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cb79a7b739e8a69a6cbca287cda4aebedd48aaff
UnrealEngineUWP/Engine/Source/Runtime/Projects/Private
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Marc Audy 01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
..
CustomBuildSteps.cpp
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
2020-11-24 18:42:39 -04:00
LocalizationDescriptor.cpp
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
2020-10-29 13:38:15 -04:00
ModuleDescriptor.cpp
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
2020-10-29 13:38:15 -04:00
PluginDescriptor.cpp
Plugin editing refactors, game feature UX improvements
2021-02-27 03:58:53 -04:00
PluginManager.cpp
Merge UE5/RES @ 15958325 to UE5/Main
2021-04-08 14:32:07 -04:00
PluginManager.h
Added an event for when plugins are edited and fixed some comments in IPluginManager.h
2021-03-31 01:35:03 -04:00
PluginManifest.cpp
…
PluginReferenceDescriptor.cpp
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
2020-10-29 13:38:15 -04:00
ProjectDescriptor.cpp
- Fixed support for a project with all platforms supported, but with a Platforms subdirectory, would treat those Platforms as the onjly supported platforms
2021-02-02 19:58:51 -04:00
ProjectManager.cpp
…
ProjectManager.h
…
ProjectsModule.cpp
…
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