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ca5544ca2013589e831657ab7f08c93e161dfd33
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool
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Zousar Shaker 839b11f8f9 Enforce use of TObjectPtr instead of raw pointers for member properties on all engine modules (but not all engine plugins) regardless of project and all modules used from ShooterGame.
#rb matt.peters

[CL 17313796 by Zousar Shaker in ue5-main branch]
2021-08-26 00:41:39 -04:00
..
Private
Enforce use of TObjectPtr instead of raw pointers for member properties on all engine modules (but not all engine plugins) regardless of project and all modules used from ShooterGame.
2021-08-26 00:41:39 -04:00
Public
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
2020-08-11 01:36:57 -04:00
Resources
Merge UE5/RES @ 15958325 to UE5/Main
2021-04-08 14:32:07 -04:00
UnrealHeaderTool.Build.cs
RigVM: Implementing support for new memory storage
2021-07-27 13:59:20 -04:00
UnrealHeaderTool.Target.cs
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
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