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cb79a7b739e8a69a6cbca287cda4aebedd48aaff
UnrealEngineUWP
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Engine
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MaterialBaking
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Sebastien Lussier
4466a8228a
MaterialBaking - Cap smearing iterations to avoid extreme processing time on high resolution baked textures
...
#rb patrick.enfedaque [CL 16011101 by Sebastien Lussier in ue5-main branch]
2021-04-14 15:49:40 -04:00
..
ExportMaterialProxy.h
Remove SCOPED_SUSPEND_RENDERING_THREAD from OBJs exporter
2021-04-05 14:19:15 -04:00
MaterialBakingHelpers.cpp
MaterialBaking - Cap smearing iterations to avoid extreme processing time on high resolution baked textures
2021-04-14 15:49:40 -04:00
MaterialBakingModule.cpp
Fixed crash when baking a material for export from a mac.
2021-04-10 10:03:45 -04:00
MaterialBakingModule.h
MaterialBaking module - cleanup cached material proxies upon module shutdown & GC collect passes
2021-02-16 13:37:31 -04:00
MaterialOptionsCustomization.cpp
…
MaterialOptionsCustomization.h
…
MaterialOptionsWindow.cpp
Improved the details panel root object customization API to support multiple objects in the "root object set". Deprecated old functionality and removed pass through customizations that are no longer needed
2020-02-12 09:41:11 -05:00
MaterialOptionsWindow.h
Improved the details panel root object customization API to support multiple objects in the "root object set". Deprecated old functionality and removed pass through customizations that are no longer needed
2020-02-12 09:41:11 -05:00
MaterialRenderItem.cpp
Optimized proxy mesh generation
2021-03-10 15:46:29 -04:00
MaterialRenderItem.h
Converted canvas rendering to RDG.
2021-01-21 14:46:38 -04:00
MaterialRenderItemData.cpp
…
MaterialRenderItemData.h
…