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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ca59cdae9d906a3d9f9fbf0baeba2fa6d462e30e
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Misc
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marc audy 763a611985 Fix C4072 warnings
#rnx

[CL 29852844 by marc audy in ue5-main branch]
2023-11-20 17:26:53 -05:00
..
AssetRegistryInterface.cpp
Fix C4072 warnings
2023-11-20 17:26:53 -05:00
CoreUObjectPluginManager.cpp
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CoreUObjectPluginManager.h
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DataValidation.cpp
DataValidation refactor
2023-10-16 19:03:01 -04:00
DirectoryTree.cpp
DirectoryTree: 1) Fix bug in GetChildren - added children of implied children were not reported in some cases.
2023-11-04 12:13:02 -04:00
EditorPathHelper.cpp
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EditorPathObjectInterface.cpp
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ExclusiveLoadPackageTimeTracker.cpp
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GCObjectReferencer.cpp
Add an Open for AddObject and an OpenAbort to remove it if we fail during a transaction
2023-10-10 10:02:41 -04:00
NotifyHook.cpp
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PackageAccessTracking.cpp
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PackageAccessTrackingOps.cpp
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PackageName.cpp
PackageName: Add some ObjectPath functions needed by CoreRedirects.
2023-11-20 14:02:45 -05:00
PackagePath.cpp
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PackagePathTest.cpp
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RedirectCollector.cpp
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ReferenceDebugging.cpp
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TextBuffer.cpp
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TransactionObjectEvent.cpp
Support editor helper paths for actors in a level instance. This is so -game instances can find corresponding actor objects when transactions are applied.
2023-10-18 12:56:47 -04:00
UObjectToken.cpp
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WarnIfAssetsLoadedInScope.cpp
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WorldCompositionUtility.cpp
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