Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

25 lines
608 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ModuleManager.h"
#include "IDesktopPlatform.h"
class FDesktopPlatformModule : public IModuleInterface
{
public:
virtual void StartupModule();
virtual void ShutdownModule();
static IDesktopPlatform* Get()
{
FDesktopPlatformModule& DesktopPlatformModule = FModuleManager::Get().LoadModuleChecked<FDesktopPlatformModule>("DesktopPlatform");
return DesktopPlatformModule.GetSingleton();
}
private:
virtual IDesktopPlatform* GetSingleton() const { return DesktopPlatform; }
IDesktopPlatform* DesktopPlatform;
};