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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c9360974eba0308a0d7db409fe6a8b043ea46ebe
UnrealEngineUWP/Engine/Source
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Ben Marsh c9360974eb Horde: Rename environment variable to enable structured logging to UE_LOG_JSON_TO_STDOUT.
#preflight none

[CL 20353436 by Ben Marsh in ue5-main branch]
2022-05-24 15:12:47 -04:00
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Developer
TextureFormatASTC better logs
2022-05-24 14:03:10 -04:00
Editor
Fix Private Materials unable to be referenced within same Plugin via asset picker
2022-05-24 14:06:40 -04:00
Programs
Horde: Rename environment variable to enable structured logging to UE_LOG_JSON_TO_STDOUT.
2022-05-24 15:12:47 -04:00
Runtime
Change r.Streaming.UseTextureStreamingBuiltData to a cvar so it can be set in config files. Also set it to 0 to workaround blurry texture issues. We seem to have outdated or broken pre-built streaming data which needs more investigation.
2022-05-24 14:26:59 -04:00
ThirdParty
Remove nghttp2 source as loose files. Will be added as zip archive.
2022-05-24 14:00:42 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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