Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts/CookCommand.Automation.cs
Peter Sauerbrei dc1d815f84 refactored the logging system for UAT/UBT to be more like UE4
we now use an enum similar to UE4 with Fatal, Error, Warning, Display, Log, Verbose, and VeryVerbose
Log will only go to the log file unless -verbose is passed on the command line
reduced some of the output from UAT to be Log only

[CL 2631062 by Peter Sauerbrei in Main branch]
2015-07-23 14:51:46 -04:00

263 lines
9.2 KiB
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Reflection;
using System.Linq;
using AutomationTool;
using UnrealBuildTool;
/// <summary>
/// Helper command used for cooking.
/// </summary>
/// <remarks>
/// Command line parameters used by this command:
/// -clean
/// </remarks>
public partial class Project : CommandUtils
{
#region Cook Command
public static void Cook(ProjectParams Params)
{
if ((!Params.Cook && !(Params.CookOnTheFly && !Params.SkipServer)) || Params.SkipCook)
{
return;
}
Params.ValidateAndLog();
LogConsole("********** COOK COMMAND STARTED **********");
string UE4EditorExe = HostPlatform.Current.GetUE4ExePath(Params.UE4Exe);
if (!FileExists(UE4EditorExe))
{
throw new AutomationException("Missing " + UE4EditorExe + " executable. Needs to be built first.");
}
if (Params.CookOnTheFly && !Params.SkipServer)
{
if (Params.HasDLCName)
{
throw new AutomationException("Cook on the fly doesn't support cooking dlc");
}
if (Params.ClientTargetPlatforms.Count > 0)
{
var LogFolderOutsideOfSandbox = GetLogFolderOutsideOfSandbox();
if (!GlobalCommandLine.Installed)
{
// In the installed runs, this is the same folder as CmdEnv.LogFolder so delete only in not-installed
DeleteDirectory(LogFolderOutsideOfSandbox);
CreateDirectory(LogFolderOutsideOfSandbox);
}
var ServerLogFile = CombinePaths(LogFolderOutsideOfSandbox, "Server.log");
Platform ClientPlatformInst = Params.ClientTargetPlatformInstances[0];
string TargetCook = ClientPlatformInst.GetCookPlatform(false, Params.HasDedicatedServerAndClient, Params.CookFlavor);
ServerProcess = RunCookOnTheFlyServer(Params.RawProjectPath, Params.NoClient ? "" : ServerLogFile, TargetCook, Params.RunCommandline);
if (ServerProcess != null)
{
LogConsole("Waiting a few seconds for the server to start...");
Thread.Sleep(5000);
}
}
else
{
throw new AutomationException("Failed to run, client target platform not specified");
}
}
else
{
var PlatformsToCook = new HashSet<string>();
if (!Params.NoClient)
{
foreach (var ClientPlatform in Params.ClientTargetPlatforms)
{
// Use the data platform, sometimes we will copy another platform's data
var DataPlatform = Params.GetCookedDataPlatformForClientTarget(ClientPlatform);
PlatformsToCook.Add(Params.GetTargetPlatformInstance(DataPlatform).GetCookPlatform(false, Params.HasDedicatedServerAndClient, Params.CookFlavor));
}
}
if (Params.DedicatedServer)
{
foreach (var ServerPlatform in Params.ServerTargetPlatforms)
{
// Use the data platform, sometimes we will copy another platform's data
var DataPlatform = Params.GetCookedDataPlatformForServerTarget(ServerPlatform);
PlatformsToCook.Add(Params.GetTargetPlatformInstance(DataPlatform).GetCookPlatform(true, false, Params.CookFlavor));
}
}
if (Params.Clean.HasValue && Params.Clean.Value && !Params.IterativeCooking)
{
LogConsole("Cleaning cooked data.");
CleanupCookedData(PlatformsToCook.ToList(), Params);
}
// cook the set of maps, or the run map, or nothing
string[] Maps = null;
if (Params.HasMapsToCook)
{
Maps = Params.MapsToCook.ToArray();
foreach (var M in Maps)
{
LogConsole("HasMapsToCook " + M.ToString());
}
foreach (var M in Params.MapsToCook)
{
LogConsole("Params.HasMapsToCook " + M.ToString());
}
}
string[] Dirs = null;
if (Params.HasDirectoriesToCook)
{
Dirs = Params.DirectoriesToCook.ToArray();
}
string InternationalizationPreset = null;
if (Params.HasInternationalizationPreset)
{
InternationalizationPreset = Params.InternationalizationPreset;
}
string[] Cultures = null;
if (Params.HasCulturesToCook)
{
Cultures = Params.CulturesToCook.ToArray();
}
try
{
var CommandletParams = "-buildmachine -fileopenlog";
if (Params.UnversionedCookedContent)
{
CommandletParams += " -unversioned";
}
if (Params.FastCook)
{
CommandletParams += " -FastCook";
}
if (Params.UseDebugParamForEditorExe)
{
CommandletParams += " -debug";
}
if (Params.Manifests)
{
CommandletParams += " -manifests";
}
if (Params.IterativeCooking)
{
CommandletParams += " -iterate";
}
if (Params.CookMapsOnly)
{
CommandletParams += " -mapsonly";
}
if (Params.NewCook)
{
CommandletParams += " -newcook";
}
if (Params.OldCook)
{
CommandletParams += " -oldcook";
}
if (Params.CookAll)
{
CommandletParams += " -cookall";
}
if (Params.CookMapsOnly)
{
CommandletParams += " -mapsonly";
}
if (Params.HasCreateReleaseVersion)
{
CommandletParams += " -createreleaseversion=" + Params.CreateReleaseVersion;
}
if ( Params.SkipCookingEditorContent)
{
CommandletParams += " -skipeditorcontent";
}
if ( Params.NumCookersToSpawn != 0)
{
CommandletParams += " -numcookerstospawn=" + Params.NumCookersToSpawn;
}
if (Params.HasDLCName)
{
CommandletParams += " -dlcname=" + Params.DLCName;
if ( !Params.DLCIncludeEngineContent )
{
CommandletParams += " -errorOnEngineContentUse";
}
}
// don't include the based on release version unless we are cooking dlc or creating a new release version
// in this case the based on release version is used in packaging
if (Params.HasBasedOnReleaseVersion && (Params.HasDLCName || Params.HasCreateReleaseVersion))
{
CommandletParams += " -basedonreleaseversion=" + Params.BasedOnReleaseVersion;
}
// if we are not going to pak but we specified compressed then compress in the cooker ;)
// otherwise compress the pak files
if (!Params.Pak && !Params.SkipPak && Params.Compressed)
{
CommandletParams += " -compressed";
}
if (Params.HasAdditionalCookerOptions)
{
string FormatedAdditionalCookerParams = Params.AdditionalCookerOptions.TrimStart(new char[] { '\"', ' ' }).TrimEnd(new char[] { '\"', ' ' });
CommandletParams += " ";
CommandletParams += FormatedAdditionalCookerParams;
}
if (!Params.NoClient)
{
var MapsList = Maps == null ? new List<string>() : Maps.ToList();
foreach (var ClientPlatform in Params.ClientTargetPlatforms)
{
var DataPlatform = Params.GetCookedDataPlatformForClientTarget(ClientPlatform);
CommandletParams += (Params.GetTargetPlatformInstance(DataPlatform).GetCookExtraCommandLine(Params));
MapsList.AddRange((Params.GetTargetPlatformInstance(ClientPlatform).GetCookExtraMaps()));
}
Maps = MapsList.ToArray();
}
CookCommandlet(Params.RawProjectPath, Params.UE4Exe, Maps, Dirs, InternationalizationPreset, Cultures, CombineCommandletParams(PlatformsToCook.ToArray()), CommandletParams);
}
catch (Exception Ex)
{
if (Params.IgnoreCookErrors)
{
LogWarning("Ignoring cook failure.");
}
else
{
// Delete cooked data (if any) as it may be incomplete / corrupted.
LogConsole("Cook failed. Deleting cooked data.");
CleanupCookedData(PlatformsToCook.ToList(), Params);
throw new AutomationException(ErrorCodes.Error_UnknownCookFailure, Ex, "Cook failed.");
}
}
}
LogConsole("********** COOK COMMAND COMPLETED **********");
}
private static void CleanupCookedData(List<string> PlatformsToCook, ProjectParams Params)
{
var ProjectPath = Path.GetFullPath(Params.RawProjectPath);
var CookedSandboxesPath = CombinePaths(GetDirectoryName(ProjectPath), "Saved", "Cooked");
var CleanDirs = new string[PlatformsToCook.Count];
for (int DirIndex = 0; DirIndex < CleanDirs.Length; ++DirIndex)
{
CleanDirs[DirIndex] = CombinePaths(CookedSandboxesPath, PlatformsToCook[DirIndex]);
}
const bool bQuiet = true;
DeleteDirectory(bQuiet, CleanDirs);
}
#endregion
}