Files
UnrealEngineUWP/Engine/Source/Programs
Steve Robb cbe5b79c73 Merging using Orion->UE4
CL# 2698724:
UHT speed improvements:

Code is now generated with tabs, rather than going through a separate Tabify step.
Some expensive temporaries created during iteration and during iteration have been removed.
FFunctionData::FunctionDataMap now uses unique ownership instead of shared ownership.
TCString::Spc (and the new TCString::Tab) now uses a compile-time array instead of one generated at runtime with a static.
TSet::Compact no longer rehashes if no compaction was performed.
TArray assignment no longer reallocs to the same capacity.

[CL 2698780 by Steve Robb in Main branch]
2015-09-21 07:53:49 -04:00
..
2015-09-18 17:35:46 -04:00
2015-07-29 07:47:34 -04:00
2015-09-21 07:53:49 -04:00
2015-09-09 09:35:08 -04:00