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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cb1282210da8d25200fa82f7da97c22fc929bb2c
UnrealEngineUWP/Engine/Source/Programs/Shared
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Ben Marsh cb1282210d Add a Boxed<T> utility class to explicitly box a struct type, allowing a mutable reference to it to be passed to async methods.
[CL 16506938 by Ben Marsh in ue5-main branch]
2021-05-30 16:48:43 -04:00
..
EpicGames.Core
Add a Boxed<T> utility class to explicitly box a struct type, allowing a mutable reference to it to be passed to async methods.
2021-05-30 16:48:43 -04:00
EpicGames.Jupiter
UGS: Enable deterministic output.
2021-04-30 13:47:27 -04:00
EpicGames.MongoDB
Merge utility library changes from GitSync.
2021-04-27 22:41:48 -04:00
EpicGames.Perforce
Misisng files.
2021-05-28 13:23:23 -04:00
EpicGames.Perforce.Managed
Horde: Fix memory overrun when deserializing WorkspaceDirectoryInfo.
2021-05-29 14:04:20 -04:00
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