Files
UnrealEngineUWP/Engine/Source/Developer/DeviceManager/Public/Interfaces/IDeviceManagerModule.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

29 lines
644 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for device manager modules.
*/
class IDeviceManagerModule
: public IModuleInterface
{
public:
/**
* Creates a device manager widget.
*
* @param DeviceServiceManager The target device manager to use.
* @return The new widget.
*/
virtual TSharedRef<class SWidget> CreateDeviceManager( const ITargetDeviceServiceManagerRef& DeviceServiceManager, const TSharedRef<SDockTab>& ConstructUnderMajorTab, const TSharedPtr<SWindow>& ConstructUnderWindow ) = 0;
public:
/**
* Virtual destructor.
*/
virtual ~IDeviceManagerModule( ) { }
};