Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Private
christopher waters 874ec853a4 Filling a few gaps in Mesh shader support. Adding ShouldCompilePermutation support to shader pipeline types to guard against unsupported shader types.
#jira none
#rb arciel.rekman
#preflight 60773f1c3f280e0001331ab8

[CL 16012256 by christopher waters in ue5-main branch]
2021-04-14 17:05:02 -04:00
..
2021-01-12 16:15:34 -04:00