Files
UnrealEngineUWP/Engine/Source/Editor/WorldPartitionEditor
jeanfrancois dube cd3ad603de World Partition in-editor convert
- By default, don't skip GUID validation.
- Made the commandlet class and the skip GUID validation advanced settings for the in-editor World Partition convert UI.
- If the bGenerateIni option is enabled, automatically open windows explorer in the folder containing the resulting ini file.

#jira UE-107010, UE-107012, UE-107025
#rb patrick.enfedaque

#ROBOMERGE-SOURCE: CL 16011392 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16011416 by jeanfrancois dube in ue5-main branch]
2021-04-14 16:10:04 -04:00
..
2021-04-14 16:10:04 -04:00
2021-04-14 16:10:04 -04:00