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CustomEditConditionValueChanged handlers are now postfixed with a call to FPropertyNode::InvalidateCachedState(), which causes the IsEditConst state to refresh. Removed unnecessary code to access the PropertyEditor->IsEditConditionMet(), which is stored in EditConditionValue now. #review @lauren.barnes, @patric.boutot #jira FROST-1702 [CL 16008018 by sebastian nordgren in ue5-main branch]