuotedInclude = DependsOnHeaderName[0] == '\"';
|
|
int32 HeaderFilenameEnd = DependsOnHeaderName.Find(bIsQuotedInclude ? TEXT("\"") : TEXT(">"), ESearchCase::CaseSensitive, ESearchDir::FromStart, 1);
|
|
|
|
if (HeaderFilenameEnd != INDEX_NONE)
|
|
{
|
|
// Include the extension in the name so that we later know where this entry came from.
|
|
DependentOn.Add(*FPaths::GetCleanFilename(DependsOnHeaderName.Mid(1, HeaderFilenameEnd - 1)));
|
|
}
|
|
}
|
|
}
|
|
else if ( bProcess && FParse::Command(&Str,TEXT("#else")) )
|
|
{
|
|
}
|
|
else if ( bProcess && FParse::Command(&Str,TEXT("#elif")) )
|
|
{
|
|
}
|
|
else if ( bProcess && FParse::Command(&Str,TEXT("#endif")) )
|
|
{
|
|
}
|
|
else
|
|
{
|
|
int32 Pos = INDEX_NONE;
|
|
int32 EndPos = INDEX_NONE;
|
|
int32 StrBegin = INDEX_NONE;
|
|
int32 StrEnd = INDEX_NONE;
|
|
|
|
bool bEscaped = false;
|
|
for ( int32 CharPos = 0; CharPos < StrLine.Len(); CharPos++ )
|
|
{
|
|
if ( bEscaped )
|
|
{
|
|
bEscaped = false;
|
|
}
|
|
else if ( StrLine[CharPos] == TEXT('\\') )
|
|
{
|
|
bEscaped = true;
|
|
}
|
|
else if ( StrLine[CharPos] == TEXT('\"') )
|
|
{
|
|
if ( StrBegin == INDEX_NONE )
|
|
{
|
|
StrBegin = CharPos;
|
|
}
|
|
else
|
|
{
|
|
StrEnd = CharPos;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Stub out the comments, ignoring anything inside literal strings.
|
|
Pos = StrLine.Find(TEXT("//"));
|
|
if (Pos >= 0)
|
|
{
|
|
if (StrBegin == INDEX_NONE || Pos < StrBegin || Pos > StrEnd)
|
|
StrLine = StrLine.Left( Pos );
|
|
|
|
if (StrLine == TEXT(""))
|
|
continue;
|
|
}
|
|
|
|
// look for a / * ... * / block, ignoring anything inside literal strings
|
|
Pos = StrLine.Find(TEXT("/*"));
|
|
EndPos = StrLine.Find(TEXT("*/"));
|
|
if (Pos >= 0)
|
|
{
|
|
if (StrBegin == INDEX_NONE || Pos < StrBegin || Pos > StrEnd)
|
|
{
|
|
if (EndPos != INDEX_NONE && (EndPos < StrBegin || EndPos > StrEnd))
|
|
{
|
|
StrLine = StrLine.Left(Pos) + StrLine.Mid(EndPos + 2);
|
|
EndPos = INDEX_NONE;
|
|
}
|
|
else
|
|
{
|
|
StrLine = StrLine.Left( Pos );
|
|
CommentDim++;
|
|
}
|
|
}
|
|
bProcess = CommentDim <= 1;
|
|
}
|
|
|
|
if (EndPos >= 0)
|
|
{
|
|
if (StrBegin == INDEX_NONE || EndPos < StrBegin || EndPos > StrEnd)
|
|
{
|
|
StrLine = StrLine.Mid( EndPos+2 );
|
|
CommentDim--;
|
|
}
|
|
|
|
bProcess = CommentDim <= 0;
|
|
}
|
|
|
|
if (!bProcess || StrLine == TEXT(""))
|
|
continue;
|
|
|
|
Str = *StrLine;
|
|
|
|
// Get class or interface name
|
|
if (ClassName.IsEmpty())
|
|
{
|
|
if (const TCHAR* UInterfaceMacroDecl = FCString::Strfind(Str, TEXT("UINTERFACE(")))
|
|
{
|
|
out_ClassDeclLine = CurrentLine;
|
|
Parser.ParseClassDeclaration(StartOfLine + (UInterfaceMacroDecl - Str), CurrentLine, TEXT("UINTERFACE"), /*out*/ ClassName, /*out*/ BaseClassName, /*inout*/ DependentOn);
|
|
bIsInterface = true;
|
|
}
|
|
|
|
if (const TCHAR* UClassMacroDecl = FCString::Strfind(Str, TEXT("UCLASS(")))
|
|
{
|
|
out_ClassDeclLine = CurrentLine;
|
|
Parser.ParseClassDeclaration(StartOfLine + (UClassMacroDecl - Str), CurrentLine, TEXT("UCLASS"), /*out*/ ClassName, /*out*/ BaseClassName, /*inout*/ DependentOn);
|
|
}
|
|
}
|
|
}
|
|
|
|
StartOfLine = Buffer;
|
|
}
|
|
|
|
out_ClassName = ClassName;
|
|
out_ParentClassName = BaseClassName;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////
|
|
// FHeaderPreParser
|
|
|
|
void FHeaderPreParser::ParseClassDeclaration(const TCHAR* InputText, int32 InLineNumber, const TCHAR* StartingMatchID, FString& out_ClassName, FString& out_BaseClassName, TArray<FName>& inout_ClassNames)
|
|
{
|
|
FString ErrorMsg = TEXT("Class declaration");
|
|
|
|
ResetParser(InputText, InLineNumber);
|
|
|
|
// Require 'UCLASS' or 'UINTERFACE'
|
|
RequireIdentifier(StartingMatchID, *ErrorMsg);
|
|
|
|
// New-style UCLASS() syntax
|
|
TMap<FName, FString> MetaData;
|
|
TArray<FPropertySpecifier> SpecifiersFound;
|
|
ReadSpecifierSetInsideMacro(SpecifiersFound, ErrorMsg, MetaData);
|
|
|
|
// Require 'class'
|
|
RequireIdentifier(TEXT("class"), *ErrorMsg);
|
|
|
|
// Read the class name
|
|
FString RequiredAPIMacroIfPresent;
|
|
ParseNameWithPotentialAPIMacroPrefix(/*out*/ out_ClassName, /*out*/ RequiredAPIMacroIfPresent, StartingMatchID);
|
|
|
|
// Handle inheritance
|
|
if (MatchSymbol(TEXT(":")))
|
|
{
|
|
// Require 'public'
|
|
RequireIdentifier(TEXT("public"), *ErrorMsg);
|
|
|
|
// Inherits from something
|
|
FToken BaseClassNameToken;
|
|
if (!GetIdentifier(BaseClassNameToken, true))
|
|
{
|
|
FError::Throwf(TEXT("Expected a base class name"));
|
|
}
|
|
|
|
out_BaseClassName = BaseClassNameToken.Identifier;
|
|
|
|
// Get additional inheritance links and rack them up as dependencies if they're UObject derived
|
|
while (MatchSymbol(TEXT(",")))
|
|
{
|
|
// Require 'public'
|
|
RequireIdentifier(TEXT("public"), *ErrorMsg);
|
|
|
|
FToken InterfaceClassNameToken;
|
|
if (!GetIdentifier(InterfaceClassNameToken, true))
|
|
{
|
|
FError::Throwf(TEXT("Expected an interface class name"));
|
|
}
|
|
|
|
FName InterfaceClassName(InterfaceClassNameToken.Identifier);
|
|
inout_ClassNames.Add(InterfaceClassName);
|
|
}
|
|
}
|
|
|
|
// Run thru the specifier list looking for dependency links
|
|
for (const auto& Specifier : SpecifiersFound)
|
|
{
|
|
if (Specifier.Key == TEXT("DependsOn"))
|
|
{
|
|
for (auto It2 = Specifier.Values.CreateConstIterator(); It2; ++It2)
|
|
{
|
|
const FString& Value = *It2;
|
|
|
|
FName DependentOnClassName = FName(*Value);
|
|
inout_ClassNames.Add(DependentOnClassName);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
bool FHeaderParser::DefaultValueStringCppFormatToInnerFormat(const UProperty* Property, const FString& CppForm, FString &OutForm)
|
|
{
|
|
OutForm = FString();
|
|
if (!Property || CppForm.IsEmpty())
|
|
return false;
|
|
|
|
if (Property->IsA(UClassProperty::StaticClass()) || Property->IsA(UObjectPropertyBase::StaticClass()))
|
|
return FDefaultValueHelper::Is(CppForm, TEXT("NULL")) || FDefaultValueHelper::Is(CppForm, TEXT("nullptr")) || FDefaultValueHelper::Is(CppForm, TEXT("0"));
|
|
|
|
if( !Property->IsA(UStructProperty::StaticClass()) )
|
|
{
|
|
if( Property->IsA(UIntProperty::StaticClass()) )
|
|
{
|
|
int32 Value;
|
|
if( FDefaultValueHelper::ParseInt( CppForm, Value) )
|
|
{
|
|
OutForm = FString::FromInt(Value);
|
|
}
|
|
}
|
|
else if( Property->IsA(UByteProperty::StaticClass()) )
|
|
{
|
|
const UEnum* Enum = CastChecked<UByteProperty>(Property)->Enum;
|
|
if( NULL != Enum )
|
|
{
|
|
OutForm = FDefaultValueHelper::GetUnqualifiedEnumValue(FDefaultValueHelper::RemoveWhitespaces(CppForm));
|
|
return ( INDEX_NONE != Enum->FindEnumIndex( *OutForm ) );
|
|
}
|
|
int32 Value;
|
|
if( FDefaultValueHelper::ParseInt( CppForm, Value) )
|
|
{
|
|
OutForm = FString::FromInt(Value);
|
|
return ( 0 <= Value ) && ( 255 >= Value );
|
|
}
|
|
}
|
|
else if( Property->IsA(UFloatProperty::StaticClass()) )
|
|
{
|
|
float Value;
|
|
if( FDefaultValueHelper::ParseFloat( CppForm, Value) )
|
|
{
|
|
OutForm = FString::Printf( TEXT("%f"), Value) ;
|
|
}
|
|
}
|
|
else if( Property->IsA(UDoubleProperty::StaticClass()) )
|
|
{
|
|
double Value;
|
|
if( FDefaultValueHelper::ParseDouble( CppForm, Value) )
|
|
{
|
|
OutForm = FString::Printf( TEXT("%f"), Value) ;
|
|
}
|
|
}
|
|
else if( Property->IsA(UBoolProperty::StaticClass()) )
|
|
{
|
|
if( FDefaultValueHelper::Is(CppForm, TEXT("true")) ||
|
|
FDefaultValueHelper::Is(CppForm, TEXT("false")) )
|
|
{
|
|
OutForm = FDefaultValueHelper::RemoveWhitespaces( CppForm );
|
|
}
|
|
}
|
|
else if( Property->IsA(UNameProperty::StaticClass()) )
|
|
{
|
|
if(FDefaultValueHelper::Is( CppForm, TEXT("NAME_None") ))
|
|
{
|
|
OutForm = TEXT("None");
|
|
return true;
|
|
}
|
|
return FDefaultValueHelper::StringFromCppString(CppForm, TEXT("FName"), OutForm);
|
|
}
|
|
else if( Property->IsA(UTextProperty::StaticClass()) )
|
|
{
|
|
return FDefaultValueHelper::StringFromCppString(CppForm, TEXT("FText"), OutForm);
|
|
}
|
|
else if( Property->IsA(UStrProperty::StaticClass()) )
|
|
{
|
|
return FDefaultValueHelper::StringFromCppString(CppForm, TEXT("FString"), OutForm);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Cache off the struct types, in case we need them later
|
|
static const UScriptStruct* VectorStruct = FindObjectChecked<UScriptStruct>(UObject::StaticClass(), TEXT("Vector"));
|
|
static const UScriptStruct* Vector2DStruct = FindObjectChecked<UScriptStruct>(UObject::StaticClass(), TEXT("Vector2D"));
|
|
static const UScriptStruct* RotatorStruct = FindObjectChecked<UScriptStruct>(UObject::StaticClass(), TEXT("Rotator"));
|
|
static const UScriptStruct* LinearColorStruct = FindObjectChecked<UScriptStruct>(UObject::StaticClass(), TEXT("LinearColor"));
|
|
|
|
const UStructProperty* StructProperty = CastChecked<UStructProperty>(Property);
|
|
if( StructProperty->Struct == VectorStruct )
|
|
{
|
|
if(FDefaultValueHelper::Is( CppForm, TEXT("FVector::ZeroVector") ))
|
|
{
|
|
return true;
|
|
}
|
|
if(FDefaultValueHelper::Is(CppForm, TEXT("FVector::UpVector")))
|
|
{
|
|
OutForm = FString::Printf(TEXT("%f,%f,%f"),
|
|
FVector::UpVector.X, FVector::UpVector.Y, FVector::UpVector.Z);
|
|
}
|
|
FString Parameters;
|
|
if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FVector"), Parameters) )
|
|
{
|
|
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
|
|
{
|
|
return true;
|
|
}
|
|
FVector Vector;
|
|
if(FDefaultValueHelper::ParseVector(Parameters, Vector))
|
|
{
|
|
OutForm = FString::Printf(TEXT("%f,%f,%f"),
|
|
Vector.X, Vector.Y, Vector.Z);
|
|
}
|
|
}
|
|
}
|
|
else if( StructProperty->Struct == RotatorStruct )
|
|
{
|
|
if(FDefaultValueHelper::Is( CppForm, TEXT("FRotator::ZeroRotator") ))
|
|
{
|
|
return true;
|
|
}
|
|
FString Parameters;
|
|
if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FRotator"), Parameters) )
|
|
{
|
|
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
|
|
{
|
|
return true;
|
|
}
|
|
FRotator Rotator;
|
|
if(FDefaultValueHelper::ParseRotator(Parameters, Rotator))
|
|
{
|
|
OutForm = FString::Printf(TEXT("%f,%f,%f"),
|
|
Rotator.Pitch, Rotator.Yaw, Rotator.Roll);
|
|
}
|
|
}
|
|
}
|
|
else if( StructProperty->Struct == Vector2DStruct )
|
|
{
|
|
if(FDefaultValueHelper::Is( CppForm, TEXT("FVector2D::ZeroVector") ))
|
|
{
|
|
return true;
|
|
}
|
|
if(FDefaultValueHelper::Is(CppForm, TEXT("FVector2D::UnitVector")))
|
|
{
|
|
OutForm = FString::Printf(TEXT("(X=%3.3f,Y=%3.3f)"),
|
|
FVector2D::UnitVector.X, FVector2D::UnitVector.Y);
|
|
}
|
|
FString Parameters;
|
|
if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FVector2D"), Parameters) )
|
|
{
|
|
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
|
|
{
|
|
return true;
|
|
}
|
|
FVector2D Vector2D;
|
|
if(FDefaultValueHelper::ParseVector2D(Parameters, Vector2D))
|
|
{
|
|
OutForm = FString::Printf(TEXT("(X=%3.3f,Y=%3.3f)"),
|
|
Vector2D.X, Vector2D.Y);
|
|
}
|
|
}
|
|
}
|
|
else if( StructProperty->Struct == LinearColorStruct )
|
|
{
|
|
if( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::White") ) )
|
|
{
|
|
OutForm = FLinearColor::White.ToString();
|
|
}
|
|
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Gray") ) )
|
|
{
|
|
OutForm = FLinearColor::Gray.ToString();
|
|
}
|
|
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Black") ) )
|
|
{
|
|
OutForm = FLinearColor::Black.ToString();
|
|
}
|
|
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Transparent") ) )
|
|
{
|
|
OutForm = FLinearColor::Transparent.ToString();
|
|
}
|
|
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Red") ) )
|
|
{
|
|
OutForm = FLinearColor::Red.ToString();
|
|
}
|
|
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Green") ) )
|
|
{
|
|
OutForm = FLinearColor::Green.ToString();
|
|
}
|
|
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Blue") ) )
|
|
{
|
|
OutForm = FLinearColor::Blue.ToString();
|
|
}
|
|
else if ( FDefaultValueHelper::Is( CppForm, TEXT("FLinearColor::Yellow") ) )
|
|
{
|
|
OutForm = FLinearColor::Yellow.ToString();
|
|
}
|
|
else
|
|
{
|
|
FString Parameters;
|
|
if( FDefaultValueHelper::GetParameters(CppForm, TEXT("FLinearColor"), Parameters) )
|
|
{
|
|
if( FDefaultValueHelper::Is(Parameters, TEXT("ForceInit")) )
|
|
{
|
|
return true;
|
|
}
|
|
FLinearColor Color;
|
|
if( FDefaultValueHelper::ParseLinearColor(Parameters, Color) )
|
|
{
|
|
OutForm = Color.ToString();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return !OutForm.IsEmpty();
|
|
}
|
|
|
|
bool FHeaderParser::TryToMatchConstructorParameterList(FToken Token)
|
|
{
|
|
FToken PotentialParenthesisToken;
|
|
if (!GetToken(PotentialParenthesisToken))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!PotentialParenthesisToken.Matches(TEXT("(")))
|
|
{
|
|
UngetToken(PotentialParenthesisToken);
|
|
return false;
|
|
}
|
|
|
|
auto* ClassData = GScriptHelper.FindClassData(Class);
|
|
|
|
ClassData->bConstructorDeclared = true;
|
|
|
|
if (!ClassData->bDefaultConstructorDeclared && MatchSymbol(TEXT(")")))
|
|
{
|
|
ClassData->bDefaultConstructorDeclared = true;
|
|
}
|
|
else if (!ClassData->bPCIPConstructorDeclared)
|
|
{
|
|
FToken PCIPParamParsingToken;
|
|
|
|
bool bIsConst = false;
|
|
bool bIsRef = false;
|
|
int32 ParenthesesNestingLevel = 1;
|
|
|
|
while (ParenthesesNestingLevel && GetToken(PCIPParamParsingToken))
|
|
{
|
|
// Template instantiation or additional parameter excludes PCIP constructor.
|
|
if (PCIPParamParsingToken.Matches(TEXT(",")) || PCIPParamParsingToken.Matches(TEXT("<")))
|
|
{
|
|
ClassData->bPCIPConstructorDeclared = false;
|
|
break;
|
|
}
|
|
|
|
if (PCIPParamParsingToken.Matches(TEXT("(")))
|
|
{
|
|
ParenthesesNestingLevel++;
|
|
continue;
|
|
}
|
|
|
|
if (PCIPParamParsingToken.Matches(TEXT(")")))
|
|
{
|
|
ParenthesesNestingLevel--;
|
|
continue;
|
|
}
|
|
|
|
if (PCIPParamParsingToken.Matches(TEXT("const")))
|
|
{
|
|
bIsConst = true;
|
|
continue;
|
|
}
|
|
|
|
if (PCIPParamParsingToken.Matches(TEXT("&")))
|
|
{
|
|
bIsRef = true;
|
|
continue;
|
|
}
|
|
|
|
if (PCIPParamParsingToken.Matches(TEXT("FPostConstructInitializeProperties")))
|
|
{
|
|
ClassData->bPCIPConstructorDeclared = true;
|
|
}
|
|
}
|
|
|
|
// Parse until finish.
|
|
while (ParenthesesNestingLevel && GetToken(PCIPParamParsingToken))
|
|
{
|
|
if (PCIPParamParsingToken.Matches(TEXT("(")))
|
|
{
|
|
ParenthesesNestingLevel++;
|
|
continue;
|
|
}
|
|
|
|
if (PCIPParamParsingToken.Matches(TEXT(")")))
|
|
{
|
|
ParenthesesNestingLevel--;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ClassData->bPCIPConstructorDeclared = ClassData->bPCIPConstructorDeclared && bIsRef && bIsConst;
|
|
}
|
|
|
|
// Optionally match semicolon.
|
|
if (!MatchSymbol(TEXT(";")))
|
|
{
|
|
// If not matched a semicolon, this is inline constructor definition. We have to skip it.
|
|
UngetToken(Token); // Resets input stream to the initial token.
|
|
GetToken(Token); // Re-gets the initial token to start constructor definition skip.
|
|
return SkipDeclaration(Token);
|
|
}
|
|
|
|
return true;
|
|
}
|