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cb79a7b739e8a69a6cbca287cda4aebedd48aaff
UnrealEngineUWP/Engine/Source/Programs/ShaderCompileWorker
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christopher waters 874ec853a4 Filling a few gaps in Mesh shader support. Adding ShouldCompilePermutation support to shader pipeline types to guard against unsupported shader types.
#jira none
#rb arciel.rekman
#preflight 60773f1c3f280e0001331ab8

[CL 16012256 by christopher waters in ue5-main branch]
2021-04-14 17:05:02 -04:00
..
Private
Filling a few gaps in Mesh shader support. Adding ShouldCompilePermutation support to shader pipeline types to guard against unsupported shader types.
2021-04-14 17:05:02 -04:00
ShaderCompileWorker.Build.cs
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
2021-01-31 15:09:58 -04:00
ShaderCompileWorker.Target.cs
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
2021-01-31 15:09:58 -04:00
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