Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python/Linux/include/python2.7/structseq.h
ryan gerleve efd1e98234 Resolving conflict.
/src/ROBOMERGE_ENGINE_Dev_Networking/Enterprise/Plugins/Editor/DatasmithFBXImporter/Source/DatasmithDeltaGenImporter/Private/DatasmithDeltaGenImporterAuxFiles.cpp - merging //UE4/Main/Enterprise/Plugins/Editor/DatasmithFBXImporter/Source/DatasmithDeltaGenImporter/Private/DatasmithDeltaGenImporterAuxFiles.cpp#1
/src/ROBOMERGE_ENGINE_Dev_Networking/Enterprise/Plugins/Editor/DatasmithFBXImporter/Source/DatasmithDeltaGenImporter/Private/DatasmithDeltaGenImporterAuxFiles.h - merging //UE4/Main/Enterprise/Plugins/Editor/DatasmithFBXImporter/Source/DatasmithDeltaGenImporter/Private/DatasmithDeltaGenImporterAuxFiles.h#1
/src/ROBOMERGE_ENGINE_Dev_Networking/Enterprise/Plugins/Editor/MDLImporter/Source/MDLImporter/Private/MDLImporterFactory.h - merging //UE4/Main/Enterprise/Plugins/Editor/MDLImporter/Source/MDLImporter/Private/MDLImporterFactory.h#1


--------------------------------------
Copying //UE4/Dev-Enterprise [at] cl 4784880 to Dev-Main (//UE4/Dev-Main)

#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jeanmichel.dignard
#ROBOMERGE-SOURCE: CL 4784913 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4788073 by ryan gerleve in Dev-Networking branch]
2019-01-23 16:05:15 -05:00

42 lines
862 B
C

/* Tuple object interface */
#ifndef Py_STRUCTSEQ_H
#define Py_STRUCTSEQ_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct PyStructSequence_Field {
char *name;
char *doc;
} PyStructSequence_Field;
typedef struct PyStructSequence_Desc {
char *name;
char *doc;
struct PyStructSequence_Field *fields;
int n_in_sequence;
} PyStructSequence_Desc;
extern char* PyStructSequence_UnnamedField;
PyAPI_FUNC(void) PyStructSequence_InitType(PyTypeObject *type,
PyStructSequence_Desc *desc);
PyAPI_FUNC(PyObject *) PyStructSequence_New(PyTypeObject* type);
typedef struct {
PyObject_VAR_HEAD
PyObject *ob_item[1];
} PyStructSequence;
/* Macro, *only* to be used to fill in brand new objects */
#define PyStructSequence_SET_ITEM(op, i, v) \
(((PyStructSequence *)(op))->ob_item[i] = v)
#ifdef __cplusplus
}
#endif
#endif /* !Py_STRUCTSEQ_H */