Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Blueprint
ben zeigler 0cbbd5ac47 Clean up old blueprint compile and load code:
Remove nativization code that was deprecated in 5.0, which frees up RF_Dynamic
Remove USE_UBER_GRAPH_PERSISTENT_FRAME (the code depends on it now) and UberGraphFramePointerProperty_DEPRECATED (was never being read)
Cleaned up the other global BP defines that were close to compiling, they can now be overridden in target.cs if necessary
Delete some dead code and confusing old comments
#jira UE-186954
#rb dan.oconnor, Phillip.Kavan

[CL 30051106 by ben zeigler in ue5-main branch]
2023-12-01 15:28:48 -05:00
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