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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ca59cdae9d906a3d9f9fbf0baeba2fa6d462e30e
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/UObject
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rob krajcarski f5407b995b Attribute trimming fix for impure functions not finding all variables that need to be preserved because of Module namespace shenanigans
#rb Stu.McKenna
#jira UE-199205

[CL 29976313 by rob krajcarski in ue5-main branch]
2023-11-28 19:23:44 -05:00
..
DevObjectVersion.cpp
…
FortniteMainBranchObjectVersion.cpp
Attribute trimming fix for impure functions not finding all variables that need to be preserved because of Module namespace shenanigans
2023-11-28 19:23:44 -05:00
FortniteReleaseBranchCustomObjectVersion.cpp
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FortniteSeasonBranchObjectVersion.cpp
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FortniteShaderworkObjectVersion.cpp
Update material ddc key when files included by (custom) material expressions change.
2023-10-20 06:51:29 -04:00
NameTypesTests.cpp
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ObjectVersion.cpp
…
UE5MainStreamObjectVersion.cpp
Added LerpUVs property to Nanite static mesh settings.
2023-09-08 12:38:58 -04:00
UE5ReleaseStreamObjectVersion.cpp
…
UnrealNames.cpp
Fixed deprecated FString constructors.
2023-11-13 14:15:15 -05:00
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