Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon
laura hermanns 4b6652e7dc [DXC] Fix CIS build issue with DXC by interpreting float-literals as float instead of double.
- Interpret floating-point literlas as 'float'-type instead of 'double'-type in ASTContext.
- Integrated missing fix in DeclPrinter.cpp that was accidentally reverted during GitHub merge.

#rnx
#rb graham.wihlidal
[FYI] Yuriy.Odonnell, Dan.Elksnitis, Chris.Kulla, Massimo.Tristano

[CL 32280236 by laura hermanns in ue5-main branch]
2024-03-15 14:37:03 -04:00
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