Files
UnrealEngineUWP/Engine/Source/Editor/Sequencer/Private/SequencerModule.cpp
Steve Robb cbac34aabd Deprecated delegate code removed.
Some fixes for deprecated code.

#codereview robert.manuszewski

[CL 2617562 by Steve Robb in Main branch]
2015-07-11 05:10:03 -04:00

98 lines
3.3 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "SequencerPrivatePCH.h"
#include "ModuleManager.h"
#include "Sequencer.h"
#include "Toolkits/ToolkitManager.h"
#include "SequencerCommands.h"
#include "SequencerAssetEditor.h"
#include "SequencerEdMode.h"
#include "SequencerObjectChangeListener.h"
// We disable the deprecation warnings here because otherwise it'll complain about us
// implementing RegisterTrackEditor and UnRegisterTrackEditor. We know
// that, but we only want it to complain if *others* implement or call these functions.
//
// These macros should be removed when those functions are removed.
PRAGMA_DISABLE_DEPRECATION_WARNINGS
/**
* SequencerModule implementation (private)
*/
class FSequencerModule : public ISequencerModule
{
/** ISequencerModule interface */
virtual TSharedPtr<ISequencer> CreateSequencer( UMovieScene* RootMovieScene, const FSequencerViewParams& InViewParams, TSharedRef<ISequencerObjectBindingManager> ObjectBindingManager ) override
{
TSharedRef< FSequencer > Sequencer = MakeShareable(new FSequencer);
FSequencerInitParams SequencerInitParams;
SequencerInitParams.ViewParams = InViewParams;
SequencerInitParams.ObjectChangeListener = MakeShareable( new FSequencerObjectChangeListener( Sequencer, false ) );
SequencerInitParams.ObjectBindingManager = ObjectBindingManager;
SequencerInitParams.RootMovieScene = RootMovieScene;
SequencerInitParams.bEditWithinLevelEditor = false;
SequencerInitParams.ToolkitHost = nullptr;
Sequencer->InitSequencer( SequencerInitParams, TrackEditorDelegates );
return Sequencer;
}
virtual TSharedPtr<ISequencer> CreateSequencerAssetEditor( const EToolkitMode::Type Mode, const FSequencerViewParams& InViewParams, const TSharedPtr< class IToolkitHost >& InitToolkitHost, UMovieScene* InRootMovieScene, bool bEditWithinLevelEditor ) override
{
TSharedRef< FSequencerAssetEditor > SequencerAssetEditor = MakeShareable(new FSequencerAssetEditor);
SequencerAssetEditor->InitSequencerAssetEditor( Mode, InViewParams, InitToolkitHost, InRootMovieScene, TrackEditorDelegates, bEditWithinLevelEditor );
return SequencerAssetEditor->GetSequencerInterface();
}
virtual FDelegateHandle RegisterTrackEditor_Handle( FOnCreateTrackEditor InOnCreateTrackEditor ) override
{
TrackEditorDelegates.Add( InOnCreateTrackEditor );
return TrackEditorDelegates.Last().GetHandle();
}
virtual void UnRegisterTrackEditor_Handle( FDelegateHandle InHandle ) override
{
TrackEditorDelegates.RemoveAll( [=](const FOnCreateTrackEditor& Delegate){ return Delegate.GetHandle() == InHandle; } );
}
virtual void StartupModule() override
{
if (GIsEditor)
{
FSequencerCommands::Register();
FEditorModeRegistry::Get().RegisterMode<FSequencerEdMode>(
FSequencerEdMode::EM_SequencerMode,
NSLOCTEXT("Sequencer", "SequencerEditMode", "Sequencer Mode"),
FSlateIcon(),
false);
}
}
virtual void ShutdownModule() override
{
if (GIsEditor)
{
FSequencerCommands::Unregister();
FEditorModeRegistry::Get().UnregisterMode(FSequencerEdMode::EM_SequencerMode);
}
}
private:
/** List of auto-key handler delegates sequencers will execute when they are created */
TArray< FOnCreateTrackEditor > TrackEditorDelegates;
};
PRAGMA_ENABLE_DEPRECATION_WARNINGS
IMPLEMENT_MODULE( FSequencerModule, Sequencer );