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ca59cdae9d906a3d9f9fbf0baeba2fa6d462e30e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Landscape
/
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jonathan bard
831a58eb2c
Deprecated prototype-y function to change LOD settings on landscape directly on the render proxy : it's already doable in a normal fashion by invalidating the render proxy
...
#rb chris.tchou #tests editor [CL 29991927 by jonathan bard in ue5-main branch]
2023-11-29 12:41:43 -05:00
..
LandscapeBlueprintBrushBase.h
…
LandscapeConfigHelper.h
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LandscapeDataAccess.h
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LandscapeEdit.h
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LandscapeEditorServices.h
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LandscapeEditTypes.h
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LandscapeHLODBuilder.h
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LandscapeLight.h
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LandscapeModule.h
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LandscapeNotification.h
…
LandscapeRender.h
Deprecated prototype-y function to change LOD settings on landscape directly on the render proxy : it's already doable in a normal fashion by invalidating the render proxy
2023-11-29 12:41:43 -05:00
LandscapeSettings.h
…
LandscapeSplineProxies.h
…
LandscapeSubsystem.h
Landscape: Added new CVar to control the number of simultaneous Landscape Nanite builds.
2023-11-08 17:20:11 -05:00
LandscapeUtils.h
Landscape: Allow for use of texture arrays on mobile platforms
2023-11-06 16:16:33 -05:00