Files
UnrealEngineUWP/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.cpp
Steve Robb cbac34aabd Deprecated delegate code removed.
Some fixes for deprecated code.

#codereview robert.manuszewski

[CL 2617562 by Steve Robb in Main branch]
2015-07-11 05:10:03 -04:00

298 lines
9.3 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "DirectoryWatcherPrivatePCH.h"
FDirectoryWatchRequestLinux::FDirectoryWatchRequestLinux()
: bRunning(false)
, bEndWatchRequestInvoked(false)
, bIncludeDirectoryChanges(false)
, bWatchSubtree(false)
{
NotifyFilter = IN_CREATE | IN_MOVE | IN_MODIFY | IN_DELETE;
}
FDirectoryWatchRequestLinux::~FDirectoryWatchRequestLinux()
{
Shutdown();
}
void FDirectoryWatchRequestLinux::Shutdown()
{
close(FileDescriptor);
WatchDescriptorsToPaths.Empty();
PathsToWatchDescriptors.Empty();
}
bool FDirectoryWatchRequestLinux::Init(const FString& InDirectory, uint32 Flags)
{
if (InDirectory.Len() == 0)
{
// Verify input
return false;
}
Directory = InDirectory;
bIncludeDirectoryChanges = (Flags & IDirectoryWatcher::WatchOptions::IncludeDirectoryChanges) != 0;
bWatchSubtree = (Flags & IDirectoryWatcher::WatchOptions::IgnoreChangesInSubtree) == 0;
if (bRunning)
{
Shutdown();
}
bEndWatchRequestInvoked = false;
// Make sure the path is absolute
const FString FullPath = FPaths::ConvertRelativePathToFull(InDirectory);
UE_LOG(LogDirectoryWatcher, Verbose, TEXT("Adding watch for directory tree '%s'"), *FullPath);
FileDescriptor = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
if (FileDescriptor == -1)
{
// Failed to init inotify
UE_LOG(LogDirectoryWatcher, Error, TEXT("Failed to init inotify"));
return false;
}
// find all subdirs
WatchDirectoryTree(FullPath);
bRunning = true;
return true;
}
FDelegateHandle FDirectoryWatchRequestLinux::AddDelegate(const IDirectoryWatcher::FDirectoryChanged& InDelegate)
{
Delegates.Add(InDelegate);
return Delegates.Last().GetHandle();
}
bool FDirectoryWatchRequestLinux::RemoveDelegate(FDelegateHandle InHandle)
{
return Delegates.RemoveAll([=](const IDirectoryWatcher::FDirectoryChanged& Delegate) {
return Delegate.GetHandle() == InHandle;
}) != 0;
}
bool FDirectoryWatchRequestLinux::HasDelegates() const
{
return Delegates.Num() > 0;
}
void FDirectoryWatchRequestLinux::EndWatchRequest()
{
bEndWatchRequestInvoked = true;
}
void FDirectoryWatchRequestLinux::ProcessPendingNotifications()
{
ProcessChanges();
// Trigger all listening delegates with the files that have changed
if (FileChanges.Num() > 0)
{
for (int32 DelegateIdx = 0; DelegateIdx < Delegates.Num(); ++DelegateIdx)
{
Delegates[DelegateIdx].Execute(FileChanges);
}
FileChanges.Empty();
}
}
void FDirectoryWatchRequestLinux::WatchDirectoryTree(const FString & RootAbsolutePath)
{
UE_LOG(LogDirectoryWatcher, VeryVerbose, TEXT("Watching tree '%s'"), *RootAbsolutePath);
TArray<FString> AllFiles;
if (bWatchSubtree)
{
IFileManager::Get().FindFilesRecursive(AllFiles, *RootAbsolutePath, TEXT("*"), false, true);
}
// add the path as well
AllFiles.Add(RootAbsolutePath);
for (int32 FileIdx = 0, NumTotal = AllFiles.Num(); FileIdx < NumTotal; ++FileIdx)
{
const FString& FolderName = AllFiles[FileIdx];
checkf(PathsToWatchDescriptors.Find(FolderName) == nullptr, TEXT("Adding a duplicate watch for directory '%s'"), *FolderName);
int32 WatchDescriptor = inotify_add_watch(FileDescriptor, TCHAR_TO_UTF8(*FolderName), NotifyFilter);
if (WatchDescriptor == -1)
{
int ErrNo = errno;
UE_LOG(LogDirectoryWatcher, Error, TEXT("inotify_add_watch cannot watch folder %s (errno = %d, %s)"), *FolderName,
ErrNo,
ANSI_TO_TCHAR(strerror(ErrNo))
);
// proceed further
}
UE_LOG(LogDirectoryWatcher, VeryVerbose, TEXT("+ Added a watch %d for '%s'"), WatchDescriptor, *FolderName);
// update the mapping
WatchDescriptorsToPaths.Add(WatchDescriptor, FolderName);
PathsToWatchDescriptors.Add(FolderName, WatchDescriptor);
}
}
void FDirectoryWatchRequestLinux::UnwatchDirectoryTree(const FString & RootAbsolutePath)
{
UE_LOG(LogDirectoryWatcher, VeryVerbose, TEXT("Unwatching tree '%s'"), *RootAbsolutePath);
// remove the watch for the folder and all subfolders
// since it is expected that there will be a lot of them, just create a new TMap
TMap<FString, int32, FDefaultSetAllocator, FCaseSensitiveLookupKeyFuncs<int32>> NewPathsToWatchDescriptors;
for (auto MapIt = PathsToWatchDescriptors.CreateIterator(); MapIt; ++MapIt)
{
if (!MapIt->Key.StartsWith(RootAbsolutePath, ESearchCase::CaseSensitive))
{
NewPathsToWatchDescriptors.Add(MapIt->Key, MapIt->Value);
}
else
{
UE_LOG(LogDirectoryWatcher, VeryVerbose, TEXT("- Removing a watch %d for '%s'"), MapIt->Value, *MapIt->Key);
// delete the descriptor
int RetVal = inotify_rm_watch(FileDescriptor, MapIt->Value);
// why check for RootAbsolutePath? Because this function may be called when root path has been deleted, and inotify_rm_watch() will fail
// removing a watch on a deleted file... yay for API symmetry. Just "leak" the watch descriptor without the warning
if (RetVal == -1 || MapIt->Key != RootAbsolutePath)
{
int ErrNo = errno;
UE_LOG(LogDirectoryWatcher, Error, TEXT("inotify_rm_watch cannot remove descriptor %d for folder '%s' (errno = %d, %s)"),
MapIt->Value,
*MapIt->Key,
ErrNo,
ANSI_TO_TCHAR(strerror(ErrNo))
);
}
WatchDescriptorsToPaths.Remove(MapIt->Value);
}
}
PathsToWatchDescriptors = NewPathsToWatchDescriptors;
}
void FDirectoryWatchRequestLinux::ProcessChanges()
{
uint8_t Buffer[EVENT_BUF_LEN] __attribute__ ((aligned(__alignof__(struct inotify_event))));
const struct inotify_event* Event;
ssize_t Len = 0;
uint8_t* Ptr = nullptr;
// Loop while events can be read from inotify file descriptor
for (;;)
{
// default action
FFileChangeData::EFileChangeAction Action = FFileChangeData::FCA_Unknown;
// Read event stream
Len = read(FileDescriptor, Buffer, EVENT_BUF_LEN);
// If the non-blocking read() found no events to read, then it returns -1 with errno set to EAGAIN.
if (Len == -1 && errno != EAGAIN)
{
int ErrNo = errno;
UE_LOG(LogDirectoryWatcher, Error, TEXT("FDirectoryWatchRequestLinux::ProcessChanges() read() error getting events for path '%s' (errno = %d, %s)"),
*Directory,
ErrNo,
ANSI_TO_TCHAR(strerror(ErrNo))
);
break;
}
if (Len <= 0)
{
break;
}
// Loop over all events in the buffer
for (Ptr = Buffer; Ptr < Buffer + Len;)
{
Event = reinterpret_cast<const struct inotify_event *>(Ptr);
// some events can be ignored to match other implementations and tests
bool bIgnoreEvent = false;
// skip if overflowed
if (Event->wd != -1 && (Event->mask & IN_Q_OVERFLOW) == 0)
{
const FString *EventPathPtr = WatchDescriptorsToPaths.Find(Event->wd);
UE_LOG(LogDirectoryWatcher, VeryVerbose, TEXT("Event: watch descriptor %d, mask 0x%08x, EventPath: '%s'"),
Event->wd, Event->mask, EventPathPtr ? *(*EventPathPtr) : TEXT("nullptr"), ANSI_TO_TCHAR(Event->name));
// if we're geting multiple events (e.g. DELETE, IGNORED) we could ahve removed descriptor on previous iteration,
// so we need to handle inability to find it in the map
if (EventPathPtr)
{
FString EventPath = *EventPathPtr; // get a copy since we can mutate WatchDescriptorToPaths
FString AffectedFile = EventPath / ANSI_TO_TCHAR(Event->name); // by default, some events report about the file itself
if ((Event->mask & IN_CREATE) || (Event->mask & IN_MOVED_TO))
{
// if a directory was created/moved, watch it
if (Event->mask & IN_ISDIR)
{
WatchDirectoryTree(AffectedFile);
// to be in sync with Windows implementation, ignore events about creating directories unless told so
bIgnoreEvent = !bIncludeDirectoryChanges;
}
Action = FFileChangeData::FCA_Added;
}
else if (Event->mask & IN_MODIFY)
{
// if a directory was modified, we expect to get events from already watched files in it
Action = FFileChangeData::FCA_Modified;
}
// check if the file/directory itself has been deleted (IGNORED can also be sent on delete)
else if ((Event->mask & IN_DELETE_SELF) || (Event->mask & IN_IGNORED) || (Event->mask & IN_UNMOUNT))
{
// if a directory was deleted, we expect to get events from already watched files in it
AffectedFile = EventPath;
if (Event->mask & IN_ISDIR)
{
UnwatchDirectoryTree(EventPath);
// to be in sync with Windows implementation, ignore events about deleting directories unless told so
bIgnoreEvent = !bIncludeDirectoryChanges;
}
else
{
// remove itself from both mappings
// NOTE: inotify_rm_watch() will fail here as watch descriptor is no longer valid (deficiency of inotify?).
// Just avoid calling inotify_rm_watch() even if it feels like a leak
WatchDescriptorsToPaths.Remove(Event->wd);
PathsToWatchDescriptors.Remove(EventPath);
}
Action = FFileChangeData::FCA_Removed;
}
else if ((Event->mask & IN_DELETE) || (Event->mask & IN_MOVED_FROM))
{
// if a directory was deleted/moved, invalidate watch descriptors associated with it (unwatch it)
if (Event->mask & IN_ISDIR)
{
UnwatchDirectoryTree(AffectedFile);
// to be in sync with Windows implementation, ignore events about deleting directories unless told so
bIgnoreEvent = !bIncludeDirectoryChanges;
}
Action = FFileChangeData::FCA_Removed;
}
if (!bIgnoreEvent && Event->len)
{
new (FileChanges) FFileChangeData(AffectedFile, Action);
}
}
}
Ptr += EVENT_SIZE + Event->len;
}
}
}