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c927dd534b2e30382b2e044f9507df554afafa2d
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatVectorVM
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dan elksnitis 34c034f2b2 [shaders] add a mutex acquired around all calls into hlslcc as a temporary fix for parallel in-process compilation. also some minor cleanup (include sorting, remove an unused/unimplemented function prototype)
#rb Jason.Nadro
#rb Yuriy.ODonnell
#rb Laura.Hermanns
#preflight 63e272b08374ef68dfd142ea

[CL 24049810 by dan elksnitis in ue5-main branch]
2023-02-07 11:04:07 -05:00
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Private
[shaders] add a mutex acquired around all calls into hlslcc as a temporary fix for parallel in-process compilation. also some minor cleanup (include sorting, remove an unused/unimplemented function prototype)
2023-02-07 11:04:07 -05:00
Public
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ShaderFormatVectorVM.Build.cs
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