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cbefe2747a62aa082dca3263a5ccfbb9573f47ca
UnrealEngineUWP/Engine/Source/Developer/Windows
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florian penzkofer 77ae86207a Use min16float precision in mobile preview
#rb carl.lloyd, Laura.Hermanns
#jira UE-213149

[CL 35935275 by florian penzkofer in ue5-main branch]
2024-08-30 15:41:56 -04:00
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LiveCoding
Core: Added a container for global debugging pointers that is visible to natvis
2024-08-16 09:36:37 -04:00
LiveCodingServer
UnrealBuildTool: Auto disable SharedPCH if a module is compiling using a CppStandard older than the engine
2024-05-28 17:53:24 -04:00
ShaderFormatD3D
Use min16float precision in mobile preview
2024-08-30 15:41:56 -04:00
WindowsPlatformEditor
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WindowsTargetPlatfomControls
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WindowsTargetPlatform
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WindowsTargetPlatformSettings
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