Files
UnrealEngineUWP/Engine/Source/Developer/MeshBuilder/Private
richard talbotwatkin b4d72dd359 When importing / building Nanite static meshes, always disable removal of degenerate tris. For clarity, this option is also disabled in the import UI and the Build Settings UI in the Static Mesh Editor, when Nanite is enabled.
#jira UE-108752
#lockdown Simon.Tourangeau
#rb Brian.Karis, Alexis.Matte

#ROBOMERGE-SOURCE: CL 15992767 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 15992775 by richard talbotwatkin in ue5-main branch]
2021-04-13 14:54:07 -04:00
..
2021-02-23 14:03:21 -04:00