Files
UnrealEngineUWP/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2019.Target.cs
patrick boutot 344282d8da Update LiveLink binaries for Mobu and Maya.
When Maya close a subject, tell the provider so it wouldn't resend it to UE4 once it connect back.
#jira UE-68164
#rb simon.therriault

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 7065672 in //UE4/Release-4.23/... via CL 7065683
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7124589 by patrick boutot in Dev-Build branch]
2019-06-21 02:08:01 -04:00

9 lines
264 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MayaLiveLinkPlugin2019Target : MayaLiveLinkPluginTargetBase
{
public MayaLiveLinkPlugin2019Target(TargetInfo Target) : base(Target, "MayaLiveLinkPlugin2019")
{
}
}