Files
UnrealEngineUWP/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogsStyles.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

29 lines
701 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "SlateBasics.h"
class FSlateFileDialogsStyle
{
public:
static void Initialize();
static void Shutdown();
static const FSlateStyleSet *Get();
static FName GetStyleSetName();
static const FSlateBrush * GetBrush(FName PropertyName, const ANSICHAR* Specifier = NULL)
{
return StyleInstance->GetBrush(PropertyName, Specifier);
}
static FSlateFontInfo GetFontStyle(FName PropertyName, const ANSICHAR* Specifier = NULL)
{
return StyleInstance->GetFontStyle(PropertyName, Specifier);
}
private:
static TSharedPtr<class FSlateStyleSet> Create();
static TSharedPtr<class FSlateStyleSet> StyleInstance;
};